Player Matchup

He Bo
He Bo
LxstPlanets
He Bo
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 33L
1,435 Elo+
Solo
Thanatos
Thanatos
MILLENIUMXIX
Thanatos
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
8W - 12L
1,250 Elo+
Party 1
Bellona
Bellona
NvM Shin
Bellona
Level 29
God Stats
0W - 2L
1,227 SR
Queue Stats
91W - 128L
1,259 Elo+
Solo
Janus
Janus
mysterialyx
Janus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,205 Elo+
Party 1
Hachiman
Hachiman
xXLord_T4ZXx
Hachiman
Level 26
God Stats
2W - 3L
1,357 SR
Queue Stats
3W - 6L
1,282 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,286 Elo+

VS

Team Averages
Level 36
1,470 SR
1,435 Elo+
Heimdallr
Heimdallr
Flaming_Cartz345
Heimdallr
Level 29
God Stats
16W - 15L
1,417 SR
Queue Stats
98W - 100L
1,257 Elo+
Solo
Hades
Hades
Shaydog22
Hades
Level 18
God Stats
37W - 35L
1,500 SR
Queue Stats
47W - 41L
1,500 Elo+
Solo
Arachne
Arachne
Soufside_jaay
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,683 Elo+
Party 2
Sol
Sol
StoloTJ
Sol
Level 104
God Stats
3W - 2L
1,647 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 2
Yemoja
Yemoja
gibviking32
Yemoja
Level 27
God Stats
2W - 4L
1,287 SR
Queue Stats
124W - 138L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,267
454
7,216
10,070
2,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MILLENIUMXIX
Thanatos
11
0 / 8 / 1
6,650
416
3,275
12,746
4,402
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
NvM Shin
Bellona
11
1 / 6 / 0
7,221
451
3,824
12,856
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 9 / 0
5,973
373
2,843
7,868
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xXLord_T4ZXx
Hachiman
10
2 / 8 / 2
6,582
411
4,812
13,561
3,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
3 / 3 / 6
8,792
550
7,623
8,728
3,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Shaydog22
Hades
12
3 / 0 / 5
7,799
487
1,957
3,613
1,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
15
10 / 1 / 6
9,777
611
11,988
10,487
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
17
14 / 0 / 5
11,198
700
16,686
9,350
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
5 / 1 / 4
9,098
569
3,384
10,604
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
35
35
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
3
6
2
L
2
4
2
0.75
L
Thanatos
MILLENIUMXIX
Thanatos
0
8
1
0.06
L
Bellona
NvM Shin
Bellona
1
6
0
0.17
W
Hades
Shaydog22
Hades
3
0
5
5.5
W
Arachne
10
1
6
13
W
Sol
14
0
5
16.5
W
Yemoja
5
1
4
7
L
0
9
0
0
L
Hachiman
xXLord_T4ZXx
Hachiman
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
41,638
57,101
Taken
42,782
21,759
Mitigated
22,161
14,512
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
7,623
2,957
0
1,208
8,728
3,149
2,233
4,025
4,703
0
41,303
L
7,216
182
631
3,032
10,070
2,881
0
1,373
8,697
37,188
0
L
Thanatos
MILLENIUMXIX
Thanatos
3,275
1,076
0
5,989
12,746
4,402
0
3,658
9,088
0
33,505
L
Bellona
NvM Shin
Bellona
3,824
572
0
811
12,856
8,322
470
5,431
7,425
0
31,564
W
Hades
Shaydog22
Hades
1,957
1,325
129
1,493
3,613
1,933
1,149
687
2,860
14,094
0
W
Arachne
11,988
8,340
0
5,555
10,487
4,984
158
1,902
8,553
0
50,656
W
Sol
16,686
7,320
199
6,059
9,350
4,173
9,480
1,430
7,840
72,348
6,479
W
Yemoja
3,384
669
418
1,012
10,604
7,922
1,411
1,837
8,767
36,971
0
L
2,843
852
0
250
7,868
2,442
86
4,792
3,076
27,079
0
L
Hachiman
xXLord_T4ZXx
Hachiman
4,812
2,770
0
3,799
13,561
3,712
48
5,561
7,997
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
46,664
306
Minions Killed
374
0
Camps Cleared
0
1,339,084
Distance Traveled
1,362,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,792
550
71
4
0
297,501
2
L
He Bo
7,267
454
53
3
0
350,548
0
L
Thanatos
6,650
416
77
5
0
240,186
0
L
Bellona
7,221
451
59
4
0
268,589
4
W
Hades
7,799
487
37
2
0
214,599
0
W
Arachne
9,777
611
69
4
0
312,170
0
W
Sol
11,198
700
135
8
0
292,016
0
W
Yemoja
9,098
569
62
4
0
246,628
0
L
Janus
5,973
373
63
4
0
197,464
0
L
Hachiman
6,582
411
54
3
0
282,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role