Player Matchup

Zhong Kui
Zhong Kui
Probeh
Zhong Kui
Level 32
God Stats
2W - 4L
1,537 SR
Queue Stats
112W - 123L
1,443 Elo+
Party 2
Skadi
Skadi
SilentKILLERMK9
Skadi
Level 65
God Stats
38W - 57L
1,412 SR
Queue Stats
278W - 354L
1,383 Elo+
Party 1
Ares
Ares
VeryySneakyy
Ares
Level 27
God Stats
2W - 3L
1,543 SR
Queue Stats
72W - 75L
1,458 Elo+
Solo
Bellona
Bellona
alex5grant
Bellona
Level 24
God Stats
3W - 4L
1,553 SR
Queue Stats
31W - 47L
1,468 Elo+
Party 2
Pele
Pele
iS2KING
Pele
Level 8
God Stats
5W - 9L
1,636 SR
Queue Stats
14W - 20L
1,499 Elo+
Party 1
Team Averages
Level 31
1,536 SR
1,450 Elo+

VS

Team Averages
Level 21
1,503 SR
1,515 Elo+
Erlang Shen
Erlang Shen
DumDums v4
Erlang Shen
Level 16
God Stats
5W - 6L
1,472 SR
Queue Stats
54W - 50L
1,499 Elo+
Solo
Anubis
Anubis
Lord S8N
Anubis
Level 29
God Stats
26W - 20L
1,627 SR
Queue Stats
60W - 53L
1,509 Elo+
Solo
Artemis
Artemis
MsKeriPlayzz
Artemis
Level 7
God Stats
5W - 7L
1,650 SR
Queue Stats
5W - 7L
1,624 Elo+
Solo
Ne Zha
Ne Zha
Shadow5Walker
Ne Zha
Level 27
God Stats
5W - 6L
1,440 SR
Queue Stats
71W - 65L
1,478 Elo+
Solo
The Morrigan
The Morrigan
hllwvon
The Morrigan
Level 28
God Stats
4W - 4L
1,327 SR
Queue Stats
54W - 51L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Probeh
Zhong Kui
16
4 / 6 / 3
10,233
465
12,676
14,867
9,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 4
10,114
460
14,273
18,490
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
5,846
266
0
175
62
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
alex5grant
Bellona
16
1 / 5 / 2
9,778
444
5,620
16,575
13,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
iS2KING
Pele
16
3 / 7 / 1
9,784
445
4,666
17,790
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DumDums v4
Erlang Shen
19
7 / 3 / 9
12,350
561
14,949
19,537
21,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Lord S8N
Anubis
20
12 / 3 / 4
13,824
628
18,583
18,802
11,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MsKeriPlayzz
Artemis
2
0 / 0 / 0
4,887
222
0
0
0
19
4 / 3 / 8
11,664
530
9,821
14,752
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
hllwvon
The Morrigan
19
5 / 1 / 4
12,597
573
9,016
7,031
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
28
28
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DumDums v4
Erlang Shen
7
3
9
3.83
W
Anubis
Lord S8N
Anubis
12
3
4
4.67
W
Artemis
MsKeriPlayzz
Artemis
0
0
0
0
L
Zhong Kui
Probeh
Zhong Kui
4
6
3
0.92
W
4
3
8
2.67
L
2
10
4
0.4
L
0
0
0
0
L
Bellona
alex5grant
Bellona
1
5
2
0.4
W
The Morrigan
hllwvon
The Morrigan
5
1
4
7
L
Pele
iS2KING
Pele
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
52,369
67,897
Taken
60,122
31,769
Mitigated
42,943
12,958
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DumDums v4
Erlang Shen
14,949
5,060
0
5,837
19,537
21,597
651
4,811
14,511
8,795
56,634
W
Anubis
Lord S8N
Anubis
18,583
513
0
10,238
18,802
11,685
2,673
1,558
17,198
111,410
0
W
Artemis
MsKeriPlayzz
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Probeh
Zhong Kui
12,676
711
87
4,180
14,867
9,059
0
4,666
10,201
59,554
0
W
9,821
3,671
0
4,270
14,752
6,752
161
3,689
10,873
0
88,334
L
14,273
8,392
34
2,686
18,490
4,628
1,388
9,635
8,855
0
77,798
L
0
0
0
62
175
62
0
91
84
1,157
0
L
Bellona
alex5grant
Bellona
5,620
1,425
0
4,513
16,575
13,219
83
5,270
11,305
8,390
40,989
W
The Morrigan
hllwvon
The Morrigan
9,016
2,653
110
3,200
7,031
2,909
2,827
2,950
3,827
87,270
16,280
L
Pele
iS2KING
Pele
4,666
1,150
0
1,396
17,790
4,801
986
6,786
11,004
0
54,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
55,322
434
Minions Killed
600
0
Camps Cleared
0
1,550,649
Distance Traveled
1,683,190
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,350
561
110
5
0
448,310
13
W
Anubis
13,824
628
184
8
0
365,858
0
W
Artemis
4,887
222
0
0
0
0
0
L
Zhong Kui
10,233
465
123
6
0
369,442
6
W
Ne Zha
11,664
530
124
6
0
463,213
6
L
Skadi
10,114
460
117
5
0
364,253
6
L
Ares
5,846
266
2
0
0
27,786
1
L
Bellona
9,778
444
105
5
0
381,965
3
W
The Morrigan
12,597
573
182
8
0
405,809
10
L
Pele
9,784
445
87
4
0
407,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role