Player Matchup

Amaterasu
Amaterasu
B-Habbit
Amaterasu
Level 4
God Stats
1W - 2L
1,265 SR
Queue Stats
3W - 11L
1,051 Elo+
Solo
Hachiman
Hachiman
i-like-the-train
Hachiman
Level 8
God Stats
7W - 17L
1,352 SR
Queue Stats
39W - 68L
1,284 Elo+
Party 1
Khepri
Khepri
tostada_saturada
Khepri
Level 24
God Stats
12W - 14L
1,403 SR
Queue Stats
449W - 513L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
valew18
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,315 Elo+
Solo
Ra
Ra
xTekashigod
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,291 Elo+
Solo
Team Averages
Level 10
1,404 SR
1,252 Elo+

VS

Team Averages
Level 26
1,452 SR
1,342 Elo+
Thanatos
Thanatos
GmMercury
Thanatos
Level 16
God Stats
1W - 2L
1,207 SR
Queue Stats
32W - 56L
1,326 Elo+
Party 2
Ra
Ra
MACHADO014
Ra
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 88L
1,463 Elo+
Solo
Chaac
Chaac
P4lam1das_777
Chaac
Level 26
God Stats
3W - 0L
1,864 SR
Queue Stats
81W - 125L
1,284 Elo+
Party 2
Bakasura
Bakasura
riushi2004
Bakasura
Level 26
God Stats
2W - 1L
1,495 SR
Queue Stats
202W - 256L
1,326 Elo+
Party 2
Olorun
Olorun
spolgese-
Olorun
Level 46
God Stats
2W - 3L
1,197 SR
Queue Stats
276W - 356L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B-Habbit
Amaterasu
8
1 / 16 / 6
7,961
318
6,221
17,161
5,821
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 7 / 5
10,696
428
16,143
17,350
7,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 14
11,410
456
6,771
20,279
30,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
valew18
Guan Yu
13
0 / 13 / 1
8,565
343
5,951
20,028
11,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
11 / 7 / 2
13,279
531
23,405
24,627
11,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GmMercury
Thanatos
18
11 / 4 / 10
12,674
507
11,600
18,390
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 3 / 11
14,190
568
26,242
17,339
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 6
11,329
453
4,565
13,491
13,429
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
riushi2004
Bakasura
20
13 / 3 / 11
15,692
628
23,278
26,367
14,275
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
spolgese-
Olorun
18
8 / 8 / 17
13,056
522
17,478
21,851
7,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
20
Kills
48
48
Deaths
21
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B-Habbit
Amaterasu
1
16
6
0.25
W
Thanatos
GmMercury
Thanatos
11
4
10
4
W
14
3
11
6.5
W
2
3
6
1.67
L
6
7
5
1.21
W
Bakasura
riushi2004
Bakasura
13
3
11
6.17
W
Olorun
spolgese-
Olorun
8
8
17
2.06
L
2
5
14
1.8
L
Guan Yu
valew18
Guan Yu
0
13
1
0.04
L
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,491
Damage
83,163
99,445
Taken
97,438
67,313
Mitigated
50,421
13,913
Healing
50,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B-Habbit
Amaterasu
6,221
3,484
28
1,136
17,161
5,821
0
5,728
11,116
0
13,434
W
Thanatos
GmMercury
Thanatos
11,600
7,195
0
13,262
18,390
8,454
0
4,832
13,558
0
63,717
W
26,242
3,933
2,473
9,267
17,339
6,666
2,330
7,973
9,366
104,406
0
W
4,565
892
0
2,252
13,491
13,429
851
5,047
8,444
5,051
29,879
L
16,143
9,213
0
2,822
17,350
7,553
1,131
8,308
8,153
0
70,517
W
Bakasura
riushi2004
Bakasura
23,278
15,645
0
14,531
26,367
14,275
1,317
5,353
18,794
0
142,499
W
Olorun
spolgese-
Olorun
17,478
7,943
867
7,438
21,851
7,597
3,637
6,971
14,880
87,082
0
L
6,771
617
43
1,757
20,279
30,295
52
7,119
12,166
30,507
0
L
Guan Yu
valew18
Guan Yu
5,951
646
194
1,963
20,028
11,911
423
11,962
7,636
0
36,280
L
23,405
2,218
101
5,869
24,627
11,733
177
9,232
13,880
107,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
66,941
397
Minions Killed
627
0
Camps Cleared
0
2,063,388
Distance Traveled
2,301,724
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,961
318
7
0
0
367,114
2
W
Thanatos
12,674
507
80
3
0
447,753
1
W
Ra
14,190
568
145
6
0
477,695
2
W
Chaac
11,329
453
70
3
0
390,613
0
L
Hachiman
10,696
428
122
5
0
413,352
0
W
Bakasura
15,692
628
204
8
0
559,656
0
W
Olorun
13,056
522
128
5
0
426,007
1
L
Khepri
11,410
456
32
1
0
435,382
8
L
Guan Yu
8,565
343
48
2
0
408,589
0
L
Ra
13,279
531
188
8
0
438,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role