Player Matchup

Chaac
Chaac
Bobberoni
Chaac
Level 14
God Stats
28W - 26L
1,745 SR
Queue Stats
144W - 159L
1,423 Elo+
Solo
Skadi
Skadi
Chema519
Skadi
Level 26
God Stats
32W - 26L
1,533 SR
Queue Stats
86W - 94L
1,358 Elo+
Solo
Da Ji
Da Ji
DIERK12
Da Ji
Level 27
God Stats
3W - 9L
1,298 SR
Queue Stats
27W - 36L
1,411 Elo+
Solo
Ra
Ra
TFA_Stratz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
temp-464877
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,515 SR
1,438 Elo+

VS

Team Averages
Level 17
1,283 SR
1,357 Elo+
Ra
Ra
Thepro090
Ra
Level 17
God Stats
1W - 0L
1,369 SR
Queue Stats
18W - 13L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
ksa_p20
Sun Wukong
Level 20
God Stats
13W - 21L
1,193 SR
Queue Stats
118W - 129L
1,407 Elo+
Solo
Medusa
Medusa
luaxflmo
Medusa
Level 14
God Stats
2W - 3L
1,343 SR
Queue Stats
3W - 5L
1,270 Elo+
Solo
Kukulkan
Kukulkan
nvmstatic
Kukulkan
Level 5
God Stats
2W - 1L
1,098 SR
Queue Stats
2W - 3L
1,214 Elo+
Solo
Loki
Loki
vLILvSHYTv69v
Loki
Level 28
God Stats
24W - 34L
1,410 SR
Queue Stats
77W - 79L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bobberoni
Chaac
19
2 / 7 / 10
12,660
974
16,811
31,389
33,706
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Chema519
Skadi
16
0 / 2 / 0
9,523
733
175
2,381
726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
DIERK12
Da Ji
19
11 / 13 / 3
14,251
1,096
25,678
27,697
12,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 11 / 10
11,462
882
11,900
16,204
6,234
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 9 / 8
11,154
858
5,044
18,400
24,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 17
16,480
1,268
30,900
10,570
6,485
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ksa_p20
Sun Wukong
20
9 / 2 / 16
13,842
1,065
20,350
25,969
23,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
luaxflmo
Medusa
19
7 / 9 / 15
12,884
991
12,831
16,002
6,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
nvmstatic
Kukulkan
20
4 / 2 / 21
13,216
1,017
15,897
7,582
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 1 / 14
12,402
954
6,057
4,190
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
123
14
Kills
40
42
Deaths
14
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bobberoni
Chaac
2
7
10
1
L
Skadi
Chema519
Skadi
0
2
0
0
L
Da Ji
DIERK12
Da Ji
11
13
3
0.96
L
1
11
10
0.55
W
15
0
17
23.5
W
Sun Wukong
ksa_p20
Sun Wukong
9
2
16
8.5
W
Medusa
luaxflmo
Medusa
7
9
15
1.61
W
Kukulkan
nvmstatic
Kukulkan
4
2
21
7.25
L
0
9
8
0.44
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,608
Damage
86,035
96,071
Taken
64,313
77,206
Mitigated
41,803
6,566
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bobberoni
Chaac
16,811
3,788
0
4,198
31,389
33,706
0
15,005
15,984
7,320
44,249
L
Skadi
Chema519
Skadi
175
110
0
0
2,381
726
0
649
1,653
0
926
L
Da Ji
DIERK12
Da Ji
25,678
11,505
374
662
27,697
12,279
0
11,949
15,192
0
51,265
L
11,900
2,357
1,077
255
16,204
6,234
0
7,939
8,081
33,739
0
W
30,900
5,190
2,390
6,078
10,570
6,485
0
3,680
6,890
90,011
0
W
Sun Wukong
ksa_p20
Sun Wukong
20,350
8,183
0
712
25,969
23,452
0
6,132
19,837
0
28,237
W
Medusa
luaxflmo
Medusa
12,831
6,634
0
920
16,002
6,834
0
3,909
12,093
0
23,188
W
Kukulkan
nvmstatic
Kukulkan
15,897
803
0
621
7,582
3,062
0
4,284
3,298
38,164
0
L
5,044
2,082
0
0
18,400
24,261
0
9,496
8,364
24,573
0
W
6,057
1,572
0
676
4,190
1,970
0
1,368
2,822
0
12,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,050
Gold Earned
68,824
212
Minions Killed
259
3
Camps Cleared
8
890,250
Distance Traveled
1,085,523
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,660
974
70
5
1
244,240
1
L
Skadi
9,523
733
0
0
0
47,674
0
L
Da Ji
14,251
1,096
54
4
0
243,519
0
L
Ra
11,462
882
50
4
0
171,846
2
W
Ra
16,480
1,268
158
12
4
250,311
3
W
Sun Wukong
13,842
1,065
16
1
1
248,669
0
W
Medusa
12,884
991
23
2
3
146,429
0
W
Kukulkan
13,216
1,017
50
4
0
252,000
0
L
Ymir
11,154
858
38
3
2
182,971
1
W
Loki
12,402
954
12
1
0
188,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role