Player Matchup

Thoth
Thoth
DontTreadOnMe33
Thoth
Level 108
God Stats
49W - 17L
1,757 SR
Queue Stats
198W - 112L
1,679 Elo+
Party 1
Mercury
Mercury
FR8TRAINMOPAR
Mercury
Level 68
God Stats
6W - 3L
1,710 SR
Queue Stats
202W - 116L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
HaasFlow
Cthulhu
Level 96
God Stats
11W - 4L
1,471 SR
Queue Stats
164W - 91L
1,661 Elo+
Party 1
Team Averages
Level 91
1,646 SR
1,668 Elo+

VS

Team Averages
Level 63
1,479 SR
1,400 Elo+
Zeus
Zeus
PaulIng126
Zeus
Level 27
God Stats
11W - 20L
1,389 SR
Queue Stats
53W - 102L
1,286 Elo+
Party 2
Sylvanus
Sylvanus
kingu-dai-kozui
Sylvanus
Level 106
God Stats
2W - 4L
1,580 SR
Queue Stats
92W - 119L
1,552 Elo+
Party 2
Odin
Odin
maxluminozo
Odin
Level 57
God Stats
8W - 12L
1,467 SR
Queue Stats
86W - 126L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
10,820
773
17,065
7,111
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
10 / 4 / 6
11,354
811
10,717
10,624
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HaasFlow
Cthulhu
13
1 / 3 / 15
9,435
674
10,204
12,743
11,093
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,545
610
8,698
9,877
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
13
5 / 6 / 3
9,444
675
10,366
20,641
11,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 6
8,509
608
6,271
13,349
12,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
8
8
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Mercury
10
4
6
3.25
W
Cthulhu
HaasFlow
Cthulhu
1
3
15
2.83
L
2
8
2
0.38
L
Sylvanus
5
6
3
1.08
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
25,335
30,478
Taken
43,867
17,532
Mitigated
27,741
4,807
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,065
442
0
1,638
7,111
2,463
340
4,142
2,969
49,807
0
W
Mercury
10,717
5,313
0
1,163
10,624
3,976
399
6,684
3,940
0
45,009
W
Cthulhu
HaasFlow
Cthulhu
10,204
1,039
0
2,006
12,743
11,093
100
7,690
5,053
22,217
0
L
8,698
520
0
0
9,877
3,207
523
5,130
4,747
30,418
0
L
Sylvanus
10,366
3,113
2,178
6,155
20,641
11,683
560
15,652
4,989
23,735
5,054
L
6,271
616
379
740
13,349
12,851
348
6,758
6,591
389
18,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
26,498
182
Minions Killed
135
11
Camps Cleared
2
839,046
Distance Traveled
669,505
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,820
773
94
7
1
288,200
3
W
Mercury
11,354
811
50
4
10
272,126
1
W
Cthulhu
9,435
674
38
3
0
278,720
3
L
Zeus
8,545
610
51
4
0
217,463
0
L
Sylvanus
9,444
675
48
3
2
193,661
2
L
Odin
8,509
608
36
3
0
258,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role