Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GodAgentA
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,552 Elo+
Party 1
Bakasura
Bakasura
JDMV23
Bakasura
Level 140
God Stats
2W - 2L
1,628 SR
Queue Stats
80W - 79L
1,593 Elo+
Solo
Achilles
Achilles
WindAndTheRain
Achilles
Level 160
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 156
1,564 SR
1,529 Elo+

VS

Team Averages
Level 156
1,645 SR
1,570 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Organ1zedCha0s
Hel
Level 149
God Stats
4W - 2L
1,824 SR
Queue Stats
67W - 75L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
SlimNinjaa
Sun Wukong
Level 159
God Stats
4W - 5L
1,405 SR
Queue Stats
524W - 543L
1,607 Elo+
Solo
Sobek
Sobek
WillOfFear
Sobek
Level 156
God Stats
5W - 2L
1,799 SR
Queue Stats
371W - 376L
1,615 Elo+
Solo
Geb
Geb
m dudey
Geb
Level 160
God Stats
2W - 1L
1,696 SR
Queue Stats
132W - 114L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 6 / 4
8,228
1,175
10,240
10,184
4,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
 
Apollo
12
2 / 7 / 8
6,828
975
11,107
8,291
3,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
GodAgentA
Chang'e
13
1 / 5 / 9
6,817
974
14,086
9,516
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
JDMV23
Bakasura
6
0 / 3 / 1
5,039
720
616
3,810
1,477
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
11
3 / 8 / 8
6,953
993
7,693
10,370
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 6 / 15
7,870
1,124
8,285
8,562
3,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 3 / 16
8,915
1,274
8,546
9,707
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SlimNinjaa
Sun Wukong
15
6 / 2 / 14
8,901
1,272
6,904
13,700
9,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
14
8 / 2 / 12
8,521
1,217
4,066
14,315
18,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
14
3 / 1 / 21
8,868
1,267
7,988
13,341
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
14
Kills
28
29
Deaths
14
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
6
4
1.67
L
Apollo
 
Apollo
2
7
8
0.86
W
Xbalanque
 
Xbalanque
4
6
15
1.92
L
Chang'e
GodAgentA
Chang'e
1
5
9
1.1
L
Bakasura
JDMV23
Bakasura
0
3
1
0.17
W
7
3
16
5
W
Sun Wukong
SlimNinjaa
Sun Wukong
6
2
14
6.5
W
Sobek
8
2
12
7
L
Achilles
3
8
8
0.88
W
Geb
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,742
Damage
35,789
42,171
Taken
59,625
17,849
Mitigated
50,468
7,347
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,240
2,516
0
1,161
10,184
4,205
0
5,965
4,219
0
12,765
L
Apollo
 
Apollo
11,107
4,654
0
74
8,291
3,417
0
3,945
4,346
0
19,507
W
Xbalanque
 
Xbalanque
8,285
3,179
766
794
8,562
3,122
1,655
1,761
6,801
0
13,845
L
Chang'e
GodAgentA
Chang'e
14,086
960
1,802
2,939
9,516
3,607
0
4,737
4,779
23,532
0
L
Bakasura
JDMV23
Bakasura
616
416
109
773
3,810
1,477
0
1,512
2,298
0
811
W
8,546
204
9,339
4,094
9,707
4,818
1,015
2,537
7,170
20,028
0
W
Sun Wukong
SlimNinjaa
Sun Wukong
6,904
972
0
3,749
13,700
9,387
400
2,250
11,375
0
19,321
W
Sobek
4,066
303
1,979
2,812
14,315
18,760
681
3,430
10,810
10,715
0
L
Achilles
7,693
2,062
0
489
10,370
5,143
0
4,441
5,929
0
12,596
W
Geb
7,988
1,141
402
2,456
13,341
14,381
304
4,108
9,183
12,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
43,075
39
Minions Killed
78
0
Camps Cleared
0
588,436
Distance Traveled
774,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,228
1,175
5
1
0
124,147
0
L
Apollo
6,828
975
9
1
0
135,268
0
W
Xbalanque
7,870
1,124
11
2
0
143,748
0
L
Chang'e
6,817
974
18
3
0
134,172
0
L
Bakasura
5,039
720
4
1
0
58,951
0
W
Hel
8,915
1,274
26
4
0
154,659
0
W
Sun Wukong
8,901
1,272
23
3
0
163,761
1
W
Sobek
8,521
1,217
10
1
0
149,479
2
L
Achilles
6,953
993
3
0
0
135,898
0
W
Geb
8,868
1,267
8
1
0
162,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role