Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CallMeJ0rge
Vamana
Level 129
God Stats
2W - 2L
1,622 SR
Queue Stats
107W - 115L
1,494 Elo+
Solo
Olorun
Olorun
LearnedGnu57513
Olorun
Level 156
God Stats
1W - 2L
1,307 SR
Queue Stats
174W - 169L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
Niinja FURY
Erlang Shen
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 1
Susano
Susano
wesleyfjs
Susano
Level 148
God Stats
1W - 2L
1,542 SR
Queue Stats
62W - 68L
1,503 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,488 Elo+

VS

Team Averages
Level 129
1,492 SR
1,513 Elo+
Susano
Susano
 
Susano
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HiagoEtherion
Nu Wa
Level 160
God Stats
6W - 3L
1,378 SR
Queue Stats
545W - 565L
1,484 Elo+
Solo
Zeus
Zeus
MiguelBarT
Zeus
Level 123
God Stats
3W - 0L
1,665 SR
Queue Stats
82W - 66L
1,607 Elo+
Solo
Sobek
Sobek
Vacktury
Sobek
Level 103
God Stats
4W - 4L
1,416 SR
Queue Stats
75W - 82L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 6 / 6
9,452
859
14,617
9,820
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
16
1 / 4 / 7
7,997
727
12,860
23,509
15,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 5
8,652
787
13,364
12,266
4,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Niinja FURY
Erlang Shen
10
0 / 5 / 7
7,151
650
2,199
13,085
8,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
wesleyfjs
Susano
15
4 / 4 / 6
8,864
806
9,412
10,146
3,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
8 / 4 / 13
10,019
911
18,813
12,956
5,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
 
Horus
15
2 / 2 / 10
8,466
770
3,064
11,751
11,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 12
9,681
880
13,610
9,131
4,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 15
9,442
858
20,250
11,418
4,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Vacktury
Sobek
15
3 / 3 / 15
9,198
836
4,998
16,972
19,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
12
Kills
24
24
Deaths
12
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
6
1
W
Susano
 
Susano
8
4
13
3.63
W
Horus
 
Horus
2
2
10
3.5
L
Vamana
1
4
7
1.13
W
6
1
12
12
L
4
5
5
1.3
W
5
2
15
6.25
L
Erlang Shen
Niinja FURY
Erlang Shen
0
5
7
0.7
W
Sobek
Vacktury
Sobek
3
3
15
3.5
L
Susano
wesleyfjs
Susano
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
60,735
68,826
Taken
62,228
34,704
Mitigated
45,518
27,716
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,617
76
441
1,700
9,820
3,233
56
3,493
6,327
33,560
0
W
Susano
 
Susano
18,813
2,857
1,775
1,314
12,956
5,898
920
6,489
6,467
0
29,745
W
Horus
 
Horus
3,064
996
7,243
5,132
11,751
11,687
208
7,013
4,738
0
4,569
L
Vamana
12,860
3,359
513
10,106
23,509
15,418
0
14,504
9,005
0
25,414
W
13,610
4,084
1,517
1,964
9,131
4,371
1,275
2,041
7,090
29,287
0
L
13,364
6,863
3,837
5,226
12,266
4,195
667
8,022
4,244
29,441
0
W
20,250
3,835
1,987
3,191
11,418
4,491
837
5,011
6,407
31,416
0
L
Erlang Shen
Niinja FURY
Erlang Shen
2,199
1,076
932
1,873
13,085
8,851
262
6,600
6,485
0
2,756
W
Sobek
Vacktury
Sobek
4,998
517
676
4,949
16,972
19,071
389
7,427
9,545
11,700
0
L
Susano
wesleyfjs
Susano
9,412
1,028
1,096
1,992
10,146
3,007
367
6,239
3,907
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
46,806
124
Minions Killed
109
0
Camps Cleared
0
1,110,746
Distance Traveled
1,085,209
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,452
859
32
3
0
208,440
0
W
Susano
10,019
911
34
3
0
237,131
1
W
Horus
8,466
770
3
0
0
222,331
3
L
Vamana
7,997
727
23
2
0
228,326
4
W
Nu Wa
9,681
880
32
3
0
192,548
1
L
Olorun
8,652
787
42
4
0
197,269
2
W
Zeus
9,442
858
29
3
0
212,250
1
L
Erlang Shen
7,151
650
0
0
0
229,664
0
W
Sobek
9,198
836
11
1
0
220,949
3
L
Susano
8,864
806
27
2
0
247,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role