Player Matchup

Yemoja
Yemoja
I 206GOD I
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,142 Elo+
Party 1
Artemis
Artemis
IHateMetric
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,142 Elo+
Party 1
Susano
Susano
Jevrion
Susano
Level 12
God Stats
84W - 58L
1,555 SR
Queue Stats
100W - 76L
1,440 Elo+
Solo
Janus
Janus
U30FPS
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 81L
1,565 Elo+
Solo
Olorun
Olorun
tiny2kool
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,511 SR
1,358 Elo+

VS

Team Averages
Level 16
1,472 SR
1,412 Elo+
Fenrir
Fenrir
COLESKIII-
Fenrir
Level 18
God Stats
10W - 14L
1,410 SR
Queue Stats
20W - 26L
1,374 Elo+
Solo
Ra
Ra
SmertGerd
Ra
Level 14
God Stats
3W - 2L
1,783 SR
Queue Stats
14W - 7L
1,619 Elo+
Solo
Ares
Ares
StewinyourGoo28
Ares
Level 5
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
judgemxntday
Gilgamesh
Level 28
God Stats
7W - 3L
1,385 SR
Queue Stats
57W - 76L
1,364 Elo+
Solo
Hou Yi
Hou Yi
paintball466
Hou Yi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 32L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I 206GOD I
Yemoja
7
1 / 2 / 2
4,449
494
2,252
4,482
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
IHateMetric
Artemis
6
1 / 5 / 2
3,963
440
2,284
4,949
954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Susano
Jevrion
Susano
8
2 / 3 / 2
4,897
544
5,300
5,363
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
U30FPS
Janus
9
2 / 1 / 0
4,967
552
1,327
4,304
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
tiny2kool
Olorun
1
0 / 3 / 0
3,187
354
822
1,621
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COLESKIII-
Fenrir
7
2 / 4 / 5
4,771
530
3,842
5,220
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 2
5,735
637
1,948
5,245
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 2 / 2
4,456
495
855
4,032
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
judgemxntday
Gilgamesh
10
3 / 0 / 0
5,805
645
987
4,226
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
9
6 / 0 / 0
5,665
629
4,394
4,255
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
14
14
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
COLESKIII-
Fenrir
2
4
5
1.13
L
Yemoja
I 206GOD I
Yemoja
1
2
2
1
L
Artemis
IHateMetric
Artemis
1
5
2
0.4
L
Susano
Jevrion
Susano
2
3
2
1
W
2
1
2
3
W
1
2
2
1
L
Janus
U30FPS
Janus
2
1
0
2
W
Gilgamesh
judgemxntday
Gilgamesh
3
0
0
3
W
Hou Yi
6
0
0
6
L
Olorun
tiny2kool
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,985
Damage
12,026
20,719
Taken
22,978
6,436
Mitigated
8,577
2,488
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
COLESKIII-
Fenrir
3,842
1,379
0
778
5,220
1,848
0
1,383
3,781
0
10,867
L
Yemoja
I 206GOD I
Yemoja
2,252
1,065
113
511
4,482
2,150
0
314
4,168
10,722
0
L
Artemis
IHateMetric
Artemis
2,284
1,584
0
669
4,949
954
0
431
4,518
0
10,159
L
Susano
Jevrion
Susano
5,300
1,131
0
695
5,363
1,995
0
1,456
3,907
0
21,821
W
1,948
107
329
1,907
5,245
1,494
76
520
4,677
32,513
0
W
855
42
0
706
4,032
1,743
0
993
3,039
7,978
0
L
Janus
U30FPS
Janus
1,327
48
0
500
4,304
915
74
602
3,702
23,829
0
W
Gilgamesh
judgemxntday
Gilgamesh
987
397
0
905
4,226
2,351
488
598
3,628
0
23,984
W
Hou Yi
4,394
1,842
0
2,264
4,255
1,141
0
579
3,676
0
30,740
L
Olorun
tiny2kool
Olorun
822
473
0
0
1,621
422
0
0
1,621
1,076
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,463
Gold Earned
26,432
130
Minions Killed
219
0
Camps Cleared
0
731,949
Distance Traveled
775,541
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,771
530
15
2
0
166,854
0
L
Yemoja
4,449
494
11
1
0
153,440
0
L
Artemis
3,963
440
20
2
0
162,861
0
L
Susano
4,897
544
38
4
0
179,141
0
W
Ra
5,735
637
79
9
0
170,108
1
W
Ares
4,456
495
7
1
0
107,520
2
L
Janus
4,967
552
59
7
0
169,942
1
W
Gilgamesh
5,805
645
55
6
0
178,519
1
W
Hou Yi
5,665
629
63
7
0
152,540
2
L
Olorun
3,187
354
2
0
0
66,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role