Player Matchup

Da Ji
Da Ji
AdequatelyLifted
Da Ji
Level 29
God Stats
0W - 3L
1,280 SR
Queue Stats
17W - 27L
1,274 Elo+
Party 2
Geb
Geb
True5340
Geb
Level 14
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Nu Wa
Nu Wa
youfunny1
Nu Wa
Level 41
God Stats
3W - 3L
1,568 SR
Queue Stats
23W - 38L
1,321 Elo+
Party 2
Team Averages
Level 28
1,464 SR
1,279 Elo+

VS

Team Averages
Level 40
1,371 SR
1,353 Elo+
Kuzenbo
Kuzenbo
LegendDusty
Kuzenbo
Level 81
God Stats
7W - 9L
1,340 SR
Queue Stats
229W - 259L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rep-Borne
Morgan Le Fay
Level 22
God Stats
6W - 12L
1,361 SR
Queue Stats
34W - 48L
1,303 Elo+
Solo
Fenrir
Fenrir
mike50printer
Fenrir
Level 18
God Stats
14W - 10L
1,414 SR
Queue Stats
49W - 45L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,996
700
7,249
8,314
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 3
6,282
628
4,680
10,023
7,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
youfunny1
Nu Wa
10
0 / 1 / 3
6,387
639
6,855
5,741
1,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LegendDusty
Kuzenbo
10
0 / 1 / 9
7,447
745
4,303
10,305
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Rep-Borne
Morgan Le Fay
12
6 / 1 / 4
8,317
832
8,730
5,778
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 5
7,613
761
6,831
8,010
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Kuzenbo
LegendDusty
Kuzenbo
0
1
9
4.5
W
Morgan Le Fay
Rep-Borne
Morgan Le Fay
6
1
4
8
L
0
4
3
0.38
W
4
1
5
6.5
L
Nu Wa
youfunny1
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
19,864
24,078
Taken
24,093
11,815
Mitigated
20,616
5,553
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,249
1,567
0
1,162
8,314
2,737
0
5,075
3,239
0
17,137
W
Kuzenbo
LegendDusty
Kuzenbo
4,303
1,118
0
1,518
10,305
13,498
480
5,221
5,084
11,239
0
W
Morgan Le Fay
Rep-Borne
Morgan Le Fay
8,730
1,083
0
200
5,778
2,024
779
2,677
3,101
36,677
0
L
4,680
434
235
2,207
10,023
7,456
0
5,440
4,583
11,684
0
W
6,831
1,552
0
696
8,010
5,094
237
3,859
4,151
0
13,800
L
Nu Wa
youfunny1
Nu Wa
6,855
2,862
0
1,949
5,741
1,622
48
2,910
2,831
31,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
23,377
91
Minions Killed
100
5
Camps Cleared
3
541,408
Distance Traveled
571,729
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,996
700
31
3
4
189,182
0
W
Kuzenbo
7,447
745
8
1
0
196,228
1
W
Morgan Le Fay
8,317
832
70
7
2
173,656
1
L
Geb
6,282
628
13
1
0
177,805
3
W
Fenrir
7,613
761
22
2
1
201,845
2
L
Nu Wa
6,387
639
47
5
1
174,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role