Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AyMistaWhite
Zeus
Level 103
God Stats
2W - 0L
1,542 SR
Queue Stats
115W - 96L
1,623 Elo+
Party 2
Geb
Geb
EcuadorianNinja
Geb
Level 127
God Stats
4W - 0L
1,637 SR
Queue Stats
47W - 41L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
Falcopnbridge
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,582 Elo+
Party 1
Izanami
Izanami
xWxke
Izanami
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
61W - 39L
1,538 Elo+
Party 2
Team Averages
Level 127
1,595 SR
1,568 Elo+

VS

Team Averages
Level 126
1,519 SR
1,530 Elo+
Izanami
Izanami
Akhaziel
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 106L
1,501 Elo+
Solo
Yemoja
Yemoja
GriffinDuhGreat
Yemoja
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 90L
1,480 Elo+
Solo
Anubis
Anubis
SnakeSampson
Anubis
Level 118
God Stats
2W - 5L
1,409 SR
Queue Stats
237W - 245L
1,546 Elo+
Solo
Chaac
Chaac
derpnasty
Chaac
Level 155
God Stats
3W - 2L
1,667 SR
Queue Stats
290W - 277L
1,540 Elo+
Party 3
Vamana
Vamana
mikg7627
Vamana
Level 136
God Stats
13W - 13L
1,521 SR
Queue Stats
546W - 524L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 3 / 10
12,713
748
11,015
11,792
5,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 10
12,189
717
21,555
14,319
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 2 / 21
11,164
657
5,449
17,302
19,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Falcopnbridge
Hun Batz
20
11 / 3 / 13
12,838
755
27,771
12,721
8,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xWxke
Izanami
14
1 / 4 / 14
10,319
607
14,061
13,081
5,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akhaziel
Izanami
18
2 / 4 / 10
11,573
681
10,407
13,029
5,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 5 / 12
10,733
631
3,719
18,156
19,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
5 / 7 / 8
12,293
723
10,044
16,198
8,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
derpnasty
Chaac
20
7 / 7 / 4
12,652
744
14,758
22,943
20,445
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
mikg7627
Vamana
17
2 / 5 / 7
10,701
629
12,417
27,468
18,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
26
Kills
16
17
Deaths
28
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
10
4.33
L
Izanami
Akhaziel
Izanami
2
4
10
1.75
W
4
5
10
1.8
W
2
2
21
6.25
W
Hun Batz
Falcopnbridge
Hun Batz
11
3
13
5.83
L
0
5
12
1.2
L
Anubis
5
7
8
1.29
L
Chaac
derpnasty
Chaac
7
7
4
1.29
L
Vamana
mikg7627
Vamana
2
5
7
1.1
W
Izanami
xWxke
Izanami
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,851
Damage
51,345
69,215
Taken
97,794
44,597
Mitigated
71,040
28,625
Healing
38,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,015
1,117
10,152
4,173
11,792
5,304
1,543
3,915
7,877
35,474
0
L
Izanami
Akhaziel
Izanami
10,407
5,311
2,234
2,779
13,029
5,291
2,459
5,161
7,844
0
25,648
W
21,555
1,872
137
3,714
14,319
6,029
1,347
4,126
10,193
43,888
0
W
5,449
546
852
1,515
17,302
19,457
1,126
2,003
15,299
6,997
0
W
Hun Batz
Falcopnbridge
Hun Batz
27,771
6,021
1,152
1,865
12,721
8,508
1,303
1,674
11,047
0
38,287
L
3,719
225
7,752
2,203
18,156
19,177
186
6,031
12,041
8,649
0
L
Anubis
10,044
759
1,429
3,274
16,198
8,068
0
6,709
9,405
23,810
0
L
Chaac
derpnasty
Chaac
14,758
3,096
778
4,064
22,943
20,445
257
5,795
16,974
0
35,681
L
Vamana
mikg7627
Vamana
12,417
5,524
1,984
11,994
27,468
18,059
548
13,777
13,511
0
28,373
W
Izanami
xWxke
Izanami
14,061
6,633
1,859
3,206
13,081
5,299
1,752
2,045
11,036
0
24,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
57,952
162
Minions Killed
157
0
Camps Cleared
0
1,363,962
Distance Traveled
1,315,860
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,713
748
56
3
0
298,563
1
L
Izanami
11,573
681
45
3
0
273,205
0
W
Zeus
12,189
717
49
3
0
256,341
0
W
Geb
11,164
657
4
0
0
299,375
0
W
Hun Batz
12,838
755
28
2
0
298,957
1
L
Yemoja
10,733
631
3
0
0
234,867
0
L
Anubis
12,293
723
40
2
0
227,319
1
L
Chaac
12,652
744
50
3
0
262,749
1
L
Vamana
10,701
629
19
1
0
317,720
0
W
Izanami
10,319
607
25
1
0
210,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role