Player Matchup

Apollo
Apollo
Jappo_89
Apollo
Level 67
God Stats
27W - 29L
1,516 SR
Queue Stats
353W - 410L
1,402 Elo+
Solo
Thor
Thor
UoBMHC_JC
Thor
Level 66
God Stats
2W - 2L
1,425 SR
Queue Stats
8W - 13L
1,469 Elo+
Solo
Vulcan
Vulcan
XXadryXXwipe
Vulcan
Level 133
God Stats
7W - 19L
1,284 SR
Queue Stats
328W - 339L
1,392 Elo+
Solo
Vamana
Vamana
adriancito926
Vamana
Level 110
God Stats
13W - 19L
1,445 SR
Queue Stats
490W - 645L
1,389 Elo+
Solo
Ganesha
Ganesha
douhha
Ganesha
Level 83
God Stats
2W - 1L
1,799 SR
Queue Stats
79W - 82L
1,426 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,415 Elo+

VS

Team Averages
Level 97
1,418 SR
1,446 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Le_Maaasque
Agni
Level 63
God Stats
12W - 16L
1,410 SR
Queue Stats
236W - 282L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
LoS-BlAnCos1010
Ao Kuang
Level 124
God Stats
1W - 0L
1,267 SR
Queue Stats
214W - 221L
1,384 Elo+
Solo
Sylvanus
Sylvanus
davidron76
Sylvanus
Level 123
God Stats
13W - 13L
1,415 SR
Queue Stats
509W - 552L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jappo_89
Apollo
12
8 / 10 / 2
8,044
536
9,365
15,245
4,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
12
4 / 4 / 2
7,329
489
6,622
10,566
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
12
1 / 3 / 4
7,267
484
4,874
8,835
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,390
493
5,454
12,307
9,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
douhha
Ganesha
11
1 / 5 / 6
6,719
448
5,448
13,445
9,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
14 / 6 / 4
9,689
646
19,935
16,318
5,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
 
Bellona
14
3 / 1 / 1
8,706
580
9,281
13,769
12,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 4
8,528
569
7,160
8,338
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
14
4 / 3 / 4
8,427
562
4,335
13,828
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
davidron76
Sylvanus
14
3 / 4 / 9
8,349
557
5,779
10,937
11,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
15
Kills
27
27
Deaths
17
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
6
4
2.67
W
Bellona
 
Bellona
3
1
1
3.5
L
Apollo
Jappo_89
Apollo
8
10
2
0.9
W
3
3
4
1.67
W
Ao Kuang
4
3
4
2
L
Thor
4
4
2
1.25
L
Vulcan
1
3
4
1
L
1
5
0
0.2
W
Sylvanus
davidron76
Sylvanus
3
4
9
1.88
L
Ganesha
douhha
Ganesha
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
46,490
60,398
Taken
63,190
31,676
Mitigated
38,385
14,167
Healing
29,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,935
13,079
0
6,852
16,318
5,440
1,808
4,212
12,106
0
52,075
W
Bellona
 
Bellona
9,281
3,972
0
7,849
13,769
12,860
464
0
13,769
660
49,915
L
Apollo
Jappo_89
Apollo
9,365
6,694
76
3,791
15,245
4,849
0
3,243
12,002
0
30,973
W
7,160
447
0
2,540
8,338
2,630
0
1,824
6,514
52,587
0
W
Ao Kuang
4,335
1,631
117
7,410
13,828
5,808
70
1,409
12,419
35,718
15,632
L
Thor
6,622
2,775
0
922
10,566
4,788
0
2,782
7,784
0
37,592
L
Vulcan
4,874
1,746
0
1,900
8,835
3,496
0
5,725
3,110
37,863
0
L
5,454
1,725
0
4,054
12,307
9,015
80
1,035
11,272
0
38,611
W
Sylvanus
davidron76
Sylvanus
5,779
1,849
1,599
3,554
10,937
11,647
657
2,877
8,060
28,426
10,242
L
Ganesha
douhha
Ganesha
5,448
438
548
2,876
13,445
9,528
0
3,372
10,073
27,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
43,699
298
Minions Killed
428
0
Camps Cleared
0
1,346,078
Distance Traveled
1,339,939
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,689
646
75
5
0
257,303
0
W
Bellona
8,706
580
103
7
0
283,353
3
L
Apollo
8,044
536
62
4
0
253,644
3
W
Agni
8,528
569
95
6
0
293,939
0
W
Ao Kuang
8,427
562
87
6
0
265,660
0
L
Thor
7,329
489
58
4
0
273,420
0
L
Vulcan
7,267
484
72
5
0
246,743
3
L
Vamana
7,390
493
84
6
0
293,878
0
W
Sylvanus
8,349
557
68
5
0
239,684
1
L
Ganesha
6,719
448
22
1
0
278,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role