Player Matchup

Discordia
Discordia
Drock1117
Discordia
Level 17
God Stats
4W - 8L
1,628 SR
Queue Stats
191W - 195L
1,421 Elo+
Party 1
Geb
Geb
FearNoah
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Solo
King Arthur
King Arthur
achilles676
King Arthur
Level 42
God Stats
6W - 9L
1,545 SR
Queue Stats
215W - 257L
1,341 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,284 Elo+

VS

Team Averages
Level 50
1,548 SR
1,293 Elo+
Gilgamesh
Gilgamesh
Cryofire77
Gilgamesh
Level 18
God Stats
11W - 8L
1,522 SR
Queue Stats
14W - 11L
1,343 Elo+
Party 2
Set
Set
Majorgnomes
Set
Level 86
God Stats
2W - 0L
1,556 SR
Queue Stats
33W - 47L
1,124 Elo+
Solo
Kukulkan
Kukulkan
MysticMayhem247
Kukulkan
Level 47
God Stats
16W - 13L
1,565 SR
Queue Stats
41W - 45L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drock1117
Discordia
11
2 / 3 / 1
6,841
684
10,948
8,148
2,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 2 / 1
5,651
565
210
2,510
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
achilles676
King Arthur
10
2 / 8 / 2
6,786
679
6,190
13,219
5,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cryofire77
Gilgamesh
11
2 / 1 / 10
7,576
758
6,841
12,639
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 2 / 4
7,796
780
4,232
8,374
3,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
6 / 1 / 7
8,541
854
7,062
5,581
2,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cryofire77
Gilgamesh
2
1
10
7
L
Discordia
Drock1117
Discordia
2
3
1
0.83
L
0
2
1
0.25
W
5
2
4
3.5
W
Kukulkan
6
1
7
9.5
L
King Arthur
achilles676
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,348
Damage
18,135
23,877
Taken
26,594
9,152
Mitigated
15,859
2,226
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cryofire77
Gilgamesh
6,841
1,118
0
3,305
12,639
9,882
127
5,398
7,241
0
10,521
L
Discordia
Drock1117
Discordia
10,948
962
0
2,126
8,148
2,667
0
1,665
6,014
36,650
0
L
210
0
0
0
2,510
742
0
1,058
1,414
923
0
W
4,232
1,931
0
422
8,374
3,692
1,603
2,850
5,524
0
18,545
W
Kukulkan
7,062
849
0
1,674
5,581
2,285
859
3,779
1,802
39,210
0
L
King Arthur
achilles676
King Arthur
6,190
1,004
0
100
13,219
5,743
0
4,339
8,459
0
11,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,278
Gold Earned
23,913
84
Minions Killed
108
1
Camps Cleared
7
336,025
Distance Traveled
527,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,576
758
10
1
0
173,584
0
L
Discordia
6,841
684
67
7
0
160,290
2
L
Geb
5,651
565
0
0
0
30,387
0
W
Set
7,796
780
25
3
2
171,338
0
W
Kukulkan
8,541
854
73
7
5
182,974
1
L
King Arthur
6,786
679
17
2
1
145,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role