Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Edriic
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,239 Elo+
Party 1
Ra
Ra
kuufaaa
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,364 Elo+

VS

Team Averages
Level 29
1,582 SR
1,471 Elo+
Osiris
Osiris
EdnaldoPereira24
Osiris
Level 56
God Stats
6W - 5L
1,414 SR
Queue Stats
142W - 129L
1,455 Elo+
Party 2
Zeus
Zeus
GaSpeZa
Zeus
Level 24
God Stats
11W - 11L
1,832 SR
Queue Stats
153W - 143L
1,458 Elo+
Party 2
Nemesis
Nemesis
HellMaxii17
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 2 / 7
9,165
764
9,515
12,291
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Edriic
Hou Yi
13
5 / 3 / 7
9,368
781
8,668
10,766
3,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 6
9,284
774
7,177
10,124
3,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
8,438
703
10,726
11,518
8,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
GaSpeZa
Zeus
13
3 / 3 / 5
8,671
723
11,850
8,334
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
HellMaxii17
Nemesis
11
0 / 6 / 6
7,541
628
4,496
10,143
3,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
8
8
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
7
4.25
L
5
5
2
1.2
W
Hou Yi
Edriic
Hou Yi
5
3
7
2.83
L
Zeus
GaSpeZa
Zeus
3
3
5
1.83
L
Nemesis
HellMaxii17
Nemesis
0
6
6
0.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
27,072
33,181
Taken
29,995
17,595
Mitigated
14,931
7,649
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,515
539
634
1,788
12,291
11,357
132
4,712
7,579
20,356
0
L
10,726
3,016
0
876
11,518
8,170
0
6,116
4,763
0
19,825
W
Hou Yi
Edriic
Hou Yi
8,668
3,215
0
1,156
10,766
3,208
913
3,167
7,599
0
27,482
L
Zeus
GaSpeZa
Zeus
11,850
1,083
0
869
8,334
2,916
0
5,430
2,596
45,079
0
L
Nemesis
HellMaxii17
Nemesis
4,496
1,009
0
1,118
10,143
3,845
0
4,317
5,648
0
12,943
W
7,177
583
891
3,180
10,124
3,030
48
4,736
5,388
32,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
24,650
140
Minions Killed
129
6
Camps Cleared
6
652,386
Distance Traveled
651,912
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,165
764
26
2
0
211,122
2
L
Osiris
8,438
703
18
2
0
216,453
4
W
Hou Yi
9,368
781
43
4
3
215,270
5
L
Zeus
8,671
723
86
7
4
187,587
4
L
Nemesis
7,541
628
25
2
2
247,872
0
W
Ra
9,284
774
71
6
3
225,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role