Player Matchup

Cu Chulainn
Cu Chulainn
ArmstrongCJ
Cu Chulainn
Level 12
God Stats
4W - 4L
1,551 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Kali
Kali
Pogchampinchat
Kali
Level 29
God Stats
12W - 5L
1,694 SR
Queue Stats
74W - 72L
1,567 Elo+
Party 3
Bellona
Bellona
ThisNotMyMainlol
Bellona
Level 19
God Stats
8W - 1L
1,987 SR
Queue Stats
31W - 30L
1,562 Elo+
Party 4
Danzaburou
Danzaburou
pinhead9428
Danzaburou
Level 27
God Stats
5W - 4L
1,723 SR
Queue Stats
64W - 52L
1,546 Elo+
Party 3
Ra
Ra
youreAfatboy
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Team Averages
Level 18
1,691 SR
1,529 Elo+

VS

Team Averages
Level 25
1,649 SR
1,493 Elo+
Chaac
Chaac
Ballcreator
Chaac
Level 28
God Stats
4W - 4L
1,928 SR
Queue Stats
73W - 72L
1,458 Elo+
Solo
Sylvanus
Sylvanus
Deadring
Sylvanus
Level 59
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 2
Ullr
Ullr
HouseDud
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,477 Elo+
Party 1
Tiamat
Tiamat
LotusBlomster
Tiamat
Level 6
God Stats
3W - 0L
1,598 SR
Queue Stats
3W - 1L
1,635 Elo+
Party 2
Arachne
Arachne
xBigShanex
Arachne
Level 25
God Stats
33W - 21L
1,473 SR
Queue Stats
143W - 127L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArmstrongCJ
Cu Chulainn
9
0 / 7 / 0
6,540
311
770
10,975
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
8 / 5 / 2
10,896
519
17,240
20,324
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 4 / 5
10,710
510
7,854
14,307
13,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
pinhead9428
Danzaburou
17
3 / 4 / 0
10,495
500
4,854
10,682
3,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 6
9,123
434
8,566
14,281
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 2
12,537
597
9,419
16,013
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Deadring
Sylvanus
15
2 / 1 / 9
10,080
480
7,991
13,262
15,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
20
11 / 1 / 3
13,963
665
13,829
11,019
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 8
10,265
489
8,705
7,989
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xBigShanex
Arachne
17
10 / 7 / 6
12,322
587
10,734
17,668
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
14
Kills
27
27
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArmstrongCJ
Cu Chulainn
0
7
0
0
W
3
3
2
1.33
W
Sylvanus
Deadring
Sylvanus
2
1
9
6.5
W
Ullr
11
1
3
12.5
W
1
3
8
1.67
L
8
5
2
1.8
L
3
4
5
1.38
L
Danzaburou
pinhead9428
Danzaburou
3
4
0
0.75
W
Arachne
xBigShanex
Arachne
10
7
6
1.86
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
50,678
70,569
Taken
65,951
36,758
Mitigated
44,073
18,227
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArmstrongCJ
Cu Chulainn
770
52
0
215
10,975
4,731
127
3,666
7,157
0
11,726
W
9,419
2,574
0
5,492
16,013
10,659
2,558
1,779
14,116
0
75,642
W
Sylvanus
Deadring
Sylvanus
7,991
3,109
2,574
6,085
13,262
15,396
1,169
3,742
9,232
33,539
12,021
W
Ullr
13,829
5,855
0
3,089
11,019
4,773
623
1,255
9,589
0
135,080
W
8,705
473
146
2,565
7,989
4,333
789
1,937
5,868
45,433
0
L
17,240
7,953
0
7,366
20,324
9,809
0
4,606
15,597
0
87,745
L
7,854
2,326
535
2,193
14,307
13,590
853
1,065
12,408
4,443
53,541
L
Danzaburou
pinhead9428
Danzaburou
4,854
2,088
0
3,720
10,682
3,993
765
613
10,002
0
71,365
W
Arachne
xBigShanex
Arachne
10,734
6,948
0
4,810
17,668
8,912
1,369
3,479
14,099
0
61,852
L
8,566
1,326
732
3,466
14,281
4,635
165
5,364
8,746
52,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
59,167
522
Minions Killed
585
0
Camps Cleared
0
1,890,894
Distance Traveled
1,886,631
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,540
311
24
1
0
400,304
0
W
Chaac
12,537
597
165
8
0
340,813
3
W
Sylvanus
10,080
480
62
3
0
350,655
4
W
Ullr
13,963
665
197
9
0
378,272
5
W
Tiamat
10,265
489
75
4
0
392,906
8
L
Kali
10,896
519
117
6
0
390,343
4
L
Bellona
10,710
510
118
6
0
395,175
2
L
Danzaburou
10,495
500
133
6
0
379,177
0
W
Arachne
12,322
587
86
4
0
423,985
0
L
Ra
9,123
434
130
6
0
325,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role