Player Matchup

Anubis
Anubis
DiamondHand-AMC
Anubis
Level 96
God Stats
20W - 7L
1,813 SR
Queue Stats
143W - 132L
1,542 Elo+
Party 2
Cerberus
Cerberus
ElFroster420
Cerberus
Level 26
God Stats
21W - 26L
1,515 SR
Queue Stats
96W - 76L
1,493 Elo+
Party 3
Set
Set
KarellCG
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 299L
1,508 Elo+
Party 3
Pele
Pele
On_SightXD
Pele
Level 55
God Stats
8W - 19L
1,315 SR
Queue Stats
15W - 28L
1,341 Elo+
Party 2
Apollo
Apollo
jozombie30
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 288L
1,532 Elo+
Party 3
Team Averages
Level 52
1,529 SR
1,483 Elo+

VS

Team Averages
Level 90
1,562 SR
1,473 Elo+
Heimdallr
Heimdallr
InHerDMs
Heimdallr
Level 112
God Stats
4W - 1L
1,716 SR
Queue Stats
45W - 45L
1,466 Elo+
Party 1
Thor
Thor
OhSkies
Thor
Level 141
God Stats
3W - 1L
1,803 SR
Queue Stats
90W - 86L
1,467 Elo+
Party 1
Artio
Artio
Quintoxicosis
Artio
Level 120
God Stats
3W - 5L
1,338 SR
Queue Stats
184W - 203L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
TorNade0619
Sun Wukong
Level 49
God Stats
4W - 4L
1,418 SR
Queue Stats
114W - 101L
1,491 Elo+
Solo
Anubis
Anubis
tacurio
Anubis
Level 30
God Stats
60W - 44L
1,536 SR
Queue Stats
259W - 252L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
10,526
1,053
7,993
15,190
5,046
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ElFroster420
Cerberus
14
0 / 3 / 4
8,428
843
2,920
6,786
5,547
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 9 / 5
9,036
904
4,684
15,173
5,020
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 6 / 6
10,212
1,021
6,945
16,636
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
jozombie30
Apollo
16
9 / 6 / 4
12,006
1,201
23,066
20,216
7,118
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

80

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InHerDMs
Heimdallr
17
3 / 3 / 14
10,572
1,057
14,196
10,889
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
OhSkies
Thor
18
8 / 4 / 13
11,555
1,156
11,790
9,374
3,527
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
0 / 1 / 13
9,813
981
4,955
11,776
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
TorNade0619
Sun Wukong
18
3 / 2 / 22
11,119
1,112
13,167
9,909
7,352
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
tacurio
Anubis
19
18 / 4 / 8
13,387
1,339
24,412
10,802
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
14
Kills
32
32
Deaths
14
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
Cerberus
ElFroster420
Cerberus
0
3
4
0.67
W
Heimdallr
InHerDMs
Heimdallr
3
3
14
3.33
L
0
9
5
0.28
W
Thor
OhSkies
Thor
8
4
13
3.63
L
3
6
6
1
W
0
1
13
6.5
W
Sun Wukong
TorNade0619
Sun Wukong
3
2
22
7
L
Apollo
jozombie30
Apollo
9
6
4
1.83
W
Anubis
tacurio
Anubis
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
68,520
74,001
Taken
52,750
27,418
Mitigated
34,421
3,662
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,993
682
86
142
15,190
5,046
0
5,796
9,394
31,344
0
L
Cerberus
ElFroster420
Cerberus
2,920
135
0
836
6,786
5,547
0
2,294
4,492
4,671
0
W
Heimdallr
InHerDMs
Heimdallr
14,196
5,523
0
1,543
10,889
4,817
0
2,493
8,396
0
43,423
L
4,684
1,049
0
0
15,173
5,020
0
4,963
10,210
0
12,960
W
Thor
OhSkies
Thor
11,790
1,644
0
0
9,374
3,527
0
1,766
7,436
0
28,143
L
6,945
1,294
17
1,225
16,636
4,687
0
9,162
7,474
0
24,228
W
4,955
463
644
2,430
11,776
13,813
0
2,590
9,186
9,890
0
W
Sun Wukong
TorNade0619
Sun Wukong
13,167
2,506
262
2,363
9,909
7,352
0
2,640
7,269
3,150
20,959
L
Apollo
jozombie30
Apollo
23,066
11,998
0
1,356
20,216
7,118
0
8,642
11,574
0
41,550
W
Anubis
tacurio
Anubis
24,412
589
232
4,328
10,802
4,912
0
1,424
9,378
44,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
56,446
156
Minions Killed
194
6
Camps Cleared
8
885,285
Distance Traveled
903,350
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,526
1,053
66
7
0
166,567
0
L
Cerberus
8,428
843
8
1
1
89,630
0
W
Heimdallr
10,572
1,057
74
7
2
168,233
0
L
Set
9,036
904
11
1
0
195,560
0
W
Thor
11,555
1,156
41
4
1
171,643
0
L
Pele
10,212
1,021
42
4
0
232,489
0
W
Artio
9,813
981
8
1
2
201,069
0
W
Sun Wukong
11,119
1,112
20
2
2
203,167
2
L
Apollo
12,006
1,201
29
3
5
201,039
0
W
Anubis
13,387
1,339
51
5
1
159,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role