Player Matchup

Ne Zha
Ne Zha
Deirdre7590
Ne Zha
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 140L
1,517 Elo+
Solo
Kukulkan
Kukulkan
DometheG
Kukulkan
Level 7
God Stats
3W - 3L
1,758 SR
Queue Stats
6W - 9L
1,499 Elo+
Solo
Hercules
Hercules
X_Snezzy
Hercules
Level 28
God Stats
5W - 5L
1,402 SR
Queue Stats
141W - 143L
1,454 Elo+
Party 1
Izanami
Izanami
prima-locher494
Izanami
Level 29
God Stats
41W - 41L
1,555 SR
Queue Stats
170W - 180L
1,433 Elo+
Party 1
Ymir
Ymir
webbing001chief
Ymir
Level 12
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,481 Elo+

VS

Team Averages
Level 18
1,459 SR
1,380 Elo+
Tiamat
Tiamat
Dekurito-Loy
Tiamat
Level 6
God Stats
0W - 3L
1,242 SR
Queue Stats
42W - 38L
1,203 Elo+
Solo
Hel
Hel
GoofyGummy
Hel
Level 8
God Stats
4W - 6L
1,618 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo
Nemesis
Nemesis
PapaPiggly
Nemesis
Level 22
God Stats
1W - 8L
1,341 SR
Queue Stats
205W - 231L
1,388 Elo+
Solo
Merlin
Merlin
guilux_666
Merlin
Level 26
God Stats
15W - 12L
1,573 SR
Queue Stats
39W - 40L
1,433 Elo+
Solo
Chiron
Chiron
lNo_U_Cantl
Chiron
Level 29
God Stats
7W - 6L
1,520 SR
Queue Stats
47W - 49L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
19 / 0 / 15
12,912
1,291
28,962
5,913
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DometheG
Kukulkan
18
3 / 0 / 20
11,091
1,109
11,847
4,827
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
X_Snezzy
Hercules
19
9 / 2 / 21
11,252
1,125
13,776
17,617
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
13 / 3 / 23
12,933
1,293
32,440
15,205
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 26
11,444
1,144
8,115
22,426
23,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 15 / 8
9,281
928
10,350
25,266
11,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 2
10,913
1,091
13,433
18,176
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PapaPiggly
Nemesis
16
0 / 12 / 6
9,589
959
5,915
24,024
10,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
guilux_666
Merlin
16
1 / 8 / 7
9,868
987
16,232
18,321
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
3 / 5 / 4
10,313
1,031
11,665
14,602
4,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
37
45
Kills
10
10
Deaths
45
105
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
19
0
15
26.5
L
Tiamat
0
15
8
0.27
W
Kukulkan
DometheG
Kukulkan
3
0
20
13
L
6
5
2
1.4
L
Nemesis
PapaPiggly
Nemesis
0
12
6
0.25
W
Hercules
X_Snezzy
Hercules
9
2
21
9.75
L
Merlin
guilux_666
Merlin
1
8
7
0.56
L
Chiron
3
5
4
1
W
13
3
23
8.17
W
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,140
Damage
57,595
65,988
Taken
100,389
48,047
Mitigated
37,611
14,847
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
28,962
7,227
0
1,023
5,913
2,607
0
2,999
2,914
0
49,385
L
Tiamat
10,350
1,530
0
2,116
25,266
11,369
0
3,975
20,945
24,358
0
W
Kukulkan
DometheG
Kukulkan
11,847
1,569
0
665
4,827
2,094
0
2,352
2,475
39,494
0
L
13,433
665
2,082
5,960
18,176
6,015
0
4,042
13,985
34,131
0
L
Nemesis
PapaPiggly
Nemesis
5,915
1,964
0
1,557
24,024
10,002
0
5,859
17,748
0
16,517
W
Hercules
X_Snezzy
Hercules
13,776
3,517
0
5,441
17,617
13,553
0
13,273
4,344
6,125
15,352
L
Merlin
guilux_666
Merlin
16,232
803
240
991
18,321
5,687
0
4,645
13,497
49,508
0
L
Chiron
11,665
7,219
700
2,691
14,602
4,538
0
4,032
10,435
0
24,207
W
32,440
24,338
0
4,006
15,205
5,917
0
10,104
5,101
0
53,485
W
8,115
1,251
0
3,712
22,426
23,876
0
11,287
10,691
17,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,632
Gold Earned
49,964
226
Minions Killed
186
5
Camps Cleared
6
946,638
Distance Traveled
901,011
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,912
1,291
34
3
2
232,173
0
L
Tiamat
9,281
928
24
2
0
166,261
0
W
Kukulkan
11,091
1,109
75
8
1
182,708
0
L
Hel
10,913
1,091
40
4
2
204,102
1
L
Nemesis
9,589
959
14
1
3
210,824
0
W
Hercules
11,252
1,125
26
3
1
202,150
0
L
Merlin
9,868
987
87
9
1
159,460
0
L
Chiron
10,313
1,031
21
2
0
160,364
0
W
Izanami
12,933
1,293
64
6
1
166,161
2
W
Ymir
11,444
1,144
27
3
0
163,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role