Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arachinis
Artemis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 67L
1,456 Elo+
Party 2
Susano
Susano
KayCherk
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
Oracle999
Persephone
Level 13
God Stats
1W - 3L
1,596 SR
Queue Stats
44W - 45L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
SCINEX
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,485 Elo+

VS

Team Averages
Level 30
1,478 SR
1,508 Elo+
Chernobog
Chernobog
Alcloud_Jager
Chernobog
Level 29
God Stats
13W - 24L
1,135 SR
Queue Stats
414W - 451L
1,384 Elo+
Solo
Ares
Ares
I_Love_Pugs1
Ares
Level 17
God Stats
14W - 9L
1,500 SR
Queue Stats
86W - 83L
1,403 Elo+
Solo
Nemesis
Nemesis
Smillow
Nemesis
Level 62
God Stats
1W - 1L
1,290 SR
Queue Stats
126W - 101L
1,584 Elo+
Party 1
Janus
Janus
TryingToImprove
Janus
Level 12
God Stats
18W - 11L
1,684 SR
Queue Stats
78W - 51L
1,661 Elo+
Party 1
Chaac
Chaac
iceSuM
Chaac
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
157W - 140L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 4 / 1
6,011
401
4,235
6,062
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Arachinis
Artemis
10
2 / 5 / 2
6,603
440
3,153
6,425
1,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
KayCherk
Susano
11
2 / 7 / 3
7,010
467
3,912
11,232
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Oracle999
Persephone
9
1 / 5 / 2
6,393
426
4,737
6,096
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
SCINEX
Cabrakan
9
0 / 7 / 2
5,901
393
3,743
10,915
9,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alcloud_Jager
Chernobog
14
6 / 2 / 10
8,857
590
6,741
6,804
2,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 1 / 11
8,067
538
4,064
8,850
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Smillow
Nemesis
14
6 / 1 / 7
8,825
588
3,905
8,550
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 7
9,551
637
5,762
5,077
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
iceSuM
Chaac
15
5 / 1 / 8
9,337
622
7,221
14,507
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
5
Kills
26
28
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
1
0.13
W
Chernobog
Alcloud_Jager
Chernobog
6
2
10
5.5
L
Artemis
Arachinis
Artemis
2
5
2
0.6
W
3
1
11
8.5
L
Susano
KayCherk
Susano
2
7
3
0.5
L
Persephone
Oracle999
Persephone
1
5
2
0.4
L
Cabrakan
SCINEX
Cabrakan
0
7
2
0.14
W
Nemesis
Smillow
Nemesis
6
1
7
9.5
W
6
0
7
9.5
W
Chaac
iceSuM
Chaac
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
27,693
40,730
Taken
43,788
18,605
Mitigated
24,750
5,949
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,235
245
0
1,556
6,062
2,183
32
1,301
4,657
25,364
0
W
Chernobog
Alcloud_Jager
Chernobog
6,741
4,259
809
2,478
6,804
2,585
1,962
2,644
4,042
0
42,508
L
Artemis
Arachinis
Artemis
3,153
2,042
0
1,177
6,425
1,707
0
2,536
3,835
0
25,498
W
4,064
238
0
1,153
8,850
7,288
410
2,158
6,576
21,909
0
L
Susano
KayCherk
Susano
3,912
428
0
2,131
11,232
3,487
0
2,181
9,023
0
31,365
L
Persephone
Oracle999
Persephone
4,737
337
0
448
6,096
1,533
0
1,293
4,798
21,226
0
L
Cabrakan
SCINEX
Cabrakan
3,743
324
0
637
10,915
9,695
0
2,678
8,157
20,479
0
W
Nemesis
Smillow
Nemesis
3,905
2,344
0
776
8,550
3,475
512
1,019
7,531
0
53,100
W
5,762
295
0
1,369
5,077
1,870
562
2,123
2,938
65,092
0
W
Chaac
iceSuM
Chaac
7,221
2,276
0
7,279
14,507
9,532
373
4,521
9,986
7,778
57,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
44,637
246
Minions Killed
476
0
Camps Cleared
0
1,167,191
Distance Traveled
1,441,947
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,011
401
50
3
0
151,829
5
W
Chernobog
8,857
590
95
6
0
264,707
0
L
Artemis
6,603
440
63
4
0
206,113
2
W
Ares
8,067
538
19
1
0
309,790
1
L
Susano
7,010
467
60
4
0
283,184
0
L
Persephone
6,393
426
27
2
0
280,463
4
L
Cabrakan
5,901
393
46
3
0
245,602
1
W
Nemesis
8,825
588
100
7
0
266,993
0
W
Janus
9,551
637
136
9
0
312,221
1
W
Chaac
9,337
622
126
8
0
288,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role