Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Blaid Baker
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 240L
1,439 Elo+
Party 2
Thoth
Thoth
goldengodmlg
Thoth
Level 107
God Stats
17W - 4L
1,696 SR
Queue Stats
88W - 63L
1,600 Elo+
Party 2
Team Averages
Level 59
1,565 SR
1,513 Elo+

VS

Team Averages
Level 15
1,397 SR
1,527 Elo+
Bacchus
Bacchus
HHSH
Bacchus
Level 29
God Stats
0W - 2L
1,191 SR
Queue Stats
30W - 41L
1,459 Elo+
Solo
Neith
Neith
S1kLeviathan
Neith
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 20L
1,610 Elo+
Party 1
Ymir
Ymir
StrickenBoot574
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 8
11,485
638
7,231
16,233
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 10
11,106
617
5,062
21,700
8,914
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 4 / 3
14,106
784
28,371
13,231
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HHSH
Bacchus
11
4 / 2 / 5
10,628
590
4,198
5,759
4,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 4 / 5
13,467
748
24,386
21,041
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 7 / 6
10,165
565
2,978
19,633
18,493
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
14
15
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
5
8
1.2
W
1
6
10
1
L
Bacchus
HHSH
Bacchus
4
2
5
3.25
L
9
4
5
2.88
L
1
7
6
0.57
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
31,562
51,164
Taken
46,433
19,466
Mitigated
30,225
18,101
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,231
2,482
0
6,871
16,233
6,069
1,001
3,292
12,801
0
38,121
W
5,062
1,577
548
5,454
21,700
8,914
226
2,993
18,616
0
22,614
L
Bacchus
HHSH
Bacchus
4,198
301
0
0
5,759
4,661
0
3,433
2,326
8,719
0
L
24,386
4,616
0
5,099
21,041
7,071
0
13,698
7,343
0
78,712
L
2,978
588
0
234
19,633
18,493
0
11,345
8,288
10,794
0
W
28,371
842
0
5,228
13,231
4,483
1,670
1,709
11,475
85,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
34,260
218
Minions Killed
146
11
Camps Cleared
2
932,649
Distance Traveled
726,587
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,485
638
52
3
4
337,340
0
W
Odin
11,106
617
34
2
2
293,269
0
L
Bacchus
10,628
590
5
0
0
137,097
7
L
Neith
13,467
748
136
8
2
319,060
1
L
Ymir
10,165
565
5
0
0
270,430
0
W
Thoth
14,106
784
132
7
5
302,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role