Player Matchup

Ullr
Ullr
DaChayerz
Ullr
Level 103
God Stats
2W - 2L
1,271 SR
Queue Stats
301W - 308L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Loukiiz
Xing Tian
Level 127
God Stats
1W - 2L
1,360 SR
Queue Stats
178W - 161L
1,513 Elo+
Solo
Agni
Agni
Pratt2789
Agni
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
132W - 165L
1,500 Elo+
Solo
Rama
Rama
VirtuousHeathen
Rama
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
36W - 57L
1,441 Elo+
Solo
Bastet
Bastet
shiner707
Bastet
Level 148
God Stats
2W - 3L
1,320 SR
Queue Stats
193W - 209L
1,434 Elo+
Solo
Team Averages
Level 87
1,296 SR
1,479 Elo+

VS

Team Averages
Level 87
1,576 SR
1,469 Elo+
Arachne
Arachne
BICHO10699389
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Hou Yi
Hou Yi
Icywidowmaker
Hou Yi
Level 24
God Stats
1W - 1L
1,499 SR
Queue Stats
50W - 40L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lobonius
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,572 SR
Queue Stats
110W - 91L
1,561 Elo+
Party 1
Fenrir
Fenrir
thiago barbieri
Fenrir
Level 149
God Stats
3W - 4L
1,552 SR
Queue Stats
163W - 152L
1,464 Elo+
Party 1
Bastet
Bastet
xFadedNGHTMREx
Bastet
Level 124
God Stats
0W - 2L
1,758 SR
Queue Stats
103W - 92L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 3 / 16
9,450
675
4,666
7,066
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Loukiiz
Xing Tian
18
4 / 2 / 21
10,862
776
10,687
21,228
24,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
18
4 / 4 / 11
10,805
772
10,887
11,295
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 14
12,091
864
15,991
15,021
6,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
shiner707
Bastet
18
9 / 3 / 13
11,506
822
18,264
13,549
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
0 / 9 / 4
8,366
598
466
14,152
5,367
18
3 / 3 / 10
10,450
746
11,981
12,966
5,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Lobonius
Morgan Le Fay
18
4 / 3 / 8
10,562
754
24,730
12,490
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 8
10,687
763
6,077
17,863
19,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 4
10,033
717
13,092
13,437
5,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
26
Kills
17
17
Deaths
26
75
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
9
4
0.22
W
Ullr
0
3
16
2.67
L
3
3
10
2.67
L
Morgan Le Fay
Lobonius
Morgan Le Fay
4
3
8
2.67
W
Xing Tian
Loukiiz
Xing Tian
4
2
21
7.25
W
Agni
4
4
11
2.38
W
9
5
14
3.2
W
Bastet
shiner707
Bastet
9
3
13
5.17
L
5
4
8
2.25
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,495
Damage
56,346
68,159
Taken
70,908
46,644
Mitigated
42,098
16,140
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
466
198
654
553
14,152
5,367
0
4,796
9,356
0
3,547
W
Ullr
4,666
2,268
1,845
567
7,066
3,355
2,084
1,587
5,327
0
16,286
L
11,981
5,557
2,394
4,236
12,966
5,787
2,437
4,113
8,853
0
31,664
L
Morgan Le Fay
Lobonius
Morgan Le Fay
24,730
2,034
2,301
4,628
12,490
5,915
343
4,144
8,346
49,245
0
W
Xing Tian
Loukiiz
Xing Tian
10,687
1,194
2,170
2,545
21,228
24,667
58
7,872
13,305
21,423
0
W
Agni
10,887
666
1,738
1,695
11,295
5,589
793
4,128
7,112
35,068
0
W
15,991
9,001
330
541
15,021
6,815
2,539
7,592
7,159
0
35,412
W
Bastet
shiner707
Bastet
18,264
4,778
2,044
2,665
13,549
6,218
0
3,719
9,737
0
24,713
L
6,077
861
2,064
3,329
17,863
19,564
185
5,989
11,874
168
9,447
L
13,092
3,728
1,639
1,662
13,437
5,465
500
2,532
10,905
0
16,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,714
Gold Earned
50,098
180
Minions Killed
148
0
Camps Cleared
0
1,305,778
Distance Traveled
1,271,114
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,366
598
9
1
0
234,538
2
W
Ullr
9,450
675
39
3
0
223,536
4
L
Hou Yi
10,450
746
54
4
0
253,892
0
L
Morgan Le Fay
10,562
754
59
4
0
249,243
0
W
Xing Tian
10,862
776
14
1
0
280,860
2
W
Agni
10,805
772
51
4
0
251,645
0
W
Rama
12,091
864
56
4
0
229,489
1
W
Bastet
11,506
822
20
1
0
320,248
0
L
Fenrir
10,687
763
14
1
0
266,326
0
L
Bastet
10,033
717
12
1
0
267,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role