Player Matchup

Hel
Hel
Defy_Madcat-IDW-
Hel
Level 80
God Stats
3W - 1L
1,789 SR
Queue Stats
46W - 56L
1,381 Elo+
Party 1
Nemesis
Nemesis
Ghost_Dk18
Nemesis
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 210L
1,413 Elo+
Solo
Neith
Neith
Real-_-Hunter
Neith
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
70W - 82L
1,345 Elo+
Party 1
Achilles
Achilles
Tbtz
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,418 Elo+
Solo
Aphrodite
Aphrodite
alexx1927
Aphrodite
Level 34
God Stats
1W - 4L
1,152 SR
Queue Stats
62W - 84L
1,321 Elo+
Party 1
Team Averages
Level 44
1,546 SR
1,375 Elo+

VS

Team Averages
Level 38
1,421 SR
1,395 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Amaterasu_098
Osiris
Level 47
God Stats
3W - 1L
1,780 SR
Queue Stats
103W - 80L
1,529 Elo+
Solo
Hachiman
Hachiman
DerZementmischer
Hachiman
Level 49
God Stats
3W - 7L
1,324 SR
Queue Stats
124W - 164L
1,257 Elo+
Party 3
Fafnir
Fafnir
OhNo_park-_-
Fafnir
Level 20
God Stats
2W - 7L
1,106 SR
Queue Stats
19W - 26L
1,330 Elo+
Party 3
Nemesis
Nemesis
PuRe x BeaT
Nemesis
Level 25
God Stats
6W - 10L
1,396 SR
Queue Stats
64W - 66L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
12,042
482
24,895
15,148
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ghost_Dk18
Nemesis
20
6 / 2 / 3
12,881
515
13,380
23,036
10,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 6
11,457
458
10,679
11,659
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Tbtz
Achilles
19
2 / 2 / 3
11,342
454
8,381
17,177
17,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
alexx1927
Aphrodite
17
1 / 1 / 14
11,540
462
3,960
20,839
23,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 4 / 1
11,382
455
16,134
15,854
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 1 / 0
12,903
516
18,156
19,781
20,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 7 / 3
10,796
432
14,844
17,590
5,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
0 / 2 / 1
8,811
352
4,967
16,146
18,303
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
PuRe x BeaT
Nemesis
17
1 / 6 / 4
10,610
424
8,010
20,558
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
10
10
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
1
0.88
L
4
1
0
4
W
7
2
6
5
L
2
7
3
0.5
W
Nemesis
Ghost_Dk18
Nemesis
6
2
3
3.75
L
Fafnir
0
2
1
0.25
L
Nemesis
PuRe x BeaT
Nemesis
1
6
4
0.5
W
4
3
6
2.33
W
Achilles
Tbtz
Achilles
2
2
3
1.75
W
Aphrodite
alexx1927
Aphrodite
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
62,111
87,859
Taken
89,929
62,710
Mitigated
57,160
41,933
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,134
405
0
6,236
15,854
5,822
0
9,313
5,923
84,884
0
L
18,156
5,268
0
9,488
19,781
20,072
84
1,919
17,777
21,356
78,472
W
24,895
1,673
6,265
6,442
15,148
7,171
495
7,470
7,678
71,219
0
L
14,844
7,066
0
3,849
17,590
5,334
1,149
5,326
12,093
0
102,852
W
Nemesis
Ghost_Dk18
Nemesis
13,380
6,048
0
8,602
23,036
10,699
1,842
4,194
18,842
0
107,655
L
Fafnir
4,967
658
423
2,269
16,146
18,303
408
5,659
10,168
23,401
0
L
Nemesis
PuRe x BeaT
Nemesis
8,010
4,535
0
1,342
20,558
7,629
0
5,656
14,697
0
86,356
W
10,679
4,619
143
3,100
11,659
4,280
3,328
3,498
8,161
0
69,255
W
Achilles
Tbtz
Achilles
8,381
1,813
0
3,735
17,177
17,483
490
3,132
14,045
0
58,807
W
Aphrodite
alexx1927
Aphrodite
3,960
1,076
5,171
8,475
20,839
23,077
588
7,288
13,551
23,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,262
Gold Earned
54,502
540
Minions Killed
616
0
Camps Cleared
0
2,408,829
Distance Traveled
2,173,611
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,382
455
147
6
0
427,964
7
L
Osiris
12,903
516
176
7
0
428,620
5
W
Hel
12,042
482
107
4
0
510,240
12
L
Hachiman
10,796
432
149
6
0
388,037
2
W
Nemesis
12,881
515
137
5
0
552,205
7
L
Fafnir
8,811
352
26
1
0
424,794
6
L
Nemesis
10,610
424
118
5
0
504,196
0
W
Neith
11,457
458
127
5
0
415,084
5
W
Achilles
11,342
454
132
5
0
450,292
7
W
Aphrodite
11,540
462
37
1
0
481,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role