Player Matchup

Gilgamesh
Gilgamesh
AJ92000
Gilgamesh
Level 23
God Stats
14W - 12L
1,508 SR
Queue Stats
20W - 24L
1,352 Elo+
Party 1
Izanami
Izanami
ELITE SWIF
Izanami
Level 16
God Stats
8W - 3L
1,699 SR
Queue Stats
31W - 50L
1,272 Elo+
Party 1
Nemesis
Nemesis
vlo85
Nemesis
Level 24
God Stats
1W - 2L
1,595 SR
Queue Stats
37W - 58L
1,385 Elo+
Party 1
Team Averages
Level 21
1,600 SR
1,336 Elo+

VS

Team Averages
Level 21
1,441 SR
1,171 Elo+
Set
Set
KTA Sega
Set
Level 20
God Stats
9W - 10L
1,554 SR
Queue Stats
32W - 38L
1,223 Elo+
Party 2
Odin
Odin
Reanimate Soul
Odin
Level 20
God Stats
0W - 2L
1,491 SR
Queue Stats
19W - 28L
1,112 Elo+
Party 2
Yemoja
Yemoja
Reanimate Virus
Yemoja
Level 23
God Stats
4W - 9L
1,279 SR
Queue Stats
37W - 52L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJ92000
Gilgamesh
14
7 / 5 / 5
10,492
749
7,842
12,288
8,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ELITE SWIF
Izanami
13
0 / 3 / 7
8,900
636
7,187
8,799
2,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
vlo85
Nemesis
14
5 / 3 / 6
9,932
709
9,273
10,850
3,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 1
10,336
738
10,155
10,221
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 6
8,765
626
4,317
11,641
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 3 / 8
9,072
648
6,940
10,001
6,782
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
12
Kills
11
11
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AJ92000
Gilgamesh
7
5
5
1.9
W
Izanami
ELITE SWIF
Izanami
0
3
7
1.17
L
8
5
1
1.7
L
2
4
6
1.25
L
1
3
8
1.67
W
Nemesis
vlo85
Nemesis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
21,412
31,937
Taken
31,863
14,456
Mitigated
16,273
4,829
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AJ92000
Gilgamesh
7,842
2,297
0
1,073
12,288
8,466
1,152
2,614
9,674
0
24,720
W
Izanami
ELITE SWIF
Izanami
7,187
5,519
0
1,678
8,799
2,574
1,312
2,571
6,228
0
42,544
L
10,155
2,586
0
497
10,221
4,795
0
24
10,197
0
25,625
L
4,317
1,286
420
1,199
11,641
4,696
0
311
11,330
0
15,819
L
6,940
1,218
1,705
1,268
10,001
6,782
0
569
9,432
28,035
0
W
Nemesis
vlo85
Nemesis
9,273
3,212
0
2,078
10,850
3,416
413
2,953
7,897
0
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
28,173
140
Minions Killed
95
9
Camps Cleared
2
707,113
Distance Traveled
620,473
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,492
749
33
2
2
231,394
0
W
Izanami
8,900
636
70
5
3
225,878
2
L
Set
10,336
738
26
2
1
210,146
0
L
Odin
8,765
626
29
2
1
222,319
1
L
Yemoja
9,072
648
40
3
0
188,008
0
W
Nemesis
9,932
709
37
3
4
249,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role