Player Matchup

Erlang Shen
Erlang Shen
Astro1180
Erlang Shen
Level 21
God Stats
4W - 3L
1,622 SR
Queue Stats
26W - 28L
1,294 Elo+
Solo
Loki
Loki
EUN HEE SONG
Loki
Level 28
God Stats
23W - 17L
1,564 SR
Queue Stats
52W - 42L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JUJU20168620
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,280 SR
Queue Stats
11W - 19L
1,322 Elo+
Solo
Neith
Neith
Rasirie23
Neith
Level 17
God Stats
14W - 15L
1,432 SR
Queue Stats
21W - 25L
1,210 Elo+
Solo
Sol
Sol
xXBMTHXx1121
Sol
Level 25
God Stats
4W - 5L
1,434 SR
Queue Stats
86W - 113L
1,263 Elo+
Solo
Team Averages
Level 24
1,466 SR
1,314 Elo+

VS

Team Averages
Level 10
1,475 SR
1,340 Elo+
Geb
Geb
SeAlRod1
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,333 Elo+
Solo
Hou Yi
Hou Yi
Unluckypig11
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,330 Elo+
Solo
Vulcan
Vulcan
Virgo923687
Vulcan
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,261 Elo+
Solo
Vamana
Vamana
papernutzmonkey
Vamana
Level 13
God Stats
9W - 14L
1,373 SR
Queue Stats
38W - 59L
1,275 Elo+
Solo
Tiamat
Tiamat
pouncey
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astro1180
Erlang Shen
18
11 / 0 / 12
9,910
991
13,347
9,307
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
11 / 0 / 22
11,702
1,170
16,296
8,332
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
JUJU20168620
Morgan Le Fay
18
19 / 2 / 15
12,244
1,224
18,298
9,474
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rasirie23
Neith
18
2 / 1 / 32
10,735
1,074
11,990
5,439
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 0 / 25
10,784
1,078
13,386
3,716
1,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,556
956
5,135
13,671
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
1 / 7 / 0
8,640
864
6,854
16,223
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
2 / 8 / 1
9,587
959
6,482
9,277
3,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 13 / 1
8,965
897
6,381
22,583
14,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
pouncey
Tiamat
14
0 / 17 / 1
8,207
821
6,740
20,932
9,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
8
48
Kills
3
3
Deaths
49
106
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Astro1180
Erlang Shen
11
0
12
17
W
11
0
22
22
W
Morgan Le Fay
JUJU20168620
Morgan Le Fay
19
2
15
13.25
W
Neith
Rasirie23
Neith
2
1
32
18
L
0
4
2
0.25
L
Hou Yi
1
7
0
0.14
L
Vulcan
2
8
1
0.31
L
0
13
1
0.04
L
Tiamat
pouncey
Tiamat
0
17
1
0.03
W
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,317
Damage
31,592
36,268
Taken
82,686
15,299
Mitigated
40,758
8,325
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Astro1180
Erlang Shen
13,347
7,381
105
1,609
9,307
5,460
0
4,717
4,590
0
20,112
W
16,296
6,104
0
139
8,332
3,046
0
2,768
5,564
0
40,758
W
Morgan Le Fay
JUJU20168620
Morgan Le Fay
18,298
2,795
243
1,721
9,474
3,469
0
6,210
3,264
30,201
0
W
Neith
Rasirie23
Neith
11,990
8,751
0
2,630
5,439
2,057
0
2,374
3,065
0
19,548
L
5,135
349
0
865
13,671
9,037
0
5,576
8,095
21,761
0
L
Hou Yi
6,854
4,382
0
517
16,223
4,992
0
5,918
10,305
0
23,595
L
Vulcan
6,482
2,657
0
94
9,277
3,048
0
3,767
5,510
23,071
0
L
6,381
3,321
816
1,918
22,583
14,164
0
6,923
15,660
0
26,908
L
Tiamat
pouncey
Tiamat
6,740
218
0
407
20,932
9,517
0
9,500
11,432
9,017
0
W
13,386
6,805
0
1,878
3,716
1,267
0
2,288
1,428
34,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,375
Gold Earned
44,955
168
Minions Killed
145
8
Camps Cleared
4
936,119
Distance Traveled
790,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,910
991
18
2
2
215,819
1
W
Loki
11,702
1,170
51
5
2
201,786
2
W
Morgan Le Fay
12,244
1,224
24
2
1
165,321
1
W
Neith
10,735
1,074
11
1
2
165,443
0
L
Geb
9,556
956
36
4
0
171,904
0
L
Hou Yi
8,640
864
37
4
3
148,569
0
L
Vulcan
9,587
959
37
4
1
136,250
1
L
Vamana
8,965
897
33
3
0
179,716
2
L
Tiamat
8,207
821
2
0
0
154,109
0
W
Sol
10,784
1,078
64
6
1
187,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role