Player Matchup

Cerberus
Cerberus
Jonny Bravo293
Cerberus
Level 27
God Stats
3W - 1L
1,796 SR
Queue Stats
49W - 57L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
Kanaryghost
Baron Samedi
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
48W - 73L
1,429 Elo+
Solo
Merlin
Merlin
Lp4004
Merlin
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 55L
1,497 Elo+
Party 3
Ymir
Ymir
ДушаВоина
Ymir
Level 78
God Stats
3W - 0L
1,829 SR
Queue Stats
89W - 106L
1,450 Elo+
Party 4
Bellona
Bellona
МармеладкО
Bellona
Level 89
God Stats
4W - 2L
1,433 SR
Queue Stats
63W - 70L
1,454 Elo+
Party 4
Team Averages
Level 69
1,657 SR
1,463 Elo+

VS

Team Averages
Level 72
1,379 SR
1,466 Elo+
Bellona
Bellona
KingLANDO7
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Manópuki
Sylvanus
Level 15
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
NKEria
Da Ji
Level 125
God Stats
1W - 5L
1,119 SR
Queue Stats
257W - 268L
1,444 Elo+
Party 1
Chernobog
Chernobog
NKRouta
Chernobog
Level 115
God Stats
1W - 3L
1,493 SR
Queue Stats
207W - 214L
1,444 Elo+
Party 1
Anhur
Anhur
Reprobus
Anhur
Level 89
God Stats
3W - 10L
1,288 SR
Queue Stats
230W - 207L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 1 / 16
10,315
645
6,342
14,981
18,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Kanaryghost
Baron Samedi
17
4 / 2 / 15
10,738
671
19,410
13,191
10,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Lp4004
Merlin
20
7 / 0 / 18
12,494
781
33,655
8,652
5,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 4 / 19
11,798
737
12,796
26,119
38,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
9 / 2 / 11
11,746
734
11,928
14,998
17,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingLANDO7
Bellona
15
0 / 7 / 6
9,120
570
8,975
24,674
21,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Manópuki
Sylvanus
17
0 / 3 / 8
9,884
618
10,645
23,204
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
NKEria
Da Ji
17
3 / 4 / 5
9,744
609
10,045
14,574
8,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
NKRouta
Chernobog
15
1 / 4 / 6
8,808
551
10,943
11,949
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Reprobus
Anhur
17
4 / 7 / 3
10,227
639
16,334
18,690
8,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
25
Kills
8
9
Deaths
25
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
16
10
W
Baron Samedi
Kanaryghost
Baron Samedi
4
2
15
5.75
L
Bellona
KingLANDO7
Bellona
0
7
6
0.43
W
Merlin
Lp4004
Merlin
7
0
18
16
L
Sylvanus
Manópuki
Sylvanus
0
3
8
1.33
L
Da Ji
NKEria
Da Ji
3
4
5
1.38
L
Chernobog
NKRouta
Chernobog
1
4
6
1
L
Anhur
Reprobus
Anhur
4
7
3
0.79
W
3
4
19
3.13
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,131
Damage
56,942
77,941
Taken
93,091
90,917
Mitigated
67,314
32,773
Healing
41,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,342
227
965
3,665
14,981
18,599
750
1,553
13,428
11,508
0
W
Baron Samedi
Kanaryghost
Baron Samedi
19,410
1,215
11,706
5,546
13,191
10,402
185
2,187
11,004
31,929
0
L
Bellona
KingLANDO7
Bellona
8,975
2,502
3,165
4,522
24,674
21,669
0
17,677
6,997
0
19,063
W
Merlin
Lp4004
Merlin
33,655
2,098
0
0
8,652
5,504
2,087
1,500
7,152
70,374
0
L
Sylvanus
Manópuki
Sylvanus
10,645
2,305
10,743
11,284
23,204
23,058
0
19,024
4,180
19,119
0
L
Da Ji
NKEria
Da Ji
10,045
1,666
1,381
2,493
14,574
8,547
0
10,988
3,586
0
18,016
L
Chernobog
NKRouta
Chernobog
10,943
4,427
1,981
1,274
11,949
5,521
0
9,735
2,214
0
25,775
L
Anhur
Reprobus
Anhur
16,334
7,692
1,427
2,893
18,690
8,519
0
14,779
3,911
0
35,540
W
12,796
1,724
1,368
4,382
26,119
38,721
114
3,375
22,744
24,793
0
W
11,928
1,740
2,190
2,951
14,998
17,691
1,421
2,030
12,968
0
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,091
Gold Earned
47,783
168
Minions Killed
133
0
Camps Cleared
0
1,493,954
Distance Traveled
1,274,692
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,315
645
15
1
0
331,824
1
W
Baron Samedi
10,738
671
27
2
0
283,956
0
L
Bellona
9,120
570
14
1
0
295,058
0
W
Merlin
12,494
781
91
6
0
317,775
1
L
Sylvanus
9,884
618
11
1
0
259,993
2
L
Da Ji
9,744
609
28
2
0
252,385
1
L
Chernobog
8,808
551
29
2
0
238,984
0
L
Anhur
10,227
639
51
3
0
228,272
2
W
Ymir
11,798
737
25
2
0
253,759
4
W
Bellona
11,746
734
10
1
0
306,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role