Player Matchup

Fenrir
Fenrir
Shooter662
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 194L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
ThugNasty209
Kukulkan
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Zezuno
Bellona
Level 21
God Stats
37W - 19L
1,724 SR
Queue Stats
95W - 84L
1,571 Elo+
Party 2
Izanami
Izanami
blackthorrn
Izanami
Level 18
God Stats
17W - 14L
1,524 SR
Queue Stats
26W - 29L
1,430 Elo+
Solo
Bacchus
Bacchus
zentoshixx
Bacchus
Level 25
God Stats
3W - 1L
1,738 SR
Queue Stats
72W - 66L
1,541 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,510 Elo+

VS

Team Averages
Level 23
1,472 SR
1,474 Elo+
Thanatos
Thanatos
BenjiHaragan
Thanatos
Level 25
God Stats
18W - 26L
1,404 SR
Queue Stats
166W - 173L
1,521 Elo+
Solo
Neith
Neith
McThickens
Neith
Level 11
God Stats
9W - 10L
1,434 SR
Queue Stats
112W - 124L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
dMANDERSONb
Amaterasu
Level 27
God Stats
53W - 44L
1,571 SR
Queue Stats
103W - 110L
1,419 Elo+
Solo
Scylla
Scylla
nerdobiff jr
Scylla
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
129W - 116L
1,503 Elo+
Solo
Cthulhu
Cthulhu
nightwolf101766
Cthulhu
Level 26
God Stats
1W - 3L
1,408 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shooter662
Fenrir
17
13 / 3 / 8
12,185
1,219
15,127
13,239
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ThugNasty209
Kukulkan
17
3 / 1 / 10
10,020
1,002
8,511
4,666
1,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zezuno
Bellona
17
8 / 2 / 12
11,362
1,136
16,693
12,994
12,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
blackthorrn
Izanami
17
2 / 0 / 10
10,134
1,013
6,585
6,340
2,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
zentoshixx
Bacchus
18
3 / 1 / 18
11,524
1,152
16,149
14,415
20,128
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

283

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenjiHaragan
Thanatos
15
3 / 7 / 3
9,928
993
7,773
13,329
4,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
2 / 4 / 3
9,457
946
6,764
11,224
4,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
dMANDERSONb
Amaterasu
15
0 / 5 / 5
8,620
862
7,750
16,616
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
16
1 / 5 / 6
9,886
989
18,396
13,632
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 5
9,572
957
7,379
16,476
19,157
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
29
Kills
7
7
Deaths
29
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BenjiHaragan
Thanatos
3
7
3
0.64
L
Neith
2
4
3
0.88
W
Fenrir
Shooter662
Fenrir
13
3
8
5.67
W
Kukulkan
ThugNasty209
Kukulkan
3
1
10
8
W
Bellona
Zezuno
Bellona
8
2
12
7
W
Izanami
blackthorrn
Izanami
2
0
10
7
L
Amaterasu
dMANDERSONb
Amaterasu
0
5
5
0.5
L
Scylla
1
5
6
0.8
L
1
8
5
0.44
W
Bacchus
zentoshixx
Bacchus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,065
Damage
48,062
51,654
Taken
71,277
43,049
Mitigated
42,163
3,486
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BenjiHaragan
Thanatos
7,773
2,121
0
3,491
13,329
4,902
0
4,884
8,445
0
24,590
L
Neith
6,764
3,833
0
1,358
11,224
4,223
0
5,391
5,833
0
17,008
W
Fenrir
Shooter662
Fenrir
15,127
3,264
0
479
13,239
6,361
0
7,562
5,677
85
19,931
W
Kukulkan
ThugNasty209
Kukulkan
8,511
1,456
0
113
4,666
1,405
0
2,265
2,352
24,260
0
W
Bellona
Zezuno
Bellona
16,693
4,859
0
290
12,994
12,985
0
5,687
7,257
7,981
24,952
W
Izanami
blackthorrn
Izanami
6,585
3,765
0
1,704
6,340
2,170
0
3,462
2,829
0
39,496
L
Amaterasu
dMANDERSONb
Amaterasu
7,750
3,900
0
3,768
16,616
8,763
0
5,172
10,309
0
11,372
L
Scylla
18,396
2,795
0
3,168
13,632
5,118
0
5,650
7,982
51,253
0
L
7,379
773
523
1,102
16,476
19,157
0
7,426
9,050
14,626
0
W
Bacchus
zentoshixx
Bacchus
16,149
1,088
0
900
14,415
20,128
0
6,651
7,764
22,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
47,463
179
Minions Killed
163
7
Camps Cleared
3
948,024
Distance Traveled
931,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,928
993
38
4
0
201,618
0
L
Neith
9,457
946
20
2
1
184,235
0
W
Fenrir
12,185
1,219
8
1
4
192,513
2
W
Kukulkan
10,020
1,002
43
4
1
161,900
0
W
Bellona
11,362
1,136
37
4
2
194,643
0
W
Izanami
10,134
1,013
81
8
0
181,130
0
L
Amaterasu
8,620
862
9
1
2
158,059
0
L
Scylla
9,886
989
76
8
0
172,372
0
L
Cthulhu
9,572
957
20
2
0
215,695
0
W
Bacchus
11,524
1,152
10
1
0
217,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role