Player Matchup

Artemis
Artemis
Dylon622
Artemis
Level 85
God Stats
11W - 4L
1,661 SR
Queue Stats
67W - 77L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
KobeYashiBeef
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 84L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Zetheross
Nu Wa
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,371 Elo+
Solo
Team Averages
Level 74
1,554 SR
1,456 Elo+

VS

Team Averages
Level 76
1,514 SR
1,465 Elo+
Ares
Ares
Codygrayson93
Ares
Level 7
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 1
King Arthur
King Arthur
SwankyWanker573
King Arthur
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 158L
1,418 Elo+
Solo
Hades
Hades
bondinator
Hades
Level 126
God Stats
7W - 4L
1,726 SR
Queue Stats
20W - 14L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dylon622
Artemis
11
2 / 6 / 3
8,328
595
11,462
10,308
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KobeYashiBeef
Gilgamesh
10
1 / 2 / 5
8,213
587
4,433
8,215
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Zetheross
Nu Wa
11
2 / 7 / 3
8,456
604
9,295
11,072
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
10,470
748
6,678
16,596
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
SwankyWanker573
King Arthur
13
2 / 4 / 7
9,210
658
5,526
13,352
10,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
15
9 / 0 / 5
10,640
760
12,417
13,249
9,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
15
15
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Artemis
Dylon622
Artemis
2
6
3
0.58
L
Gilgamesh
KobeYashiBeef
Gilgamesh
1
2
5
1.75
W
King Arthur
SwankyWanker573
King Arthur
2
4
7
1.38
L
Nu Wa
Zetheross
Nu Wa
2
7
3
0.5
W
Hades
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
24,621
29,595
Taken
43,197
13,218
Mitigated
38,806
3,756
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,678
69
0
4,105
16,596
18,930
567
4,150
12,446
19,836
0
L
Artemis
Dylon622
Artemis
11,462
4,852
0
801
10,308
3,311
120
8,168
1,814
0
31,743
L
Gilgamesh
KobeYashiBeef
Gilgamesh
4,433
1,110
0
721
8,215
4,255
0
4,167
3,822
0
13,270
W
King Arthur
SwankyWanker573
King Arthur
5,526
1,074
0
601
13,352
10,053
527
3,631
9,721
0
41,617
L
Nu Wa
Zetheross
Nu Wa
9,295
2,934
124
2,110
11,072
5,652
0
6,469
4,401
24,921
0
W
Hades
12,417
935
1,665
7,195
13,249
9,823
1,367
2,696
10,553
45,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
30,320
101
Minions Killed
159
3
Camps Cleared
9
593,034
Distance Traveled
749,707
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,470
748
23
2
1
254,058
2
L
Artemis
8,328
595
58
4
0
207,881
2
L
Gilgamesh
8,213
587
19
1
3
169,766
2
W
King Arthur
9,210
658
56
4
6
254,551
0
L
Nu Wa
8,456
604
24
2
0
215,387
1
W
Hades
10,640
760
80
6
2
241,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role