Player Matchup

Sobek
Sobek
Silver I
Arnau20
Sobek
Silver I
Level 125
God Stats
24W - 29L
1,511 SR
Queue Stats
294W - 303L
1,342 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Rubenstr0y
Gilgamesh
Gold IV
Level 122
God Stats
0W - 2L
1,621 SR
Queue Stats
62W - 59L
1,692 MMR
Party 1
Danzaburou
Danzaburou
Silver III
duarte010
Danzaburou
Silver III
Level 79
God Stats
0W - 1L
1,348 SR
Queue Stats
15W - 17L
1,514 MMR
Solo
Eset
Eset
Gold II
gabbewiss02
Eset
Gold II
Level 96
God Stats
0W - 1L
1,675 SR
Queue Stats
15W - 17L
1,636 MMR
Party 2
Tyr
Tyr
Gold IV
xMarcianoAzulx
Tyr
Gold IV
Level 152
God Stats
9W - 9L
1,684 SR
Queue Stats
161W - 165L
1,554 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,568 SR
1,548 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,567 SR
1,537 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Bronze III
Feratl69
Scylla
Bronze III
Level 143
God Stats
10W - 13L
1,833 SR
Queue Stats
96W - 90L
1,550 MMR
Party 3
Amaterasu
Amaterasu
Platinum IV
Rhaegal96
Amaterasu
Platinum IV
Level 128
God Stats
2W - 1L
1,627 SR
Queue Stats
487W - 458L
1,507 MMR
Solo
Cerberus
Cerberus
Silver I
Shahkulu
Cerberus
Silver I
Level 89
God Stats
2W - 0L
1,569 SR
Queue Stats
3W - 0L
1,564 MMR
Party 4
Susano
Susano
Silver I
Sümer
Susano
Silver I
Level 85
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 0L
1,564 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arnau20
Sobek
16
1 / 5 / 6
10,774
468
8,094
25,373
29,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Rubenstr0y
Gilgamesh
18
6 / 8 / 1
12,035
523
18,736
21,078
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
duarte010
Danzaburou
18
2 / 7 / 1
11,513
501
8,260
17,881
6,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 9 / 5
11,214
488
14,761
17,001
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 2
12,976
564
23,862
27,869
14,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArtioKaliHelYemojaTiamat

VS

Bans
Morgan Le FayArachneArtemisNe ZhaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
8 / 4 / 9
12,412
540
14,636
16,905
7,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Feratl69
Scylla
18
8 / 3 / 12
12,365
538
21,039
10,895
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Rhaegal96
Amaterasu
18
4 / 3 / 10
11,973
521
15,275
26,986
26,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Shahkulu
Cerberus
17
5 / 4 / 15
12,003
522
11,050
25,440
30,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Sümer
Susano
20
9 / 5 / 10
13,364
581
21,959
21,734
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
19
Kills
34
34
Deaths
19
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
4
9
3.13
L
Sobek
Arnau20
Sobek
1
5
6
0.8
W
Scylla
Feratl69
Scylla
8
3
12
4.67
W
Amaterasu
Rhaegal96
Amaterasu
4
3
10
3
L
Gilgamesh
Rubenstr0y
Gilgamesh
6
8
1
0.81
W
Cerberus
Shahkulu
Cerberus
5
4
15
3.13
W
Susano
Sümer
Susano
9
5
10
2.8
L
Danzaburou
duarte010
Danzaburou
2
7
1
0.36
L
4
9
5
0.72
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,713
Damage
83,959
109,202
Taken
101,960
66,720
Mitigated
76,629
30,092
Healing
27,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,636
9,733
0
3,101
16,905
7,859
2,307
2,828
13,983
0
88,785
L
Sobek
Arnau20
Sobek
8,094
648
0
4,553
25,373
29,932
0
8,362
16,641
32,454
0
W
Scylla
Feratl69
Scylla
21,039
1,719
148
616
10,895
3,143
2,030
1,959
8,796
78,868
0
W
Amaterasu
Rhaegal96
Amaterasu
15,275
4,372
0
9,059
26,986
26,625
592
4,618
22,191
12,112
59,688
L
Gilgamesh
Rubenstr0y
Gilgamesh
18,736
4,521
0
3,835
21,078
9,201
0
6,869
14,033
0
90,194
W
Cerberus
Shahkulu
Cerberus
11,050
897
0
6,762
25,440
30,269
374
8,216
16,804
30,470
0
W
Susano
Sümer
Susano
21,959
6,199
0
8,022
21,734
8,733
272
4,573
16,979
0
94,450
L
Danzaburou
duarte010
Danzaburou
8,260
3,174
0
5,436
17,881
6,485
569
4,844
12,899
0
78,471
L
14,761
393
542
3,029
17,001
6,327
164
7,323
9,483
73,949
0
L
23,862
3,402
0
12,697
27,869
14,775
1,586
7,412
20,353
0
99,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,512
Gold Earned
62,117
603
Minions Killed
547
0
Camps Cleared
0
2,175,514
Distance Traveled
2,310,008
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,412
540
138
6
0
442,091
4
L
Sobek
10,774
468
32
1
0
426,974
5
W
Scylla
12,365
538
115
5
0
443,137
5
W
Amaterasu
11,973
521
112
5
0
501,809
7
L
Gilgamesh
12,035
523
126
5
0
486,026
11
W
Cerberus
12,003
522
42
2
0
444,850
12
W
Susano
13,364
581
140
6
0
478,121
0
L
Danzaburou
11,513
501
133
6
0
388,251
5
L
Eset
11,214
488
137
6
0
414,001
7
L
Tyr
12,976
564
175
8
0
460,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role