Player Matchup

Gilgamesh
Gilgamesh
CallMeOrochi
Gilgamesh
Level 29
God Stats
22W - 13L
1,602 SR
Queue Stats
126W - 118L
1,500 Elo+
Party 2
Olorun
Olorun
Lui Vejn
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,398 Elo+
Solo
Cupid
Cupid
M2J160182
Cupid
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 198L
1,454 Elo+
Solo
Izanami
Izanami
Sof-Fun
Izanami
Level 28
God Stats
65W - 60L
1,484 SR
Queue Stats
91W - 93L
1,384 Elo+
Party 2
Ares
Ares
trpl_tp_mcha_frp
Ares
Level 28
God Stats
111W - 133L
1,522 SR
Queue Stats
182W - 255L
1,349 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,417 Elo+

VS

Team Averages
Level 14
1,637 SR
1,418 Elo+
Artemis
Artemis
Mouritzen96
Artemis
Level 2
God Stats
14W - 14L
1,711 SR
Queue Stats
164W - 147L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
Solv-enchentress
Jing Wei
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 10L
1,305 Elo+
Solo
Fenrir
Fenrir
darkrodney76
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,202 Elo+
Solo
Ymir
Ymir
pm_mouritzen05
Ymir
Level 25
God Stats
7W - 4L
1,679 SR
Queue Stats
269W - 251L
1,500 Elo+
Party 1
Cupid
Cupid
temp-292525
Cupid
Level 6
God Stats
3W - 5L
1,795 SR
Queue Stats
9W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeOrochi
Gilgamesh
12
11 / 1 / 6
7,202
720
7,049
6,970
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Lui Vejn
Olorun
10
4 / 2 / 6
6,598
660
3,755
6,080
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
M2J160182
Cupid
11
5 / 0 / 2
6,906
691
3,358
3,273
998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Sof-Fun
Izanami
11
7 / 2 / 7
7,309
731
8,426
7,992
2,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 1 / 9
6,114
611
3,209
5,440
2,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mouritzen96
Artemis
6
2 / 6 / 1
4,729
473
4,418
6,564
1,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 0
5,035
504
948
5,943
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
2 / 9 / 1
5,700
570
2,137
7,788
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 6 / 2
4,438
444
2,353
8,410
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
1 / 6 / 1
5,164
516
3,965
7,455
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
31
Kills
5
6
Deaths
31
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CallMeOrochi
Gilgamesh
11
1
6
14
W
Olorun
Lui Vejn
Olorun
4
2
6
3.5
W
Cupid
M2J160182
Cupid
5
0
2
6
L
Artemis
Mouritzen96
Artemis
2
6
1
0.42
W
Izanami
Sof-Fun
Izanami
7
2
7
5.25
L
0
4
0
0
L
Fenrir
2
9
1
0.28
L
0
6
2
0.17
L
1
6
1
0.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
13,821
29,755
Taken
36,160
11,822
Mitigated
13,673
9,263
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CallMeOrochi
Gilgamesh
7,049
2,560
0
885
6,970
4,311
0
546
6,424
0
27,065
W
Olorun
Lui Vejn
Olorun
3,755
1,273
184
2,082
6,080
1,757
2,969
625
5,455
20,447
0
W
Cupid
M2J160182
Cupid
3,358
1,663
27
1,388
3,273
998
2,081
0
3,273
0
35,385
L
Artemis
Mouritzen96
Artemis
4,418
3,123
0
406
6,564
1,688
0
1,720
4,844
0
13,638
W
Izanami
Sof-Fun
Izanami
8,426
5,406
0
3,543
7,992
2,326
1,225
792
7,200
0
38,155
L
948
948
0
753
5,943
1,490
0
1,699
4,191
0
23,096
L
Fenrir
2,137
643
0
634
7,788
2,648
967
807
6,973
0
15,586
L
2,353
741
0
254
8,410
6,048
0
1,816
6,522
9,871
0
L
3,965
2,152
0
1,027
7,455
1,799
51
789
6,666
0
22,125
W
3,209
63
0
1,154
5,440
2,430
831
390
5,050
11,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
25,066
245
Minions Killed
161
0
Camps Cleared
0
932,523
Distance Traveled
898,718
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,202
720
43
4
0
210,642
3
W
Olorun
6,598
660
41
4
0
174,582
0
W
Cupid
6,906
691
70
7
0
149,077
0
L
Artemis
4,729
473
21
2
0
166,591
0
W
Izanami
7,309
731
72
7
0
188,461
3
L
Jing Wei
5,035
504
50
5
0
194,095
0
L
Fenrir
5,700
570
33
3
0
183,134
0
L
Ymir
4,438
444
12
1
0
173,260
6
L
Cupid
5,164
516
45
5
0
181,638
0
W
Ares
6,114
611
19
2
0
209,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role