Player Matchup

Amaterasu
Amaterasu
Apollokiller3
Amaterasu
Level 28
God Stats
5W - 2L
1,797 SR
Queue Stats
95W - 94L
1,428 Elo+
Solo
Ra
Ra
JustDylan710
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
976 Elo+
Solo
Ganesha
Ganesha
KingCount
Ganesha
Level 27
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 7L
1,181 Elo+
Solo
Camazotz
Camazotz
Refresh-_-OP
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
SantiB4Glory
Hachiman
Level 18
God Stats
72W - 66L
1,500 SR
Queue Stats
163W - 167L
1,407 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,298 Elo+

VS

Team Averages
Level 13
1,500 SR
1,227 Elo+
Geb
Geb
BiscuitOliua
Geb
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 78L
1,333 Elo+
Solo
Camazotz
Camazotz
DaffodilTen2097
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,019 Elo+
Solo
Artemis
Artemis
SelwerO92
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SoullessTulip36
Kukulkan
Level 4
God Stats
8W - 4L
1,242 SR
Queue Stats
11W - 8L
988 Elo+
Solo
Osiris
Osiris
lI-N4CH0-Il
Osiris
Level 29
God Stats
12W - 10L
1,758 SR
Queue Stats
80W - 125L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apollokiller3
Amaterasu
16
3 / 3 / 2
9,582
479
4,207
16,206
9,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 9 / 6
9,470
474
11,431
17,532
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
KingCount
Ganesha
14
6 / 3 / 7
9,497
475
17,700
18,577
16,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Refresh-_-OP
Camazotz
10
2 / 14 / 4
8,042
402
7,972
16,951
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SantiB4Glory
Hachiman
14
3 / 5 / 0
8,562
428
4,384
11,440
3,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,866
493
9,035
11,812
10,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Camazotz
12
0 / 6 / 12
8,127
406
1,536
15,216
4,456
Artemis
SelwerO92
Artemis
13
2 / 10 / 5
8,542
427
7,315
14,582
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
17
11 / 1 / 10
11,242
562
16,393
11,499
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
19
13 / 2 / 5
11,850
593
18,147
15,314
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
18
Kills
33
34
Deaths
19
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Apollokiller3
Amaterasu
3
3
2
1.33
W
7
0
1
7.5
W
Camazotz
0
6
12
1
L
4
9
6
0.78
L
Ganesha
KingCount
Ganesha
6
3
7
3.17
L
Camazotz
Refresh-_-OP
Camazotz
2
14
4
0.29
L
Hachiman
SantiB4Glory
Hachiman
3
5
0
0.6
W
Artemis
SelwerO92
Artemis
2
10
5
0.45
W
Kukulkan
11
1
10
16
W
Osiris
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
52,426
80,706
Taken
68,423
42,108
Mitigated
37,107
17,266
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Apollokiller3
Amaterasu
4,207
1,632
0
5,429
16,206
9,022
1,252
2,140
13,910
0
54,204
W
9,035
1,161
0
3,758
11,812
10,587
132
2,950
8,741
42,485
4,601
W
Camazotz
1,536
201
0
3,828
15,216
4,456
107
7,488
7,366
0
14,740
L
11,431
1,146
1,705
6,379
17,532
6,280
1,513
5,956
11,240
55,273
0
L
Ganesha
KingCount
Ganesha
17,700
1,856
151
685
18,577
16,404
206
5,588
12,719
46,100
0
L
Camazotz
Refresh-_-OP
Camazotz
7,972
2,868
0
2,917
16,951
6,483
73
5,592
11,105
0
22,199
L
Hachiman
SantiB4Glory
Hachiman
4,384
1,670
0
0
11,440
3,919
270
4,832
6,582
0
45,612
W
Artemis
SelwerO92
Artemis
7,315
4,550
0
2,658
14,582
4,308
632
7,834
6,576
0
47,817
W
Kukulkan
16,393
1,540
670
3,452
11,499
7,401
1,580
4,896
6,200
70,403
0
W
Osiris
18,147
8,836
0
2,216
15,314
10,355
3,148
4,546
10,409
0
88,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,153
Gold Earned
49,627
375
Minions Killed
438
0
Camps Cleared
0
1,730,091
Distance Traveled
1,787,832
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,582
479
107
5
0
358,496
0
W
Geb
9,866
493
64
3
0
359,175
1
W
Camazotz
8,127
406
22
1
0
328,311
0
L
Ra
9,470
474
119
6
0
336,830
2
L
Ganesha
9,497
475
26
1
0
401,053
4
L
Camazotz
8,042
402
23
1
0
307,922
1
L
Hachiman
8,562
428
100
5
0
325,790
0
W
Artemis
8,542
427
73
4
0
303,375
1
W
Kukulkan
11,242
562
131
7
0
382,081
4
W
Osiris
11,850
593
148
7
0
414,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role