Player Matchup

Chernobog
Chernobog
Azorathum
Chernobog
Level 114
God Stats
3W - 0L
1,683 SR
Queue Stats
97W - 69L
1,602 Elo+
Solo
Merlin
Merlin
Burnah11
Merlin
Level 160
God Stats
1W - 1L
1,108 SR
Queue Stats
85W - 78L
1,575 Elo+
Solo
Pele
Pele
DEATHKING2011
Pele
Level 158
God Stats
2W - 1L
1,572 SR
Queue Stats
178W - 172L
1,508 Elo+
Solo
Anhur
Anhur
MercuryHydride
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,275 Elo+
Solo
Loki
Loki
SwarmofGeese
Loki
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 106L
1,536 Elo+
Solo
Team Averages
Level 114
1,473 SR
1,499 Elo+

VS

Team Averages
Level 114
1,465 SR
1,564 Elo+
King Arthur
King Arthur
BarbarianBrad
King Arthur
Level 98
God Stats
14W - 14L
1,529 SR
Queue Stats
377W - 374L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ImADumbRein
Heimdallr
Level 108
God Stats
2W - 1L
1,646 SR
Queue Stats
64W - 40L
1,676 Elo+
Party 2
Janus
Janus
J0HNNY SANS
Janus
Level 106
God Stats
6W - 9L
1,427 SR
Queue Stats
413W - 401L
1,496 Elo+
Party 1
He Bo
He Bo
LOTRspartan
He Bo
Level 121
God Stats
2W - 6L
1,429 SR
Queue Stats
367W - 357L
1,608 Elo+
Solo
Hachiman
Hachiman
SirPandaFrost
Hachiman
Level 137
God Stats
0W - 2L
1,295 SR
Queue Stats
70W - 68L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azorathum
Chernobog
19
11 / 6 / 17
11,603
967
12,544
14,238
6,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Burnah11
Merlin
17
6 / 3 / 11
10,543
879
13,174
7,996
3,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 4 / 17
10,451
871
9,197
13,554
5,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 5 / 14
11,564
964
14,295
12,708
4,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 18
10,438
870
4,361
7,910
4,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarbarianBrad
King Arthur
16
4 / 7 / 6
9,592
799
8,463
13,244
11,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
ImADumbRein
Heimdallr
19
4 / 8 / 10
10,610
884
11,927
15,226
5,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 11 / 4
10,372
864
9,477
15,078
3,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
5,988
499
0
1,473
89
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SirPandaFrost
Hachiman
18
6 / 7 / 9
10,360
863
16,409
13,440
4,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
35
Kills
20
21
Deaths
35
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azorathum
Chernobog
11
6
17
3.25
L
King Arthur
BarbarianBrad
King Arthur
4
7
6
1
W
Merlin
Burnah11
Merlin
6
3
11
3.83
W
4
4
17
3.13
L
Heimdallr
ImADumbRein
Heimdallr
4
8
10
1.13
L
6
11
4
0.73
L
0
2
0
0
W
9
5
14
3.2
L
Hachiman
SirPandaFrost
Hachiman
6
7
9
1.5
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
46,276
56,406
Taken
58,461
24,435
Mitigated
25,036
17,901
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azorathum
Chernobog
12,544
8,958
2,141
3,083
14,238
6,675
2,453
3,356
10,882
0
31,904
L
King Arthur
BarbarianBrad
King Arthur
8,463
0
230
748
13,244
11,186
72
3,189
10,055
0
19,561
W
Merlin
Burnah11
Merlin
13,174
172
1,635
1,226
7,996
3,379
527
911
7,085
29,190
0
W
9,197
1,292
1,406
1,550
13,554
5,212
540
1,468
12,086
0
20,738
L
Heimdallr
ImADumbRein
Heimdallr
11,927
4,613
935
3,196
15,226
5,681
884
3,518
11,708
0
29,967
L
9,477
648
845
1,093
15,078
3,564
205
4,164
10,914
19,874
0
L
0
0
0
0
1,473
89
0
0
1,473
0
0
W
14,295
9,481
1,565
3,711
12,708
4,662
2,306
1,737
10,971
0
31,328
L
Hachiman
SirPandaFrost
Hachiman
16,409
5,591
637
1,495
13,440
4,516
401
2,303
11,137
0
28,633
W
4,361
731
152
1,432
7,910
4,507
601
2,005
5,735
0
9,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,599
Gold Earned
46,922
133
Minions Killed
110
0
Camps Cleared
0
1,133,303
Distance Traveled
755,314
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,603
967
36
3
0
213,739
2
L
King Arthur
9,592
799
15
1
0
199,026
0
W
Merlin
10,543
879
34
3
0
207,345
0
W
Pele
10,451
871
31
3
0
218,524
0
L
Heimdallr
10,610
884
38
3
0
184,674
2
L
Janus
10,372
864
25
2
0
174,752
0
L
He Bo
5,988
499
0
0
0
10,855
0
W
Anhur
11,564
964
20
2
0
232,109
2
L
Hachiman
10,360
863
32
3
0
186,007
2
W
Loki
10,438
870
12
1
0
261,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role