Player Matchup

Fenrir
Fenrir
BISCUIT4356
Fenrir
Level 108
God Stats
0W - 1L
1,287 SR
Queue Stats
267W - 320L
1,381 Elo+
Party 2
Bakasura
Bakasura
DM_reggiedabear
Bakasura
Level 62
God Stats
1W - 3L
1,659 SR
Queue Stats
122W - 126L
1,407 Elo+
Party 2
Thanatos
Thanatos
DeadliftHell34
Thanatos
Level 28
God Stats
19W - 9L
1,489 SR
Queue Stats
116W - 129L
1,360 Elo+
Party 2
Team Averages
Level 66
1,478 SR
1,383 Elo+

VS

Team Averages
Level 20
1,386 SR
1,407 Elo+
Xing Tian
Xing Tian
Keep it 1004706
Xing Tian
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,237 Elo+
Solo
Geb
Geb
WelshMeister
Geb
Level 28
God Stats
4W - 2L
1,280 SR
Queue Stats
174W - 135L
1,475 Elo+
Party 1
Bellona
Bellona
Welshman28
Bellona
Level 23
God Stats
2W - 2L
1,378 SR
Queue Stats
140W - 106L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 5 / 6
13,664
621
15,245
20,142
14,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
17
4 / 4 / 5
13,939
634
11,548
20,694
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
4 / 6 / 6
13,836
629
10,694
20,620
8,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Keep it 1004706
Xing Tian
16
4 / 4 / 11
13,301
605
9,168
20,577
32,567
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 3 / 12
14,457
657
17,393
23,708
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Welshman28
Bellona
17
9 / 4 / 6
14,153
643
19,334
17,820
19,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
15
15
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
6
1.2
L
Bakasura
4
4
5
1.63
L
Thanatos
4
6
6
1.17
W
Xing Tian
Keep it 1004706
Xing Tian
4
4
11
2.38
W
2
3
12
2.67
W
Bellona
Welshman28
Bellona
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
45,895
61,456
Taken
62,105
32,007
Mitigated
78,185
17,414
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,245
4,000
0
3,712
20,142
14,915
0
8,931
11,211
128
61,102
L
Bakasura
11,548
8,422
0
4,629
20,694
8,367
767
10,048
10,646
0
42,708
L
Thanatos
10,694
1,916
0
9,073
20,620
8,725
986
9,639
10,981
0
42,186
W
Xing Tian
Keep it 1004706
Xing Tian
9,168
810
0
0
20,577
32,567
58
0
19,991
21,101
0
W
17,393
1,027
0
7,917
23,708
26,311
312
447
22,576
65,512
0
W
Bellona
Welshman28
Bellona
19,334
5,203
0
671
17,820
19,307
1,600
502
16,373
979
78,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
41,911
220
Minions Killed
236
6
Camps Cleared
14
1,242,126
Distance Traveled
1,244,904
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,664
621
88
4
1
397,036
1
L
Bakasura
13,939
634
73
3
2
455,404
1
L
Thanatos
13,836
629
59
3
3
389,686
0
W
Xing Tian
13,301
605
22
1
0
401,964
5
W
Geb
14,457
657
76
3
6
440,490
0
W
Bellona
14,153
643
138
6
8
402,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role