Player Matchup

Medusa
Medusa
CT9731Jormun
Medusa
Level 28
God Stats
42W - 36L
1,616 SR
Queue Stats
104W - 111L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Elreader
Sylvanus
Level 16
God Stats
10W - 7L
1,753 SR
Queue Stats
54W - 61L
1,470 Elo+
Solo
Chronos
Chronos
MonkeyGamer14
Chronos
Level 19
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 20L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
StylishRhino542
Sun Wukong
Level 29
God Stats
4W - 11L
1,369 SR
Queue Stats
154W - 177L
1,451 Elo+
Solo
Ra
Ra
WakaShame
Ra
Level 25
God Stats
22W - 16L
1,644 SR
Queue Stats
141W - 120L
1,521 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,516 Elo+

VS

Team Averages
Level 22
1,522 SR
1,458 Elo+
Hou Yi
Hou Yi
Antogod94
Hou Yi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,381 Elo+
Party 1
Fenrir
Fenrir
ElRobinhoo
Fenrir
Level 23
God Stats
3W - 2L
1,608 SR
Queue Stats
33W - 23L
1,539 Elo+
Solo
Chaac
Chaac
Evaluate10
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,533 Elo+
Solo
Cerberus
Cerberus
Notfear9183
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,388 Elo+
Party 1
Ra
Ra
yAugusS
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 6
7,064
471
6,692
8,939
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Elreader
Sylvanus
12
2 / 2 / 9
7,700
513
6,333
9,908
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
12
5 / 3 / 4
7,918
528
5,842
7,671
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
StylishRhino542
Sun Wukong
12
2 / 1 / 1
7,502
500
4,541
7,902
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 0 / 3
9,412
627
6,078
7,425
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Antogod94
Hou Yi
10
2 / 3 / 0
6,151
410
3,342
7,729
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ElRobinhoo
Fenrir
12
4 / 4 / 3
7,275
485
9,974
10,230
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
9
0 / 3 / 1
5,613
374
2,571
5,462
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Notfear9183
Cerberus
9
1 / 4 / 2
5,645
376
4,369
12,182
6,010
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 0
7,348
490
3,214
6,584
2,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
8
8
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Antogod94
Hou Yi
2
3
0
0.67
W
Medusa
1
2
6
2
L
Fenrir
ElRobinhoo
Fenrir
4
4
3
1.38
W
Sylvanus
Elreader
Sylvanus
2
2
9
3.25
L
Chaac
0
3
1
0.17
W
Chronos
5
3
4
2.33
L
Cerberus
Notfear9183
Cerberus
1
4
2
0.5
W
Sun Wukong
StylishRhino542
Sun Wukong
2
1
1
2.5
W
7
0
3
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,486
Damage
23,470
41,845
Taken
42,187
22,295
Mitigated
18,281
15,146
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Antogod94
Hou Yi
3,342
769
0
1,637
7,729
2,202
0
2,660
5,015
0
30,946
W
Medusa
6,692
3,183
0
2,645
8,939
2,479
1,032
1,469
7,470
0
43,750
L
Fenrir
ElRobinhoo
Fenrir
9,974
2,013
0
2,534
10,230
3,794
0
3,434
6,636
0
36,524
W
Sylvanus
Elreader
Sylvanus
6,333
2,254
707
3,667
9,908
9,870
635
2,336
7,572
25,419
0
L
Chaac
2,571
413
0
992
5,462
3,947
0
348
4,717
0
13,158
W
Chronos
5,842
1,928
0
2,365
7,671
2,921
0
2,358
5,274
34,800
6,239
L
Cerberus
Notfear9183
Cerberus
4,369
412
0
2,276
12,182
6,010
0
7,101
5,027
15,665
0
W
Sun Wukong
StylishRhino542
Sun Wukong
4,541
1,391
0
612
7,902
4,383
1,070
0
7,468
0
42,570
W
6,078
1,074
942
4,208
7,425
2,642
1,203
1,420
6,005
65,534
0
L
3,214
270
0
1,694
6,584
2,328
1,120
3,748
2,730
48,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
32,032
391
Minions Killed
263
0
Camps Cleared
0
1,443,210
Distance Traveled
1,280,212
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,151
410
51
3
0
270,782
2
W
Medusa
7,064
471
67
4
0
279,791
3
L
Fenrir
7,275
485
60
4
0
295,417
0
W
Sylvanus
7,700
513
41
3
0
257,148
0
L
Chaac
5,613
374
20
1
0
168,330
1
W
Chronos
7,918
528
53
4
0
312,908
0
L
Cerberus
5,645
376
37
2
0
268,260
1
W
Sun Wukong
7,502
500
90
6
0
278,628
2
W
Ra
9,412
627
140
9
0
314,735
4
L
Ra
7,348
490
95
6
0
277,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role