Player Matchup

Nu Wa
Nu Wa
Dlncognito
Nu Wa
Level 160
God Stats
6W - 6L
1,701 SR
Queue Stats
313W - 293L
1,645 Elo+
Party 3
Cerberus
Cerberus
Lokai Gsd
Cerberus
Level 68
God Stats
4W - 0L
1,773 SR
Queue Stats
108W - 84L
1,620 Elo+
Party 3
Gilgamesh
Gilgamesh
The2er
Gilgamesh
Level 104
God Stats
10W - 14L
1,519 SR
Queue Stats
300W - 254L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Titanium__22
Ah Muzen Cab
Level 125
God Stats
3W - 4L
1,373 SR
Queue Stats
376W - 336L
1,571 Elo+
Party 1
Bellona
Bellona
XSplashDaddyX
Bellona
Level 125
God Stats
15W - 13L
1,579 SR
Queue Stats
592W - 539L
1,528 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,591 Elo+

VS

Team Averages
Level 106
1,424 SR
1,514 Elo+
Nox
Nox
DrunkenFerret
Nox
Level 129
God Stats
0W - 3L
1,532 SR
Queue Stats
131W - 109L
1,586 Elo+
Party 2
Kuzenbo
Kuzenbo
MrDoubtFir3
Kuzenbo
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
96W - 88L
1,555 Elo+
Solo
Ullr
Ullr
Ninja m0nkey10
Ullr
Level 129
God Stats
2W - 5L
1,453 SR
Queue Stats
21W - 43L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
SebastianHat
Tsukuyomi
Level 78
God Stats
5W - 9L
1,431 SR
Queue Stats
329W - 343L
1,473 Elo+
Solo
Artio
Artio
ng234
Artio
Level 64
God Stats
2W - 4L
1,397 SR
Queue Stats
21W - 17L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
5 / 1 / 8
11,668
556
13,535
13,044
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Lokai Gsd
Cerberus
14
1 / 2 / 7
9,113
434
4,228
10,405
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
The2er
Gilgamesh
14
1 / 4 / 5
9,492
452
6,130
18,656
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Titanium__22
Ah Muzen Cab
19
5 / 0 / 1
11,947
569
11,436
12,272
5,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
17
6 / 4 / 7
11,315
539
12,435
17,806
12,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,848
421
5,676
8,628
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
MrDoubtFir3
Kuzenbo
12
0 / 6 / 5
8,295
395
6,239
17,854
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 5
9,388
447
3,849
14,293
4,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SebastianHat
Tsukuyomi
15
4 / 6 / 3
9,414
448
13,074
14,717
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
ng234
Artio
16
3 / 3 / 3
9,632
459
5,621
15,726
16,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
11
11
Deaths
19
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
8
9
L
2
1
3
3.5
W
Cerberus
Lokai Gsd
Cerberus
1
2
7
2.25
L
Kuzenbo
MrDoubtFir3
Kuzenbo
0
6
5
0.42
L
2
3
5
1.5
L
Tsukuyomi
SebastianHat
Tsukuyomi
4
6
3
0.92
W
Gilgamesh
The2er
Gilgamesh
1
4
5
0.88
W
Ah Muzen Cab
Titanium__22
Ah Muzen Cab
5
0
1
5.5
W
Bellona
6
4
7
2.38
L
Artio
ng234
Artio
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
34,459
72,183
Taken
71,218
47,860
Mitigated
48,934
28,584
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,535
2,158
109
3,285
13,044
4,649
1,788
1,133
11,911
85,500
0
L
5,676
99
0
2,825
8,628
3,546
0
3,003
5,625
54,840
0
W
Cerberus
Lokai Gsd
Cerberus
4,228
177
0
3,173
10,405
7,768
167
3,016
7,389
29,357
0
L
Kuzenbo
MrDoubtFir3
Kuzenbo
6,239
2,454
0
2,592
17,854
19,421
12
3,695
14,049
20,267
0
L
3,849
1,647
0
4,269
14,293
4,825
0
1,931
12,273
0
60,999
L
Tsukuyomi
SebastianHat
Tsukuyomi
13,074
3,844
0
1,271
14,717
5,134
27
4,506
10,169
0
68,658
W
Gilgamesh
The2er
Gilgamesh
6,130
1,505
0
6,684
18,656
17,701
665
5,829
12,827
3,021
45,955
W
Ah Muzen Cab
Titanium__22
Ah Muzen Cab
11,436
5,262
0
9,436
12,272
5,068
3,856
2,736
9,536
0
105,340
W
Bellona
12,435
2,884
0
5,897
17,806
12,674
444
4,999
12,807
0
84,567
L
Artio
ng234
Artio
5,621
217
571
5,555
15,726
16,008
487
4,035
11,203
44,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
45,577
570
Minions Killed
458
0
Camps Cleared
0
1,968,859
Distance Traveled
1,915,462
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,668
556
132
6
0
408,961
4
L
Nox
8,848
421
134
6
0
368,020
3
W
Cerberus
9,113
434
80
4
0
369,545
4
L
Kuzenbo
8,295
395
24
1
0
386,696
5
L
Ullr
9,388
447
121
6
0
379,223
0
L
Tsukuyomi
9,414
448
92
4
0
402,729
4
W
Gilgamesh
9,492
452
57
3
0
359,179
2
W
Ah Muzen Cab
11,947
569
173
8
0
413,363
1
W
Bellona
11,315
539
128
6
0
417,811
3
L
Artio
9,632
459
87
4
0
378,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role