Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Care Packaged
Ymir
Level 22
God Stats
0W - 1L
1,158 SR
Queue Stats
2W - 1L
1,751 Elo+
Solo
He Bo
He Bo
McHood9152
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,586 Elo+
Solo
Kali
Kali
calgur
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,537 Elo+
Solo
Ravana
Ravana
xBEAST x M0DZZ
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,640 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,603 Elo+

VS

Team Averages
Level 22
1,567 SR
1,523 Elo+
Sol
Sol
A_Booggyy
Sol
Level 28
God Stats
4W - 2L
1,765 SR
Queue Stats
150W - 159L
1,498 Elo+
Solo
Charybdis
Charybdis
FadingSpirit-_-
Charybdis
Level 26
God Stats
12W - 15L
1,445 SR
Queue Stats
94W - 103L
1,435 Elo+
Party 1
Bellona
Bellona
R6SCommBanned
Bellona
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,503 Elo+
Solo
Thanatos
Thanatos
Slump_Assassin14
Thanatos
Level 18
God Stats
3W - 4L
1,447 SR
Queue Stats
63W - 78L
1,481 Elo+
Party 1
Anhur
Anhur
xTriss_Merigold0
Anhur
Level 26
God Stats
6W - 3L
1,677 SR
Queue Stats
39W - 18L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 6 / 6
10,743
512
7,037
18,111
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 4
7,741
369
3,797
14,796
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
7
0 / 8 / 1
6,533
311
1,934
8,973
2,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
calgur
Kali
13
3 / 11 / 6
9,523
453
9,059
19,116
8,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 7 / 4
9,631
459
9,245
17,391
14,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 7
13,039
621
13,721
10,006
4,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FadingSpirit-_-
Charybdis
16
6 / 4 / 10
11,443
545
13,641
13,152
4,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
19
4 / 0 / 7
12,341
588
12,538
10,924
14,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 6 / 11
10,707
510
7,942
17,376
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 3 / 3
12,867
613
16,346
17,152
6,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
12
Kills
34
34
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
6
1
W
12
2
7
7.75
L
2
2
4
2
W
Charybdis
FadingSpirit-_-
Charybdis
6
4
10
2.75
L
He Bo
0
8
1
0.06
W
Bellona
4
0
7
7.5
W
3
6
11
1.42
L
Kali
calgur
Kali
3
11
6
0.55
L
4
7
4
0.86
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,072
Damage
64,188
78,387
Taken
68,610
41,268
Mitigated
35,779
15,114
Healing
32,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,037
3,710
0
4,039
18,111
4,263
23
3,356
14,755
0
70,721
W
13,721
4,430
0
5,717
10,006
4,208
5,789
1,776
8,230
62,305
0
L
3,797
1,282
236
2,260
14,796
11,976
27
3,258
11,538
14,699
0
W
Charybdis
FadingSpirit-_-
Charybdis
13,641
9,188
0
3,555
13,152
4,688
1,982
1,448
11,704
0
48,658
L
He Bo
1,934
487
0
1,132
8,973
2,089
0
3,419
5,554
17,049
0
W
Bellona
12,538
2,085
0
1,659
10,924
14,910
3,228
233
10,691
10,903
70,379
W
7,942
2,667
767
12,634
17,376
5,306
616
1,362
14,337
0
54,887
L
Kali
calgur
Kali
9,059
2,866
0
3,281
19,116
8,849
0
3,018
16,098
0
39,136
L
9,245
2,290
0
4,166
17,391
14,091
47
2,498
14,893
0
44,395
W
16,346
11,424
0
8,207
17,152
6,667
6,234
971
15,365
0
113,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
60,397
323
Minions Killed
554
0
Camps Cleared
0
1,436,349
Distance Traveled
1,815,999
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,743
512
137
7
0
305,398
3
W
Sol
13,039
621
112
5
0
385,188
2
L
Ymir
7,741
369
14
1
0
242,763
0
W
Charybdis
11,443
545
52
2
0
341,403
0
L
He Bo
6,533
311
25
1
0
154,442
0
W
Bellona
12,341
588
148
7
0
385,496
3
W
Thanatos
10,707
510
77
4
0
366,729
0
L
Kali
9,523
453
53
3
0
385,946
7
L
Ravana
9,631
459
94
4
0
347,800
0
W
Anhur
12,867
613
165
8
0
337,183
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role