Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Feratl69
Kukulkan
Level 143
God Stats
1W - 1L
1,329 SR
Queue Stats
25W - 18L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
ymir100
Cthulhu
Level 106
God Stats
13W - 2L
1,722 SR
Queue Stats
88W - 93L
1,626 Elo+
Solo
Team Averages
Level 132
1,517 SR
1,553 Elo+

VS

Team Averages
Level 107
1,443 SR
1,498 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EidriB
Horus
Level 140
God Stats
2W - 3L
1,412 SR
Queue Stats
140W - 122L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
eNíc
Aphrodite
Level 26
God Stats
3W - 4L
1,418 SR
Queue Stats
28W - 31L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 2 / 7
9,527
794
10,709
8,570
3,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Feratl69
Kukulkan
14
5 / 0 / 8
9,303
775
14,362
6,563
2,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ymir100
Cthulhu
11
3 / 3 / 11
8,697
725
7,221
10,047
11,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 7 / 2
7,453
621
9,128
12,714
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
EidriB
Horus
11
1 / 3 / 3
8,422
702
2,934
16,435
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
eNíc
Aphrodite
11
2 / 5 / 1
7,972
664
3,603
9,827
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
7
5.25
L
Ah Puch
 
Ah Puch
1
7
2
0.29
L
Horus
EidriB
Horus
1
3
3
0.83
W
Kukulkan
Feratl69
Kukulkan
5
0
8
9
L
Aphrodite
eNíc
Aphrodite
2
5
1
0.5
W
Cthulhu
ymir100
Cthulhu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
15,665
25,180
Taken
38,976
17,376
Mitigated
23,162
3,298
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,709
4,250
0
1,267
8,570
3,145
1,997
4,558
4,012
0
31,436
L
Ah Puch
 
Ah Puch
9,128
278
0
1,078
12,714
4,228
282
6,494
5,998
33,933
0
L
Horus
EidriB
Horus
2,934
1,366
989
3,232
16,435
14,880
0
8,974
7,237
0
9,272
W
Kukulkan
Feratl69
Kukulkan
14,362
1,438
0
216
6,563
2,523
614
3,098
3,465
40,818
0
L
Aphrodite
eNíc
Aphrodite
3,603
944
4,647
2,983
9,827
4,054
0
5,939
3,666
19,702
0
W
Cthulhu
ymir100
Cthulhu
7,221
734
632
1,183
10,047
11,708
60
5,206
4,841
16,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
23,847
163
Minions Killed
98
7
Camps Cleared
2
643,945
Distance Traveled
638,152
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,527
794
53
4
3
217,628
1
L
Ah Puch
7,453
621
61
5
1
198,659
1
L
Horus
8,422
702
7
1
0
242,048
9
W
Kukulkan
9,303
775
75
6
4
222,377
2
L
Aphrodite
7,972
664
30
3
1
197,445
0
W
Cthulhu
8,697
725
35
3
0
203,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role