Player Matchup

Zeus
Zeus
Chosen4This
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,501 Elo+
Solo
Yemoja
Yemoja
SLOVAKpravi
Yemoja
Level 25
God Stats
3W - 6L
1,191 SR
Queue Stats
118W - 105L
1,498 Elo+
Party 1
Ares
Ares
SaleJarac6
Ares
Level 25
God Stats
14W - 9L
1,747 SR
Queue Stats
118W - 107L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
SheeshBd
Ao Kuang
Level 23
God Stats
16W - 14L
1,451 SR
Queue Stats
105W - 93L
1,478 Elo+
Solo
Rama
Rama
SwitchKraZy
Rama
Level 28
God Stats
4W - 3L
1,518 SR
Queue Stats
149W - 107L
1,579 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,512 Elo+

VS

Team Averages
Level 20
1,513 SR
1,496 Elo+
Cthulhu
Cthulhu
Austin0414
Cthulhu
Level 28
God Stats
9W - 7L
1,655 SR
Queue Stats
191W - 227L
1,515 Elo+
Solo
Merlin
Merlin
Briyana
Merlin
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
17W - 19L
1,459 Elo+
Solo
Neith
Neith
Phegazo
Neith
Level 17
God Stats
21W - 25L
1,518 SR
Queue Stats
70W - 72L
1,509 Elo+
Solo
Serqet
Serqet
RAYSofNIGHT
Serqet
Level 28
God Stats
2W - 5L
1,599 SR
Queue Stats
93W - 86L
1,513 Elo+
Solo
Jing Wei
Jing Wei
soyalguien7005
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 10
12,696
1,058
26,218
10,805
4,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
19
1 / 0 / 23
12,526
1,044
6,710
11,538
15,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 2 / 26
12,217
1,018
11,710
16,657
18,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
SheeshBd
Ao Kuang
19
15 / 4 / 11
14,242
1,187
19,411
18,474
9,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 2 / 13
14,203
1,184
35,111
12,654
6,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

202

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Austin0414
Cthulhu
18
1 / 7 / 8
11,184
932
10,974
26,242
26,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Briyana
Merlin
17
5 / 13 / 5
12,057
1,005
21,908
22,480
8,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Phegazo
Neith
17
1 / 7 / 7
10,785
899
10,995
17,221
7,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
17
3 / 6 / 4
11,182
932
9,895
19,939
14,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
18
3 / 7 / 6
11,534
961
11,792
21,985
10,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
40
Kills
13
13
Deaths
40
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Austin0414
Cthulhu
1
7
8
0.71
L
Merlin
Briyana
Merlin
5
13
5
0.58
W
8
5
10
2.6
L
Neith
Phegazo
Neith
1
7
7
0.64
L
Serqet
3
6
4
0.83
W
Yemoja
1
0
23
12.5
W
2
2
26
7.5
W
Ao Kuang
SheeshBd
Ao Kuang
15
4
11
5.13
W
14
2
13
10.25
L
Jing Wei
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,160
Damage
65,564
70,128
Taken
107,867
54,924
Mitigated
66,599
22,493
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Austin0414
Cthulhu
10,974
874
1,068
0
26,242
26,073
0
13,912
12,330
43,936
0
L
Merlin
Briyana
Merlin
21,908
2,062
422
1,234
22,480
8,645
0
17,371
5,109
36,283
0
W
26,218
3,380
469
1,203
10,805
4,320
0
4,918
5,412
51,960
0
L
Neith
Phegazo
Neith
10,995
5,177
0
1,803
17,221
7,354
0
9,425
7,796
0
25,339
L
Serqet
9,895
3,367
0
171
19,939
14,490
0
11,840
8,099
0
18,698
W
Yemoja
6,710
1,981
9,886
3,733
11,538
15,861
0
6,232
5,055
14,041
0
W
11,710
857
0
0
16,657
18,323
0
10,478
6,029
25,468
0
W
Ao Kuang
SheeshBd
Ao Kuang
19,411
7,419
0
5,041
18,474
9,708
0
7,205
10,912
47,020
0
W
35,111
26,177
0
2,161
12,654
6,712
0
4,049
8,522
0
56,160
L
Jing Wei
11,792
10,048
0
2,114
21,985
10,037
0
11,501
10,484
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,884
Gold Earned
56,742
210
Minions Killed
199
11
Camps Cleared
5
1,022,172
Distance Traveled
1,115,076
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,184
932
81
7
0
230,083
0
L
Merlin
12,057
1,005
27
2
1
179,915
0
W
Zeus
12,696
1,058
61
5
1
167,101
0
L
Neith
10,785
899
41
3
0
169,907
0
L
Serqet
11,182
932
23
2
2
248,238
1
W
Yemoja
12,526
1,044
11
1
1
212,170
1
W
Ares
12,217
1,018
29
2
2
244,479
0
W
Ao Kuang
14,242
1,187
70
6
4
216,536
1
W
Rama
14,203
1,184
39
3
3
181,886
2
L
Jing Wei
11,534
961
27
2
2
286,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role