Player Matchup

Danzaburou
Danzaburou
AZURE231
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,389 Elo+
Solo
Ullr
Ullr
KelSLWakaBIGJR
Ullr
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
59W - 77L
1,294 Elo+
Solo
Jormungandr
Jormungandr
PowderKeg420
Jormungandr
Level 27
God Stats
12W - 17L
1,364 SR
Queue Stats
141W - 159L
1,421 Elo+
Solo
King Arthur
King Arthur
genericLarry
King Arthur
Level 25
God Stats
0W - 3L
1,173 SR
Queue Stats
1W - 6L
1,090 Elo+
Solo
Achilles
Achilles
q9vwq
Achilles
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 162L
1,370 Elo+
Solo
Team Averages
Level 25
1,367 SR
1,313 Elo+

VS

Team Averages
Level 26
1,395 SR
1,414 Elo+
Chronos
Chronos
Divine_dez
Chronos
Level 29
God Stats
3W - 3L
1,281 SR
Queue Stats
206W - 247L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
GrandpaHairs
Sun Wukong
Level 29
God Stats
6W - 9L
1,421 SR
Queue Stats
70W - 64L
1,481 Elo+
Solo
Discordia
Discordia
Knightmare98
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
MNSGShadowdemon
Heimdallr
Level 18
God Stats
1W - 0L
1,225 SR
Queue Stats
5W - 3L
1,483 Elo+
Solo
Nemesis
Nemesis
ppmumu
Nemesis
Level 27
God Stats
43W - 25L
1,550 SR
Queue Stats
66W - 55L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZURE231
Danzaburou
9
1 / 5 / 1
5,762
412
2,785
9,829
3,881
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 4 / 1
5,277
377
524
4,826
1,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PowderKeg420
Jormungandr
11
1 / 1 / 0
6,680
477
2,211
6,174
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
genericLarry
King Arthur
7
1 / 8 / 1
5,534
395
3,037
9,751
2,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
q9vwq
Achilles
12
5 / 6 / 1
7,844
560
7,798
12,279
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Divine_dez
Chronos
12
1 / 0 / 4
7,523
537
3,139
6,354
2,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
GrandpaHairs
Sun Wukong
13
4 / 2 / 1
8,330
595
3,085
7,762
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Knightmare98
Discordia
14
7 / 2 / 7
8,832
631
11,520
5,744
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
MNSGShadowdemon
Heimdallr
7
0 / 4 / 5
5,980
427
1,026
5,024
1,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
ppmumu
Nemesis
15
12 / 0 / 5
9,714
694
10,825
9,254
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
24
24
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AZURE231
Danzaburou
1
5
1
0.3
W
Chronos
Divine_dez
Chronos
1
0
4
3
W
Sun Wukong
GrandpaHairs
Sun Wukong
4
2
1
2.25
L
0
4
1
0.13
W
Discordia
Knightmare98
Discordia
7
2
7
5.25
W
Heimdallr
MNSGShadowdemon
Heimdallr
0
4
5
0.63
L
Jormungandr
PowderKeg420
Jormungandr
1
1
0
1
L
King Arthur
genericLarry
King Arthur
1
8
1
0.19
W
Nemesis
ppmumu
Nemesis
12
0
5
14.5
L
Achilles
q9vwq
Achilles
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
29,595
42,859
Taken
34,138
14,945
Mitigated
14,134
3,214
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AZURE231
Danzaburou
2,785
546
249
767
9,829
3,881
0
4,898
4,489
0
19,013
W
Chronos
Divine_dez
Chronos
3,139
1,963
0
2,461
6,354
2,221
3,928
1,218
5,136
39,948
0
W
Sun Wukong
GrandpaHairs
Sun Wukong
3,085
852
0
3,252
7,762
4,645
2,377
380
7,382
0
35,351
L
524
131
0
24
4,826
1,191
34
2,002
2,660
0
10,614
W
Discordia
Knightmare98
Discordia
11,520
1,566
0
661
5,744
1,451
1,492
0
5,744
41,576
0
W
Heimdallr
MNSGShadowdemon
Heimdallr
1,026
706
0
872
5,024
1,186
0
287
4,737
0
9,930
L
Jormungandr
PowderKeg420
Jormungandr
2,211
336
90
465
6,174
2,442
0
1,386
4,704
36,774
0
L
King Arthur
genericLarry
King Arthur
3,037
663
0
0
9,751
2,545
136
3,032
6,517
0
16,773
W
Nemesis
ppmumu
Nemesis
10,825
5,826
108
3,185
9,254
4,631
1,317
705
8,549
0
58,699
L
Achilles
q9vwq
Achilles
7,798
2,241
0
1,619
12,279
4,886
0
2,495
9,381
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
40,379
232
Minions Killed
317
0
Camps Cleared
0
1,079,313
Distance Traveled
1,266,228
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,762
412
27
2
0
235,742
3
W
Chronos
7,523
537
60
4
0
263,734
0
W
Sun Wukong
8,330
595
70
5
0
256,964
0
L
Ullr
5,277
377
22
2
0
180,743
1
W
Discordia
8,832
631
79
6
0
239,972
3
W
Heimdallr
5,980
427
14
1
0
174,143
1
L
Jormungandr
6,680
477
79
6
0
220,101
5
L
King Arthur
5,534
395
37
3
0
209,383
1
W
Nemesis
9,714
694
94
7
0
331,415
0
L
Achilles
7,844
560
67
5
0
233,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role