Player Matchup

Anubis
Anubis
Hendershot42
Anubis
Level 81
God Stats
64W - 31L
1,726 SR
Queue Stats
99W - 90L
1,594 Elo+
Party 1
Susano
Susano
MumPython88907
Susano
Level 95
God Stats
2W - 1L
1,550 SR
Queue Stats
373W - 312L
1,562 Elo+
Party 3
Horus
Horus
Ryanide
Horus
Level 116
God Stats
10W - 4L
1,803 SR
Queue Stats
218W - 187L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WitchSword1
Morgan Le Fay
Level 54
God Stats
2W - 0L
1,786 SR
Queue Stats
67W - 79L
1,511 Elo+
Solo
Skadi
Skadi
shrimp920
Skadi
Level 97
God Stats
1W - 0L
1,342 SR
Queue Stats
137W - 122L
1,562 Elo+
Party 3
Team Averages
Level 89
1,641 SR
1,566 Elo+

VS

Team Averages
Level 108
1,584 SR
1,563 Elo+
Bakasura
Bakasura
BelugaBoy
Bakasura
Level 129
God Stats
1W - 3L
1,409 SR
Queue Stats
68W - 65L
1,545 Elo+
Party 4
Nu Wa
Nu Wa
BinaryPanda
Nu Wa
Level 127
God Stats
2W - 1L
1,718 SR
Queue Stats
63W - 64L
1,528 Elo+
Party 4
Anhur
Anhur
HENTAlDALWAVE
Anhur
Level 62
God Stats
10W - 3L
1,758 SR
Queue Stats
137W - 124L
1,573 Elo+
Party 2
Hercules
Hercules
Khanmando
Hercules
Level 77
God Stats
3W - 7L
1,426 SR
Queue Stats
146W - 137L
1,576 Elo+
Party 2
Terra
Terra
SolracR2D2
Terra
Level 143
God Stats
1W - 4L
1,611 SR
Queue Stats
237W - 211L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 0
7,907
608
4,919
4,978
2,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 7
7,237
557
6,778
7,743
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Ryanide
Horus
11
3 / 0 / 4
7,527
579
3,812
5,928
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
WitchSword1
Morgan Le Fay
15
4 / 1 / 3
8,419
648
8,224
10,132
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
shrimp920
Skadi
13
4 / 2 / 3
7,766
597
7,552
7,030
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BelugaBoy
Bakasura
11
2 / 5 / 0
6,734
518
4,499
10,776
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,552
504
5,248
6,712
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 4 / 0
6,601
508
3,789
7,538
1,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Khanmando
Hercules
9
0 / 3 / 2
5,857
451
2,736
10,185
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
11
0 / 4 / 1
6,009
462
3,260
11,775
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BelugaBoy
Bakasura
2
5
0
0.4
L
0
3
1
0.17
L
2
4
0
0.5
W
Anubis
5
0
0
5
L
Hercules
Khanmando
Hercules
0
3
2
0.33
W
3
1
7
6.5
W
Horus
Ryanide
Horus
3
0
4
5
L
Terra
0
4
1
0.13
W
Morgan Le Fay
WitchSword1
Morgan Le Fay
4
1
3
5.5
W
Skadi
shrimp920
Skadi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
19,532
35,811
Taken
46,986
13,564
Mitigated
19,053
15,033
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BelugaBoy
Bakasura
4,499
2,492
0
3,608
10,776
4,619
25
2,583
8,193
0
33,697
L
5,248
1,092
0
1,016
6,712
1,506
599
3,248
3,464
40,776
0
L
3,789
1,237
0
1,920
7,538
1,601
0
0
7,538
0
33,767
W
Anubis
4,919
189
0
3,143
4,978
2,142
9
2,043
2,795
48,568
0
L
Hercules
Khanmando
Hercules
2,736
603
0
1,590
10,185
5,868
0
753
9,432
180
16,198
W
6,778
1,083
0
2,076
7,743
2,152
0
2,315
5,288
0
38,553
W
Horus
Ryanide
Horus
3,812
1,613
636
2,716
5,928
3,610
12
522
5,174
0
22,217
L
Terra
3,260
330
453
4,801
11,775
5,459
0
6,559
5,216
25,904
3,856
W
Morgan Le Fay
WitchSword1
Morgan Le Fay
8,224
679
0
4,526
10,132
3,974
0
3,278
6,216
61,535
0
W
Skadi
shrimp920
Skadi
7,552
3,726
0
1,936
7,030
1,686
243
471
6,459
0
56,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
31,753
426
Minions Killed
312
0
Camps Cleared
0
1,304,066
Distance Traveled
1,234,400
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,734
518
77
6
0
290,305
5
L
Nu Wa
6,552
504
83
6
0
227,742
1
L
Anhur
6,601
508
76
6
0
225,762
4
W
Anubis
7,907
608
95
7
0
238,559
4
L
Hercules
5,857
451
24
2
0
256,488
6
W
Susano
7,237
557
74
6
0
294,424
3
W
Horus
7,527
579
31
2
0
291,239
0
L
Terra
6,009
462
52
4
0
234,103
0
W
Morgan Le Fay
8,419
648
126
10
0
242,658
5
W
Skadi
7,766
597
100
8
0
237,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role