Player Matchup

Arachne
Arachne
BlinkyBH
Arachne
Level 15
God Stats
2W - 1L
1,528 SR
Queue Stats
10W - 10L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
ChaaacBlock
Hou Yi
Level 8
God Stats
4W - 2L
1,614 SR
Queue Stats
57W - 30L
1,890 Elo+
Solo
Artio
Artio
HossKat
Artio
Level 29
God Stats
3W - 9L
1,254 SR
Queue Stats
333W - 370L
1,388 Elo+
Solo
Hera
Hera
Pokeasy
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Prutt1
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,457 Elo+

VS

Team Averages
Level 25
1,615 SR
1,523 Elo+
Chernobog
Chernobog
Crazyking18
Chernobog
Level 29
God Stats
3W - 0L
1,840 SR
Queue Stats
90W - 75L
1,557 Elo+
Solo
Arachne
Arachne
Procces1
Arachne
Level 26
God Stats
1W - 1L
1,241 SR
Queue Stats
51W - 45L
1,443 Elo+
Party 2
Hades
Hades
Sonex111
Hades
Level 26
God Stats
7W - 4L
1,687 SR
Queue Stats
58W - 61L
1,424 Elo+
Solo
Fenrir
Fenrir
WrldIsYours
Fenrir
Level 28
God Stats
8W - 5L
1,550 SR
Queue Stats
93W - 83L
1,447 Elo+
Party 2
Chronos
Chronos
lndgaKGBKEBGDLF
Chronos
Level 17
God Stats
7W - 4L
1,756 SR
Queue Stats
30W - 15L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlinkyBH
Arachne
8
1 / 4 / 0
5,174
517
4,176
8,543
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
10
1 / 0 / 0
5,520
552
3,436
4,656
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
HossKat
Artio
7
0 / 4 / 2
4,590
459
2,876
9,821
5,745
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Pokeasy
Hera
8
0 / 4 / 1
4,825
483
3,444
4,290
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Prutt1
Guan Yu
8
0 / 5 / 0
4,890
489
719
6,059
2,730
Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crazyking18
Chernobog
9
0 / 1 / 2
5,497
550
3,380
4,391
1,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Procces1
Arachne
11
7 / 0 / 2
6,923
692
4,020
5,684
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Sonex111
Hades
11
2 / 1 / 3
6,608
661
2,847
5,618
2,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
0 / 0 / 1
4,924
492
1,739
7,053
2,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 0 / 1
8,175
818
9,031
5,292
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
17
17
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlinkyBH
Arachne
1
4
0
0.25
L
Hou Yi
1
0
0
1
W
Chernobog
Crazyking18
Chernobog
0
1
2
1
L
Artio
HossKat
Artio
0
4
2
0.25
L
Hera
Pokeasy
Hera
0
4
1
0.13
W
Arachne
Procces1
Arachne
7
0
2
8
L
Guan Yu
Prutt1
Guan Yu
0
5
0
0
W
Hades
Sonex111
Hades
2
1
3
3.5
W
Fenrir
0
0
1
0.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
21,017
33,369
Taken
28,038
14,356
Mitigated
10,044
9,840
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlinkyBH
Arachne
4,176
2,462
0
3,494
8,543
3,250
0
2,280
6,263
0
26,050
L
Hou Yi
3,436
1,498
0
2,476
4,656
1,282
58
0
4,656
0
42,315
W
Chernobog
Crazyking18
Chernobog
3,380
2,212
0
1,499
4,391
1,083
528
789
3,602
0
36,869
L
Artio
HossKat
Artio
2,876
207
91
3,269
9,821
5,745
62
2,582
7,239
13,165
0
L
Hera
Pokeasy
Hera
3,444
1,090
0
0
4,290
1,349
0
2,427
1,863
22,534
0
W
Arachne
Procces1
Arachne
4,020
2,868
0
2,904
5,684
2,279
0
301
5,365
0
37,972
L
Guan Yu
Prutt1
Guan Yu
719
136
0
510
6,059
2,730
77
3,685
2,374
0
17,754
W
Hades
Sonex111
Hades
2,847
487
41
3,224
5,618
2,258
908
2,593
2,747
31,445
0
W
Fenrir
1,739
366
41
1,669
7,053
2,480
282
1,498
5,555
0
13,373
W
9,031
3,180
0
1,837
5,292
1,944
32
1,131
4,161
49,164
5,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
32,127
258
Minions Killed
365
0
Camps Cleared
0
958,017
Distance Traveled
982,449
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,174
517
55
6
0
219,243
0
L
Hou Yi
5,520
552
87
9
0
193,505
4
W
Chernobog
5,497
550
86
9
0
189,751
3
L
Artio
4,590
459
18
2
0
191,130
4
L
Hera
4,825
483
46
5
0
167,680
0
W
Arachne
6,923
692
81
8
0
195,461
0
L
Guan Yu
4,890
489
52
5
0
186,459
0
W
Hades
6,608
661
74
7
0
183,629
3
W
Fenrir
4,924
492
12
1
0
213,304
3
W
Chronos
8,175
818
112
11
0
200,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role