Player Matchup

Susano
Susano
Bizo-uzumaki
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deltaris07
Tsukuyomi
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Agni
Agni
NinjaThunder86
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 30L
1,500 Elo+
Solo
Geb
Geb
TwelveTundra706
Geb
Level 25
God Stats
4W - 3L
1,659 SR
Queue Stats
38W - 50L
1,330 Elo+
Solo
Olorun
Olorun
mastercanine
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,324 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,383 Elo+

VS

Team Averages
Level 33
1,480 SR
1,410 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BloomingB
Yemoja
Level 14
God Stats
22W - 28L
1,407 SR
Queue Stats
22W - 29L
1,292 Elo+
Solo
Fenrir
Fenrir
Sharty Waffles7
Fenrir
Level 8
God Stats
9W - 7L
1,495 SR
Queue Stats
13W - 12L
1,417 Elo+
Party 1
He Bo
He Bo
bryancrak456
He Bo
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 4 / 0
7,786
779
1,874
3,808
1,236
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Deltaris07
Tsukuyomi
15
1 / 9 / 3
9,466
947
9,813
12,531
4,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 9 / 4
10,310
1,031
13,359
14,638
5,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 4 / 4
10,254
1,025
9,978
14,611
13,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
15
0 / 16 / 4
8,873
887
6,217
21,224
8,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
15 / 1 / 19
12,840
1,284
19,448
11,386
4,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
 
Chaac
17
6 / 2 / 19
10,661
1,066
15,609
12,141
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
BloomingB
Yemoja
18
1 / 0 / 21
11,178
1,118
3,179
3,730
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

18
16 / 0 / 14
12,525
1,253
14,963
10,268
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 5 / 13
9,805
981
8,239
8,620
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
8
Kills
42
42
Deaths
8
15
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
15
1
19
24.5
W
Chaac
 
Chaac
6
2
19
7.75
L
Susano
0
4
0
0
W
Yemoja
BloomingB
Yemoja
1
0
21
11.5
L
Tsukuyomi
Deltaris07
Tsukuyomi
1
9
3
0.28
L
3
9
4
0.56
W
16
0
14
23
L
4
4
4
1.5
W
4
5
13
2.1
L
Olorun
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,241
Damage
61,438
66,812
Taken
46,145
33,288
Mitigated
28,920
4,638
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
19,448
14,350
0
1,603
11,386
4,484
0
6,762
4,624
0
37,202
W
Chaac
 
Chaac
15,609
1,956
302
4,794
12,141
11,432
0
8,330
3,811
415
36,136
L
Susano
1,874
524
0
0
3,808
1,236
0
791
2,977
0
2,213
W
Yemoja
BloomingB
Yemoja
3,179
493
2,427
1,332
3,730
2,316
0
2,341
1,389
20,497
0
L
Tsukuyomi
Deltaris07
Tsukuyomi
9,813
1,822
0
78
12,531
4,434
0
1,300
10,943
0
17,437
L
13,359
2,053
0
2,632
14,638
5,714
0
1,777
12,631
39,972
0
W
14,963
4,109
0
952
10,268
7,580
0
6,088
4,180
0
21,838
L
9,978
746
0
199
14,611
13,533
0
2,856
11,517
15,428
0
W
8,239
1,721
0
0
8,620
3,108
0
6,033
2,587
15,083
0
L
Olorun
6,217
1,763
10
1,719
21,224
8,371
0
5,109
15,886
17,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
57,009
112
Minions Killed
157
1
Camps Cleared
6
762,296
Distance Traveled
947,570
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,840
1,284
39
4
3
228,899
1
W
Chaac
10,661
1,066
58
6
1
181,158
0
L
Susano
7,786
779
0
0
0
47,430
0
W
Yemoja
11,178
1,118
31
3
1
174,052
2
L
Tsukuyomi
9,466
947
16
2
0
182,983
1
L
Agni
10,310
1,031
66
7
1
164,967
1
W
Fenrir
12,525
1,253
14
1
1
231,450
0
L
Geb
10,254
1,025
11
1
0
207,034
2
W
He Bo
9,805
981
15
2
0
132,011
1
L
Olorun
8,873
887
19
2
0
159,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role