Player Matchup

Osiris
Osiris
Diamond IV
Biggumś
Osiris
Diamond IV
Level 125
God Stats
0W - 1L
1,267 SR
Queue Stats
209W - 207L
1,929 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
Bylieth
Cthulhu
Diamond V
Level 127
God Stats
2W - 1L
1,896 SR
Queue Stats
442W - 435L
1,984 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum I
Joshiek
Baba Yaga
Platinum I
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 49L
2,010 MMR
Solo
Izanami
Izanami
Platinum I
starfoxa
Izanami
Platinum I
Level 156
God Stats
30W - 14L
1,753 SR
Queue Stats
152W - 137L
1,998 MMR
Solo
Thor
Thor
Platinum II
whitedragon551
Thor
Platinum II
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 151L
2,024 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,583 SR
1,989 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,619 SR
1,772 MMR
Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
IllmaticXVII
Kali
Diamond V
Level 149
God Stats
5W - 6L
1,875 SR
Queue Stats
539W - 551L
1,974 MMR
Solo
Bacchus
Bacchus
Platinum IV
Lazykoala
Bacchus
Platinum IV
Level 103
God Stats
9W - 10L
1,483 SR
Queue Stats
80W - 68L
1,869 MMR
Party 1
Chang'e
Chang'e
Platinum I
Lazywins
Chang'e
Platinum I
Level 108
God Stats
30W - 18L
1,738 SR
Queue Stats
75W - 58L
2,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Biggumś
Osiris
17
4 / 7 / 2
10,651
533
10,170
23,043
24,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Bylieth
Cthulhu
13
2 / 7 / 2
8,351
418
13,790
22,801
19,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Joshiek
Baba Yaga
13
1 / 10 / 2
8,029
401
12,384
16,428
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
starfoxa
Izanami
17
1 / 5 / 3
9,855
493
8,653
11,478
3,621
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 4
9,576
479
3,980
15,606
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
TiamatOdinMorgan Le FayArtioPersephone

VS

Bans
GilgameshCerberusTsukuyomiSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
14 / 0 / 5
12,422
621
21,901
15,839
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
 
Scylla
17
2 / 2 / 14
11,504
575
11,682
11,021
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 4 / 6
13,435
672
17,430
23,458
13,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Lazykoala
Bacchus
15
0 / 2 / 16
10,211
511
8,160
22,651
32,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Lazywins
Chang'e
18
5 / 0 / 9
11,704
585
9,779
13,042
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
8
Kills
35
35
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
0
5
16.5
W
Scylla
 
Scylla
2
2
14
4.5
L
Osiris
Biggumś
Osiris
4
7
2
0.71
L
Cthulhu
Bylieth
Cthulhu
2
7
2
0.43
W
14
4
6
4.25
L
Baba Yaga
Joshiek
Baba Yaga
1
10
2
0.2
W
Bacchus
Lazykoala
Bacchus
0
2
16
4
W
Chang'e
Lazywins
Chang'e
5
0
9
9.5
L
Izanami
starfoxa
Izanami
1
5
3
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,977
Damage
68,952
89,356
Taken
86,011
60,307
Mitigated
62,540
16,271
Healing
40,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,901
13,186
0
10,013
15,839
6,075
1,929
2,969
12,832
0
93,576
W
Scylla
 
Scylla
11,682
1,351
0
2,552
11,021
4,186
1,223
6,039
4,618
87,337
0
L
Osiris
Biggumś
Osiris
10,170
2,763
0
4,369
23,043
24,912
0
9,184
13,765
0
61,318
L
Cthulhu
Bylieth
Cthulhu
13,790
1,040
0
2,255
22,801
19,290
0
10,155
12,413
30,636
0
W
17,430
7,945
0
11,210
23,458
13,447
1,281
7,175
16,077
0
87,666
L
Baba Yaga
Joshiek
Baba Yaga
12,384
675
0
2,410
16,428
6,482
32
6,215
10,057
51,859
0
W
Bacchus
Lazykoala
Bacchus
8,160
953
0
5,307
22,651
32,677
408
7,143
15,280
34,847
0
W
Chang'e
Lazywins
Chang'e
9,779
238
3,463
8,147
13,042
6,155
708
2,126
10,870
71,285
7,306
L
Izanami
starfoxa
Izanami
8,653
5,759
0
2,005
11,478
3,621
734
760
10,718
0
87,615
L
3,980
190
0
5,232
15,606
6,002
0
2,729
12,829
0
79,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
59,276
540
Minions Killed
576
0
Camps Cleared
0
1,795,827
Distance Traveled
2,018,830
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,422
621
143
7
0
389,404
3
W
Scylla
11,504
575
145
7
0
382,400
12
L
Osiris
10,651
533
103
5
0
369,180
1
L
Cthulhu
8,351
418
43
2
0
378,417
3
W
Kali
13,435
672
115
6
0
435,729
3
L
Baba Yaga
8,029
401
75
4
0
330,954
12
W
Bacchus
10,211
511
42
2
0
397,818
7
W
Chang'e
11,704
585
131
7
0
413,479
5
L
Izanami
9,855
493
161
8
0
342,914
7
L
Thor
9,576
479
158
8
0
374,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role