Player Matchup

Thanatos
Thanatos
CrazyNoonga123
Thanatos
Level 18
God Stats
4W - 0L
1,567 SR
Queue Stats
13W - 11L
1,372 Elo+
Solo
Discordia
Discordia
ZSA_ZOMBIEKILLER
Discordia
Level 138
God Stats
2W - 0L
1,689 SR
Queue Stats
6W - 12L
1,267 Elo+
Solo
Artemis
Artemis
fmoneyy2155
Artemis
Level 112
God Stats
14W - 8L
1,610 SR
Queue Stats
139W - 241L
1,304 Elo+
Solo
Team Averages
Level 89
1,622 SR
1,314 Elo+

VS

Team Averages
Level 78
1,399 SR
1,306 Elo+
Ah Puch
Ah Puch
D4NKM0NST3R
Ah Puch
Level 124
God Stats
78W - 87L
1,439 SR
Queue Stats
244W - 310L
1,271 Elo+
Solo
Agni
Agni
DatedHaddock35
Agni
Level 11
God Stats
3W - 17L
1,184 SR
Queue Stats
7W - 28L
1,202 Elo+
Party 1
Mulan
Mulan
Greg678
Mulan
Level 100
God Stats
9W - 8L
1,573 SR
Queue Stats
167W - 181L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 6 / 7
13,843
659
12,741
18,519
8,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
19
6 / 2 / 13
14,634
697
18,333
13,812
5,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
fmoneyy2155
Artemis
17
9 / 9 / 6
15,105
719
22,250
22,944
12,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D4NKM0NST3R
Ah Puch
13
1 / 4 / 9
11,535
549
7,295
11,098
3,091
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 9 / 5
12,900
614
9,993
20,737
6,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Greg678
Mulan
17
13 / 8 / 2
15,151
721
21,315
27,401
32,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
21
Kills
17
17
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
6
7
1.58
L
Ah Puch
D4NKM0NST3R
Ah Puch
1
4
9
1.38
L
3
9
5
0.61
L
Mulan
Greg678
Mulan
13
8
2
1.75
W
Discordia
6
2
13
6.25
W
Artemis
fmoneyy2155
Artemis
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,324
Damage
38,603
55,275
Taken
59,236
25,911
Mitigated
41,357
25,383
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,741
3,279
0
11,310
18,519
8,169
1,005
5,811
12,708
0
57,157
L
Ah Puch
D4NKM0NST3R
Ah Puch
7,295
227
0
1,078
11,098
3,091
0
5,676
5,158
32,218
0
L
9,993
504
42
1,856
20,737
6,075
144
7,814
12,003
34,896
0
L
Mulan
Greg678
Mulan
21,315
2,073
200
4,880
27,401
32,191
84
5,477
20,856
9,975
38,815
W
Discordia
18,333
409
131
4,042
13,812
5,660
1,030
5,494
8,318
61,463
0
W
Artemis
fmoneyy2155
Artemis
22,250
8,525
772
9,128
22,944
12,082
672
10,408
12,536
84
59,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
39,586
231
Minions Killed
178
13
Camps Cleared
3
1,011,984
Distance Traveled
757,155
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,843
659
77
4
10
374,706
1
L
Ah Puch
11,535
549
66
3
2
182,024
3
L
Agni
12,900
614
43
2
0
270,736
0
L
Mulan
15,151
721
69
3
1
304,395
4
W
Discordia
14,634
697
98
5
0
362,964
1
W
Artemis
15,105
719
56
3
3
274,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role