Player Matchup

Ares
Ares
JeanCOT
Ares
Level 27
God Stats
2W - 2L
1,332 SR
Queue Stats
41W - 64L
1,279 Elo+
Solo
Neith
Neith
Linkfan03
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ShinSephian
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 89L
1,396 Elo+
Party 1
Bellona
Bellona
Sm0k3tym3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
nonsentius
Nemesis
Level 4
God Stats
0W - 3L
1,320 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 1
Team Averages
Level 13
1,430 SR
1,396 Elo+

VS

Team Averages
Level 15
1,407 SR
1,286 Elo+
Khepri
Khepri
Availion
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 2
Bellona
Bellona
Cannabill
Bellona
Level 8
God Stats
2W - 2L
1,396 SR
Queue Stats
2W - 8L
993 Elo+
Party 2
Merlin
Merlin
GiGaDrainFool
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
StorminHere
Neith
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 34L
1,393 Elo+
Solo
Pele
Pele
dakar1085
Pele
Level 18
God Stats
5W - 4L
1,140 SR
Queue Stats
52W - 61L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JeanCOT
Ares
8
3 / 7 / 0
5,769
444
5,576
11,600
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Linkfan03
Neith
9
0 / 5 / 1
5,355
412
4,860
6,853
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 11 / 2
5,405
416
4,351
11,593
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sm0k3tym3
Bellona
9
1 / 8 / 0
5,411
416
3,179
8,733
5,043
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
nonsentius
Nemesis
9
1 / 5 / 1
6,298
484
1,815
10,016
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Availion
Khepri
10
0 / 2 / 8
6,610
508
2,351
8,450
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Cannabill
Bellona
14
9 / 2 / 1
8,961
689
9,636
8,608
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 0 / 3
8,914
686
11,733
5,268
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 4
7,629
587
7,249
8,847
3,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
13
11 / 0 / 3
8,490
653
5,691
8,661
3,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
36
36
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Availion
Khepri
0
2
8
2
W
Bellona
Cannabill
Bellona
9
2
1
4.75
W
9
0
3
10.5
L
Ares
JeanCOT
Ares
3
7
0
0.43
L
Neith
Linkfan03
Neith
0
5
1
0.1
L
0
11
2
0.09
L
Bellona
Sm0k3tym3
Bellona
1
8
0
0.13
W
7
2
4
4.5
W
Pele
11
0
3
12.5
L
Nemesis
nonsentius
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
36,660
48,795
Taken
39,834
23,187
Mitigated
26,551
6,965
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Availion
Khepri
2,351
448
0
1,472
8,450
8,235
0
4,545
3,905
7,333
0
W
Bellona
Cannabill
Bellona
9,636
2,193
0
1,792
8,608
8,875
427
156
8,452
13,078
32,359
W
11,733
1,061
0
3,020
5,268
1,912
1,647
1,934
3,334
61,384
0
L
Ares
JeanCOT
Ares
5,576
209
0
1,756
11,600
7,822
263
1,943
9,657
15,191
0
L
Neith
Linkfan03
Neith
4,860
2,522
0
1,260
6,853
1,803
725
2,488
4,365
0
24,961
L
4,351
1,070
0
1,332
11,593
3,885
0
6,765
4,828
24,748
0
L
Bellona
Sm0k3tym3
Bellona
3,179
1,821
0
993
8,733
5,043
0
1,189
7,544
0
17,847
W
7,249
3,812
0
4,428
8,847
3,575
273
2,645
6,202
0
42,877
W
Pele
5,691
1,825
0
3,181
8,661
3,954
0
647
8,014
0
53,776
L
Nemesis
nonsentius
Nemesis
1,815
515
0
1,624
10,016
4,634
0
3,522
6,494
0
24,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
40,604
192
Minions Killed
365
0
Camps Cleared
0
1,081,761
Distance Traveled
1,218,891
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,610
508
13
1
0
223,755
0
W
Bellona
8,961
689
94
7
0
233,970
0
W
Merlin
8,914
686
106
8
0
256,041
3
L
Ares
5,769
444
18
1
0
222,048
0
L
Neith
5,355
412
54
4
0
238,687
0
L
Zeus
5,405
416
38
3
0
203,085
0
L
Bellona
5,411
416
31
2
0
186,499
1
W
Neith
7,629
587
73
6
0
230,907
1
W
Pele
8,490
653
79
6
0
274,218
0
L
Nemesis
6,298
484
51
4
0
231,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role