Player Matchup

Thor
Thor
CaptainLexingtn
Thor
Level 4
God Stats
26W - 32L
1,492 SR
Queue Stats
26W - 33L
1,489 Elo+
Party 3
Olorun
Olorun
ErrLee
Olorun
Level 6
God Stats
1W - 2L
1,444 SR
Queue Stats
6W - 8L
1,636 Elo+
Solo
Cthulhu
Cthulhu
Hpylo
Cthulhu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 46L
1,500 Elo+
Party 3
Bakasura
Bakasura
betsalel18
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,495 Elo+
Solo
Nu Wa
Nu Wa
skarree
Nu Wa
Level 29
God Stats
20W - 16L
1,576 SR
Queue Stats
236W - 231L
1,565 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,537 Elo+

VS

Team Averages
Level 15
1,659 SR
1,550 Elo+
Hachiman
Hachiman
Bleihder
Hachiman
Level 9
God Stats
9W - 11L
1,709 SR
Queue Stats
17W - 28L
1,364 Elo+
Party 2
Pele
Pele
Lokiamoto
Pele
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 73L
1,530 Elo+
Solo
Tiamat
Tiamat
Sur-Chapas
Tiamat
Level 16
God Stats
2W - 0L
1,710 SR
Queue Stats
23W - 34L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
TearsUnderWater
Sun Wukong
Level 23
God Stats
1W - 0L
1,874 SR
Queue Stats
42W - 12L
1,730 Elo+
Party 1
Guan Yu
Guan Yu
xWashTheDishesx
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 28L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 9
12,182
937
14,162
18,005
6,844
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ErrLee
Olorun
19
4 / 10 / 14
13,217
1,017
26,591
21,489
8,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Hpylo
Cthulhu
19
2 / 8 / 14
12,178
937
17,342
24,327
24,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
betsalel18
Bakasura
19
9 / 12 / 7
14,311
1,101
18,803
23,583
9,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
skarree
Nu Wa
19
3 / 7 / 14
12,989
999
31,642
15,889
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bleihder
Hachiman
20
5 / 7 / 20
13,225
1,017
14,848
19,659
6,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
20
14 / 5 / 21
15,406
1,185
28,638
24,675
8,411
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Sur-Chapas
Tiamat
20
11 / 4 / 16
13,836
1,064
11,435
14,310
11,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TearsUnderWater
Sun Wukong
20
6 / 2 / 23
13,894
1,069
19,213
22,264
24,027
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 3 / 27
15,556
1,197
23,442
33,832
25,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
153
21
Kills
46
46
Deaths
21
58
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bleihder
Hachiman
5
7
20
2.14
L
3
9
9
0.83
L
Olorun
ErrLee
Olorun
4
10
14
1.1
L
Cthulhu
Hpylo
Cthulhu
2
8
14
1.13
W
Pele
14
5
21
4.9
W
Tiamat
Sur-Chapas
Tiamat
11
4
16
4.75
W
Sun Wukong
TearsUnderWater
Sun Wukong
6
2
23
8.75
L
Bakasura
betsalel18
Bakasura
9
12
7
1.04
L
Nu Wa
skarree
Nu Wa
3
7
14
1.43
W
10
3
27
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,540
Damage
97,576
103,293
Taken
114,740
54,096
Mitigated
76,772
10,102
Healing
30,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bleihder
Hachiman
14,848
7,476
0
2,941
19,659
6,658
0
13,091
6,174
0
56,353
L
14,162
2,626
0
0
18,005
6,844
0
2,394
15,611
0
23,707
L
Olorun
ErrLee
Olorun
26,591
14,162
1,671
5,548
21,489
8,435
0
4,030
17,459
46,550
0
L
Cthulhu
Hpylo
Cthulhu
17,342
1,365
418
0
24,327
24,528
0
3,617
20,710
31,214
0
W
Pele
28,638
4,075
0
7,156
24,675
8,411
0
14,569
9,270
0
55,705
W
Tiamat
Sur-Chapas
Tiamat
11,435
1,458
248
3,446
14,310
11,993
0
9,255
4,274
29,028
0
W
Sun Wukong
TearsUnderWater
Sun Wukong
19,213
3,746
0
1,236
22,264
24,027
0
14,155
7,409
421
47,352
L
Bakasura
betsalel18
Bakasura
18,803
11,261
0
2,465
23,583
9,186
0
2,776
20,807
0
43,058
L
Nu Wa
skarree
Nu Wa
31,642
6,595
0
0
15,889
5,103
0
2,425
13,464
74,230
0
W
23,442
3,394
4,282
11,008
33,832
25,683
0
24,505
8,830
10,520
37,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,877
Gold Earned
71,917
241
Minions Killed
296
7
Camps Cleared
9
1,132,302
Distance Traveled
1,194,040
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,225
1,017
105
8
0
193,328
1
L
Thor
12,182
937
15
1
0
233,476
0
L
Olorun
13,217
1,017
47
4
1
214,649
0
L
Cthulhu
12,178
937
31
2
0
247,766
0
W
Pele
15,406
1,185
61
5
2
252,221
0
W
Tiamat
13,836
1,064
44
3
0
222,243
1
W
Sun Wukong
13,894
1,069
42
3
3
249,182
1
L
Bakasura
14,311
1,101
55
4
6
231,334
0
L
Nu Wa
12,989
999
93
7
0
205,077
0
W
Guan Yu
15,556
1,197
44
3
4
277,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role