Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Archon1st
Arachne
Level 107
God Stats
1W - 1L
1,354 SR
Queue Stats
37W - 23L
1,617 Elo+
Party 2
Ra
Ra
BehcoS
Ra
Level 158
God Stats
1W - 1L
1,358 SR
Queue Stats
36W - 28L
1,616 Elo+
Party 2
Chiron
Chiron
Jonowulwus
Chiron
Level 153
God Stats
2W - 1L
1,771 SR
Queue Stats
126W - 98L
1,578 Elo+
Party 3
Guan Yu
Guan Yu
RegularNormalGuy
Guan Yu
Level 148
God Stats
2W - 1L
1,627 SR
Queue Stats
186W - 180L
1,510 Elo+
Party 3
Team Averages
Level 145
1,522 SR
1,564 Elo+

VS

Team Averages
Level 95
1,669 SR
1,566 Elo+
Osiris
Osiris
BbwGranny
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CYANERD
Hun Batz
Level 108
God Stats
6W - 4L
1,653 SR
Queue Stats
85W - 55L
1,612 Elo+
Party 1
Janus
Janus
Gubbiø
Janus
Level 88
God Stats
10W - 6L
1,780 SR
Queue Stats
78W - 77L
1,537 Elo+
Party 1
Ganesha
Ganesha
NinjaToNo
Ganesha
Level 56
God Stats
3W - 5L
1,678 SR
Queue Stats
43W - 33L
1,599 Elo+
Party 1
Ullr
Ullr
TaTzee
Ullr
Level 154
God Stats
27W - 16L
1,736 SR
Queue Stats
129W - 111L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 6 / 6
11,102
555
12,776
17,094
6,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Archon1st
Arachne
19
10 / 6 / 4
11,948
597
9,592
21,866
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
19
4 / 4 / 8
12,082
604
15,461
16,614
13,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Jonowulwus
Chiron
17
12 / 3 / 3
11,893
595
21,141
17,778
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 12
10,788
539
9,605
16,536
14,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BbwGranny
Osiris
11
0 / 9 / 0
7,236
362
4,495
16,267
7,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
CYANERD
Hun Batz
17
12 / 6 / 3
11,322
566
18,247
19,400
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Gubbiø
Janus
15
3 / 6 / 10
9,639
482
15,700
14,439
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
NinjaToNo
Ganesha
13
0 / 4 / 10
8,889
444
7,543
21,998
17,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
TaTzee
Ullr
16
5 / 6 / 4
10,385
519
15,197
15,558
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
31
Kills
20
20
Deaths
31
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
6
6
1
W
Arachne
Archon1st
Arachne
10
6
4
2
L
Osiris
BbwGranny
Osiris
0
9
0
0
W
Ra
4
4
8
2
L
Hun Batz
CYANERD
Hun Batz
12
6
3
2.25
L
Janus
Gubbiø
Janus
3
6
10
1.33
W
Chiron
Jonowulwus
Chiron
12
3
3
4.5
L
Ganesha
NinjaToNo
Ganesha
0
4
10
1.25
W
2
1
12
8
L
Ullr
TaTzee
Ullr
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,575
Damage
61,182
89,888
Taken
87,662
48,397
Mitigated
42,558
42,254
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,776
771
132
3,336
17,094
6,948
0
3,381
13,601
82,029
0
W
Arachne
Archon1st
Arachne
9,592
6,639
0
10,668
21,866
8,187
330
2,367
19,387
0
93,198
L
Osiris
BbwGranny
Osiris
4,495
1,870
0
2,480
16,267
7,815
0
5,969
10,140
0
38,475
W
Ra
15,461
1,830
2,093
8,867
16,614
13,901
956
5,307
11,135
88,839
0
L
Hun Batz
CYANERD
Hun Batz
18,247
5,694
0
3,120
19,400
7,372
80
7,728
11,514
0
75,668
L
Janus
Gubbiø
Janus
15,700
636
99
1,604
14,439
4,264
0
4,398
9,727
61,794
0
W
Chiron
Jonowulwus
Chiron
21,141
10,362
820
6,452
17,778
5,285
4,357
4,971
12,670
0
85,272
L
Ganesha
NinjaToNo
Ganesha
7,543
420
2,171
3,487
21,998
17,521
0
4,356
17,564
22,620
0
W
9,605
1,720
3,917
5,969
16,536
14,076
934
6,488
9,779
0
32,317
L
Ullr
TaTzee
Ullr
15,197
4,849
0
847
15,558
5,586
0
5,508
10,028
0
61,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
47,471
603
Minions Killed
468
0
Camps Cleared
0
1,913,585
Distance Traveled
1,851,837
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,102
555
155
8
0
361,900
3
W
Arachne
11,948
597
127
6
0
428,484
2
L
Osiris
7,236
362
76
4
0
274,526
5
W
Ra
12,082
604
165
8
0
363,973
0
L
Hun Batz
11,322
566
132
7
0
414,209
3
L
Janus
9,639
482
124
6
0
394,372
2
W
Chiron
11,893
595
124
6
0
348,375
11
L
Ganesha
8,889
444
5
0
0
382,076
6
W
Guan Yu
10,788
539
32
2
0
410,853
5
L
Ullr
10,385
519
131
7
0
386,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role