Player Matchup

Charybdis
Charybdis
DemonikSaint
Charybdis
Level 128
God Stats
0W - 4L
1,709 SR
Queue Stats
104W - 90L
1,557 Elo+
Solo
Horus
Horus
Deus FSP
Horus
Level 157
God Stats
0W - 1L
1,298 SR
Queue Stats
22W - 13L
1,661 Elo+
Party 2
Zhong Kui
Zhong Kui
LUIS-EXTRIME
Zhong Kui
Level 127
God Stats
6W - 8L
1,383 SR
Queue Stats
738W - 675L
1,493 Elo+
Party 1
Janus
Janus
NiwaFaks
Janus
Level 125
God Stats
3W - 4L
1,497 SR
Queue Stats
195W - 164L
1,488 Elo+
Party 1
Arachne
Arachne
iSasphemy
Arachne
Level 160
God Stats
1W - 2L
1,752 SR
Queue Stats
226W - 226L
1,561 Elo+
Party 2
Team Averages
Level 139
1,528 SR
1,552 Elo+

VS

Team Averages
Level 128
1,652 SR
1,554 Elo+
Ra
Ra
CANORSEMAN18
Ra
Level 127
God Stats
1W - 0L
1,781 SR
Queue Stats
55W - 25L
1,568 Elo+
Solo
Camazotz
Camazotz
ClapClapBootySLP
Camazotz
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
279W - 264L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
F3AR KJ
Tsukuyomi
Level 128
God Stats
12W - 5L
1,736 SR
Queue Stats
519W - 521L
1,530 Elo+
Solo
Merlin
Merlin
Zaqamap
Merlin
Level 140
God Stats
5W - 1L
1,681 SR
Queue Stats
250W - 242L
1,554 Elo+
Solo
Danzaburou
Danzaburou
cptblackbush
Danzaburou
Level 128
God Stats
6W - 6L
1,563 SR
Queue Stats
307W - 300L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DemonikSaint
Charybdis
18
2 / 4 / 11
10,595
757
14,643
14,667
5,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Deus FSP
Horus
17
1 / 5 / 15
10,464
747
6,961
27,677
31,893
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
LUIS-EXTRIME
Zhong Kui
20
7 / 8 / 7
11,761
840
15,345
23,680
16,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
NiwaFaks
Janus
14
2 / 7 / 7
9,385
670
17,633
12,942
4,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iSasphemy
Arachne
17
5 / 6 / 7
10,598
757
9,324
18,138
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 18
10,915
780
13,618
16,539
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 6
9,492
678
5,119
9,050
9,129
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
F3AR KJ
Tsukuyomi
20
11 / 4 / 17
13,274
948
26,974
21,543
10,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Zaqamap
Merlin
20
9 / 4 / 18
12,606
900
22,878
13,785
6,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
cptblackbush
Danzaburou
18
3 / 3 / 18
11,105
793
16,732
13,073
4,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
107
17
Kills
30
30
Deaths
18
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
2
5
18
2.2
W
5
2
6
4
L
Charybdis
DemonikSaint
Charybdis
2
4
11
1.88
L
Horus
Deus FSP
Horus
1
5
15
1.7
W
Tsukuyomi
F3AR KJ
Tsukuyomi
11
4
17
4.88
L
Zhong Kui
LUIS-EXTRIME
Zhong Kui
7
8
7
1.31
L
Janus
NiwaFaks
Janus
2
7
7
0.79
W
Merlin
Zaqamap
Merlin
9
4
18
4.5
W
Danzaburou
cptblackbush
Danzaburou
3
3
18
4
L
Arachne
iSasphemy
Arachne
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,906
Damage
85,321
97,104
Taken
73,990
68,514
Mitigated
36,987
39,444
Healing
37,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,618
1,318
7,812
6,496
16,539
6,715
1,155
7,753
8,786
28,379
0
W
5,119
1,137
820
2,617
9,050
9,129
394
2,991
6,059
0
5,504
L
Charybdis
DemonikSaint
Charybdis
14,643
5,172
1,375
1,660
14,667
5,936
2,481
7,437
7,096
0
37,754
L
Horus
Deus FSP
Horus
6,961
2,697
9,788
11,204
27,677
31,893
567
7,295
19,921
0
8,696
W
Tsukuyomi
F3AR KJ
Tsukuyomi
26,974
5,243
1,737
8,990
21,543
10,131
1,138
8,380
13,163
0
48,733
L
Zhong Kui
LUIS-EXTRIME
Zhong Kui
15,345
421
1,129
5,242
23,680
16,966
1,336
9,055
14,327
36,470
0
L
Janus
NiwaFaks
Janus
17,633
187
1,859
1,434
12,942
4,704
457
5,085
7,717
33,858
0
W
Merlin
Zaqamap
Merlin
22,878
1,042
1,241
2,462
13,785
6,146
1,147
6,855
6,930
49,555
0
W
Danzaburou
cptblackbush
Danzaburou
16,732
5,449
2,406
3,401
13,073
4,866
1,694
6,999
6,074
0
36,235
L
Arachne
iSasphemy
Arachne
9,324
5,123
1,431
4,322
18,138
9,015
29
6,316
11,547
0
12,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,803
Gold Earned
57,392
145
Minions Killed
209
0
Camps Cleared
0
1,257,590
Distance Traveled
1,231,187
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,915
780
51
4
0
273,550
3
W
Camazotz
9,492
678
4
0
0
169,652
4
L
Charybdis
10,595
757
54
4
0
249,616
3
L
Horus
10,464
747
2
0
0
287,504
0
W
Tsukuyomi
13,274
948
60
4
0
288,969
1
L
Zhong Kui
11,761
840
49
4
0
214,584
0
L
Janus
9,385
670
33
2
0
220,059
1
W
Merlin
12,606
900
46
3
0
255,930
0
W
Danzaburou
11,105
793
48
3
0
243,086
4
L
Arachne
10,598
757
7
1
0
285,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role