Player Matchup

Ymir
Ymir
CaptainChaos1911
Ymir
Level 62
God Stats
21W - 9L
1,835 SR
Queue Stats
172W - 105L
1,689 Elo+
Party 2
Poseidon
Poseidon
MecVanilla
Poseidon
Level 127
God Stats
9W - 10L
1,666 SR
Queue Stats
195W - 143L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
REDOGG93
Sun Wukong
Level 104
God Stats
17W - 17L
1,594 SR
Queue Stats
85W - 84L
1,602 Elo+
Party 2
Team Averages
Level 98
1,698 SR
1,655 Elo+

VS

Team Averages
Level 101
1,570 SR
1,460 Elo+
Discordia
Discordia
Bigg Sad Dad
Discordia
Level 98
God Stats
1W - 1L
1,725 SR
Queue Stats
115W - 101L
1,496 Elo+
Party 1
Tyr
Tyr
Orkelyeroth
Tyr
Level 123
God Stats
3W - 1L
1,681 SR
Queue Stats
78W - 49L
1,546 Elo+
Party 1
Apollo
Apollo
Whits_Eind
Apollo
Level 83
God Stats
0W - 1L
1,305 SR
Queue Stats
35W - 45L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
10,234
731
6,933
15,172
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
MecVanilla
Poseidon
14
6 / 0 / 6
9,979
713
11,064
7,567
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
REDOGG93
Sun Wukong
14
3 / 0 / 9
9,556
683
10,264
12,154
6,980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bigg Sad Dad
Discordia
12
1 / 7 / 0
8,315
594
10,855
10,695
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
8,304
593
8,322
14,615
17,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Whits_Eind
Apollo
11
0 / 4 / 1
7,640
546
2,517
8,105
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bigg Sad Dad
Discordia
1
7
0
0.14
W
4
1
6
7
W
Poseidon
MecVanilla
Poseidon
6
0
6
9
L
0
2
1
0.25
W
Sun Wukong
REDOGG93
Sun Wukong
3
0
9
7.5
L
Apollo
Whits_Eind
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
21,694
34,893
Taken
33,415
28,939
Mitigated
24,198
8,303
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bigg Sad Dad
Discordia
10,855
434
0
952
10,695
3,487
0
4,418
6,277
34,034
0
W
6,933
2,170
0
1,823
15,172
18,833
0
3,309
11,503
14,360
0
W
Poseidon
MecVanilla
Poseidon
11,064
1,334
0
1,841
7,567
3,126
1,147
3,443
3,711
48,237
0
L
8,322
815
0
1,650
14,615
17,993
0
9,543
5,072
995
22,718
W
Sun Wukong
REDOGG93
Sun Wukong
10,264
1,471
0
4,639
12,154
6,980
1,248
3,827
7,911
0
37,338
L
Apollo
Whits_Eind
Apollo
2,517
1,334
0
459
8,105
2,718
38
4,314
3,791
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
24,259
150
Minions Killed
129
5
Camps Cleared
5
764,553
Distance Traveled
669,492
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,315
594
62
4
4
217,155
4
W
Ymir
10,234
731
8
1
2
229,448
2
W
Poseidon
9,979
713
80
6
3
266,096
5
L
Tyr
8,304
593
35
3
0
265,784
2
W
Sun Wukong
9,556
683
62
4
0
269,009
4
L
Apollo
7,640
546
32
2
1
186,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role