Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
Level 125
God Stats
27W - 21L
1,607 SR
Queue Stats
318W - 360L
1,493 Elo+
Solo
Nu Wa
Nu Wa
iFytik
Nu Wa
Level 32
God Stats
1W - 2L
1,560 SR
Queue Stats
46W - 85L
1,371 Elo+
Party 1
Chaac
Chaac
xChurp
Chaac
Level 67
God Stats
1W - 1L
1,844 SR
Queue Stats
55W - 96L
1,374 Elo+
Party 1
Team Averages
Level 75
1,670 SR
1,413 Elo+

VS

Team Averages
Level 111
1,545 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Xiers
Sol
Level 148
God Stats
9W - 4L
1,702 SR
Queue Stats
577W - 562L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
sky2137
Cthulhu
Level 42
God Stats
3W - 8L
1,434 SR
Queue Stats
34W - 55L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
9
2 / 3 / 1
6,334
633
7,430
6,518
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
iFytik
Nu Wa
9
1 / 4 / 3
6,461
646
5,970
8,027
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xChurp
Chaac
10
1 / 2 / 3
6,490
649
5,197
7,556
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 4
6,877
688
5,805
7,577
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Xiers
Sol
12
4 / 0 / 3
7,393
739
6,279
8,109
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
sky2137
Cthulhu
11
2 / 3 / 6
7,473
747
6,219
9,728
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
9
9
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
L
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
2
3
1
0.83
W
Sol
Xiers
Sol
4
0
3
5.5
L
Nu Wa
iFytik
Nu Wa
1
4
3
0.63
W
Cthulhu
sky2137
Cthulhu
2
3
6
1.67
L
Chaac
xChurp
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
18,303
22,101
Taken
25,414
8,624
Mitigated
14,968
7,488
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,805
4,331
0
903
7,577
2,657
724
1,873
5,490
0
22,070
L
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
7,430
3,072
0
1,772
6,518
2,425
177
3,494
3,024
0
20,696
W
Sol
Xiers
Sol
6,279
1,792
0
4,969
8,109
3,350
880
1,659
6,218
27,198
0
L
Nu Wa
iFytik
Nu Wa
5,970
1,557
0
2,140
8,027
2,436
103
4,891
3,136
20,051
0
W
Cthulhu
sky2137
Cthulhu
6,219
868
498
2,293
9,728
8,961
92
2,305
7,164
17,454
0
L
Chaac
xChurp
Chaac
5,197
772
0
3,576
7,556
3,763
0
4,300
3,256
0
19,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,285
Gold Earned
21,743
97
Minions Killed
152
3
Camps Cleared
5
551,611
Distance Traveled
521,603
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,877
688
52
5
1
150,645
1
L
Ah Muzen Cab
6,334
633
21
2
1
177,314
1
W
Sol
7,393
739
56
6
3
181,517
1
L
Nu Wa
6,461
646
38
4
0
166,469
2
W
Cthulhu
7,473
747
44
4
1
189,441
1
L
Chaac
6,490
649
38
4
2
207,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role