Player Matchup

Ra
Ra
Historiadores
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,720 Elo+
Solo
Cerberus
Cerberus
RAMPAGE2678
Cerberus
Level 27
God Stats
12W - 16L
1,536 SR
Queue Stats
181W - 200L
1,538 Elo+
Party 1
Thor
Thor
Re3mi
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,659 Elo+
Solo
Ullr
Ullr
comicdude01
Ullr
Level 37
God Stats
2W - 8L
1,518 SR
Queue Stats
274W - 301L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
scarycrazytroy12
Jing Wei
Level 25
God Stats
6W - 5L
1,841 SR
Queue Stats
277W - 293L
1,508 Elo+
Party 1
Team Averages
Level 21
1,579 SR
1,591 Elo+

VS

Team Averages
Level 25
1,617 SR
1,532 Elo+
Hercules
Hercules
Asunace
Hercules
Level 16
God Stats
20W - 29L
1,564 SR
Queue Stats
425W - 446L
1,518 Elo+
Solo
Bakasura
Bakasura
Ballcreator
Bakasura
Level 28
God Stats
26W - 19L
1,571 SR
Queue Stats
73W - 72L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Izaeuh
Sun Wukong
Level 29
God Stats
6W - 3L
1,703 SR
Queue Stats
54W - 61L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Tabl0Escobar
Sylvanus
Level 30
God Stats
1W - 1L
1,497 SR
Queue Stats
92W - 75L
1,577 Elo+
Solo
Cernunnos
Cernunnos
cArck3d
Cernunnos
Level 20
God Stats
3W - 0L
1,748 SR
Queue Stats
144W - 142L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,032
403
1,390
6,976
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RAMPAGE2678
Cerberus
3
0 / 5 / 0
3,712
371
1,230
6,347
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Re3mi
Thor
7
1 / 4 / 0
4,534
453
1,270
5,168
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
4,092
409
1,956
4,647
813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 4 / 0
4,359
436
1,146
6,194
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asunace
Hercules
9
3 / 0 / 6
6,165
617
3,314
3,589
2,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Ballcreator
Bakasura
11
5 / 0 / 2
6,595
660
4,107
5,753
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Izaeuh
Sun Wukong
12
6 / 0 / 0
6,811
681
3,233
5,301
2,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Tabl0Escobar
Sylvanus
10
6 / 0 / 6
6,442
644
5,652
5,441
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
cArck3d
Cernunnos
11
3 / 1 / 5
6,228
623
6,655
5,068
1,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
23
23
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Asunace
Hercules
3
0
6
6
W
Bakasura
Ballcreator
Bakasura
5
0
2
6
L
0
7
0
0
W
Sun Wukong
Izaeuh
Sun Wukong
6
0
0
6
L
Cerberus
RAMPAGE2678
Cerberus
0
5
0
0
L
Thor
Re3mi
Thor
1
4
0
0.25
W
Sylvanus
Tabl0Escobar
Sylvanus
6
0
6
9
W
Cernunnos
cArck3d
Cernunnos
3
1
5
5.5
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,992
Damage
22,961
29,332
Taken
25,152
6,250
Mitigated
13,213
3,181
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Asunace
Hercules
3,314
1,962
0
1,261
3,589
2,801
488
572
3,017
0
22,524
W
Bakasura
Ballcreator
Bakasura
4,107
2,733
0
1,606
5,753
2,291
1,134
262
5,491
0
39,642
L
1,390
395
0
472
6,976
1,233
0
1,120
5,513
9,499
0
W
Sun Wukong
Izaeuh
Sun Wukong
3,233
716
0
2,441
5,301
2,189
700
967
4,334
0
37,756
L
Cerberus
RAMPAGE2678
Cerberus
1,230
261
0
1,003
6,347
1,671
0
1,143
4,890
4,848
0
L
Thor
Re3mi
Thor
1,270
177
0
250
5,168
1,424
0
1,251
3,808
0
6,825
W
Sylvanus
Tabl0Escobar
Sylvanus
5,652
2,260
1,249
2,172
5,441
4,143
949
819
4,622
22,578
5,536
W
Cernunnos
cArck3d
Cernunnos
6,655
3,548
0
2,268
5,068
1,789
460
0
5,068
0
40,743
L
1,956
510
0
762
4,647
813
0
1,020
3,590
0
12,358
L
1,146
753
0
694
6,194
1,109
0
327
5,448
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
32,241
121
Minions Killed
364
0
Camps Cleared
0
742,956
Distance Traveled
961,818
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,165
617
47
5
0
194,042
1
W
Bakasura
6,595
660
100
10
0
238,025
2
L
Ra
4,032
403
23
2
0
161,870
0
W
Sun Wukong
6,811
681
97
10
0
173,940
1
L
Cerberus
3,712
371
10
1
0
122,107
5
L
Thor
4,534
453
8
1
0
160,646
1
W
Sylvanus
6,442
644
46
5
0
178,982
0
W
Cernunnos
6,228
623
74
7
0
176,829
0
L
Ullr
4,092
409
31
3
0
133,857
1
L
Jing Wei
4,359
436
49
5
0
164,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role