Player Matchup

Neith
Neith
AnaIEsteves
Neith
Level 15
God Stats
20W - 24L
1,413 SR
Queue Stats
21W - 25L
1,411 Elo+
Party 3
Merlin
Merlin
CaptScarlett88
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,224 Elo+
Solo
Chang'e
Chang'e
Kingspaneque
Chang'e
Level 11
God Stats
5W - 3L
1,532 SR
Queue Stats
22W - 25L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
mlody_mrc
Cthulhu
Level 28
God Stats
34W - 39L
1,402 SR
Queue Stats
210W - 231L
1,372 Elo+
Solo
Ra
Ra
smokewaxweed420
Ra
Level 29
God Stats
11W - 8L
1,522 SR
Queue Stats
102W - 137L
1,346 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,347 Elo+

VS

Team Averages
Level 35
1,482 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
FlexOnMyKush
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,108 Elo+
Party 2
Artemis
Artemis
GRUB KILLER 3
Artemis
Level 124
God Stats
1W - 2L
1,327 SR
Queue Stats
168W - 114L
1,634 Elo+
Party 1
Nemesis
Nemesis
Im Not Kais
Nemesis
Level 26
God Stats
47W - 36L
1,582 SR
Queue Stats
74W - 54L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
SzR_WayZoX
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,244 Elo+
Party 2
Nu Wa
Nu Wa
Xx Qwoo
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
9,914
991
7,346
15,206
5,306
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 14 / 3
9,772
977
5,994
19,003
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kingspaneque
Chang'e
16
3 / 10 / 6
10,378
1,038
12,774
22,473
7,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mlody_mrc
Cthulhu
17
3 / 3 / 7
10,663
1,066
5,963
15,504
15,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 12 / 10
11,031
1,103
13,141
22,854
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlexOnMyKush
Tsukuyomi
19
2 / 5 / 24
10,661
1,066
11,094
11,238
3,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
20
29 / 3 / 14
15,626
1,563
47,312
12,934
5,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Im Not Kais
Nemesis
18
14 / 2 / 12
12,916
1,292
12,864
11,112
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SzR_WayZoX
Cthulhu
18
1 / 1 / 24
10,298
1,030
7,830
8,141
7,031
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Xx Qwoo
Nu Wa
18
2 / 2 / 23
10,737
1,074
12,326
8,412
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
145
13
Kills
48
48
Deaths
13
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
2
14
3
0.25
W
Tsukuyomi
FlexOnMyKush
Tsukuyomi
2
5
24
2.8
W
Artemis
29
3
14
12
W
Nemesis
Im Not Kais
Nemesis
14
2
12
10
L
Chang'e
Kingspaneque
Chang'e
3
10
6
0.6
W
Cthulhu
SzR_WayZoX
Cthulhu
1
1
24
13
W
Nu Wa
Xx Qwoo
Nu Wa
2
2
23
6.75
L
Cthulhu
mlody_mrc
Cthulhu
3
3
7
2.17
L
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,218
Damage
91,426
95,040
Taken
51,837
42,736
Mitigated
23,723
9,197
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
3,350
0
716
15,206
5,306
0
2,684
12,522
0
22,704
L
5,994
318
0
366
19,003
5,945
0
5,703
13,300
24,007
0
W
Tsukuyomi
FlexOnMyKush
Tsukuyomi
11,094
4,017
0
111
11,238
3,890
0
8,417
1,756
0
22,969
W
Artemis
47,312
35,503
0
3,359
12,934
5,182
0
9,140
3,794
0
70,682
W
Nemesis
Im Not Kais
Nemesis
12,864
7,358
0
1,322
11,112
4,547
0
7,570
3,542
0
29,491
L
Chang'e
Kingspaneque
Chang'e
12,774
543
1,827
3,060
22,473
7,311
0
4,124
18,349
39,110
0
W
Cthulhu
SzR_WayZoX
Cthulhu
7,830
142
0
0
8,141
7,031
0
6,129
2,012
23,974
0
W
Nu Wa
Xx Qwoo
Nu Wa
12,326
3,628
0
756
8,412
3,073
0
6,616
1,796
24,899
0
L
Cthulhu
mlody_mrc
Cthulhu
5,963
150
451
0
15,504
15,432
0
3,415
12,089
12,984
0
L
13,141
1,354
551
2,226
22,854
8,742
0
4,230
18,624
42,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,758
Gold Earned
60,238
207
Minions Killed
176
3
Camps Cleared
9
835,192
Distance Traveled
899,727
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,914
991
31
3
0
165,883
1
L
Merlin
9,772
977
29
3
1
138,991
1
W
Tsukuyomi
10,661
1,066
20
2
1
181,951
0
W
Artemis
15,626
1,563
56
6
0
187,799
0
W
Nemesis
12,916
1,292
28
3
6
177,011
1
L
Chang'e
10,378
1,038
71
7
2
160,635
0
W
Cthulhu
10,298
1,030
44
4
2
199,287
0
W
Nu Wa
10,737
1,074
28
3
0
153,679
0
L
Cthulhu
10,663
1,066
8
1
0
206,995
0
L
Ra
11,031
1,103
68
7
0
162,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role