Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DARK_F0X_2708
Thor
Level 68
God Stats
2W - 2L
1,128 SR
Queue Stats
372W - 413L
1,307 Elo+
Solo
Janus
Janus
SbrellitosWayne9
Janus
Level 142
God Stats
19W - 13L
1,549 SR
Queue Stats
360W - 273L
1,565 Elo+
Party 1
Athena
Athena
davidgq08
Athena
Level 54
God Stats
2W - 0L
1,732 SR
Queue Stats
190W - 238L
1,356 Elo+
Solo
Achilles
Achilles
debbit
Achilles
Level 152
God Stats
6W - 8L
1,211 SR
Queue Stats
428W - 378L
1,544 Elo+
Party 1
Team Averages
Level 107
1,424 SR
1,455 Elo+

VS

Team Averages
Level 93
1,463 SR
1,368 Elo+
Osiris
Osiris
Jappo_89
Osiris
Level 67
God Stats
23W - 27L
1,447 SR
Queue Stats
353W - 410L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
LoS-BlAnCos1010
Zhong Kui
Level 124
God Stats
16W - 13L
1,528 SR
Queue Stats
214W - 221L
1,395 Elo+
Solo
Chaac
Chaac
THX RainDrops
Chaac
Level 128
God Stats
3W - 2L
1,413 SR
Queue Stats
97W - 114L
1,356 Elo+
Solo
Cerberus
Cerberus
YerMawsACabbage
Cerberus
Level 62
God Stats
27W - 33L
1,426 SR
Queue Stats
115W - 174L
1,278 Elo+
Solo
Chiron
Chiron
douhha
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 7 / 13
11,537
524
18,517
15,208
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 7 / 12
10,736
488
11,902
16,110
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 4 / 10
13,953
634
28,916
14,408
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
davidgq08
Athena
13
0 / 7 / 12
9,262
421
4,692
20,115
15,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
debbit
Achilles
17
1 / 2 / 15
11,021
501
11,052
22,492
26,644
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jappo_89
Osiris
17
3 / 3 / 7
10,564
480
9,026
19,422
12,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
LoS-BlAnCos1010
Zhong Kui
16
10 / 9 / 1
10,964
498
16,776
25,618
14,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 2
10,021
456
11,491
17,617
17,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
12
3 / 6 / 12
9,132
415
9,500
25,684
23,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
douhha
Chiron
15
7 / 4 / 6
10,275
467
15,077
15,197
6,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
26
Kills
27
27
Deaths
26
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
7
13
1.79
W
4
7
12
1.43
L
Osiris
Jappo_89
Osiris
3
3
7
2.17
L
Zhong Kui
LoS-BlAnCos1010
Zhong Kui
10
9
1
1.17
W
15
4
10
5
L
4
4
2
1.25
L
Cerberus
3
6
12
1.5
W
Athena
davidgq08
Athena
0
7
12
0.86
W
Achilles
debbit
Achilles
1
2
15
4.25
L
Chiron
douhha
Chiron
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,079
Damage
61,870
88,333
Taken
103,538
59,194
Mitigated
73,749
22,673
Healing
36,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,517
7,621
0
4,873
15,208
5,080
0
4,415
10,693
0
75,230
W
11,902
2,620
0
3,883
16,110
6,551
0
4,098
12,012
0
60,356
L
Osiris
Jappo_89
Osiris
9,026
4,362
0
7,431
19,422
12,535
858
5,261
13,961
0
73,726
L
Zhong Kui
LoS-BlAnCos1010
Zhong Kui
16,776
2,084
493
9,376
25,618
14,665
2,063
9,782
15,188
69,061
0
W
28,916
1,626
318
3,068
14,408
5,049
302
6,098
8,310
107,640
0
L
11,491
716
0
5,968
17,617
17,158
0
4,552
12,824
0
54,260
L
Cerberus
9,500
466
0
5,851
25,684
23,232
440
6,643
18,925
25,229
0
W
Athena
davidgq08
Athena
4,692
1,112
1,683
1,783
20,115
15,870
132
8,399
11,616
20,083
0
W
Achilles
debbit
Achilles
11,052
1,336
0
7,065
22,492
26,644
0
3,266
18,155
0
63,042
L
Chiron
douhha
Chiron
15,077
7,786
966
5,950
15,197
6,159
740
6,080
8,969
0
70,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
50,956
479
Minions Killed
472
0
Camps Cleared
0
2,111,106
Distance Traveled
1,894,825
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,537
524
80
4
0
376,464
3
W
Thor
10,736
488
77
4
0
421,759
0
L
Osiris
10,564
480
121
6
0
455,750
3
L
Zhong Kui
10,964
498
105
5
0
312,055
1
W
Janus
13,953
634
174
8
0
467,336
1
L
Chaac
10,021
456
98
4
0
387,474
5
L
Cerberus
9,132
415
35
2
0
357,944
11
W
Athena
9,262
421
24
1
0
398,643
0
W
Achilles
11,021
501
124
6
0
446,904
7
L
Chiron
10,275
467
113
5
0
381,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role